Nei Nalen posts
What's next update about?
So, now that all characters have had their new story arc, what's next? I know I've shown Spinelle in an earlier post (https://www.patreon.com/posts/character-in-138997368) and she's still planned to be the next character, but there are a couple things I'd like to do before that. To b...
Small bugs with the update launch
There were a couple issues with the Kindred update launch, ranging from images not displayed correctly to wrong boss to white screens to me leaving a debug while frantically fixing stuff (no, Pearl was not supposed to have new starting cards).Sorry about that, and if you got anything like that, relo...
Kindred update is online
The Kindred update is online. This update includes:Pearl growth up to level 10 with a new story arc for Patreon subscribersNew image handling systemFor public users: Maze power 2 for BerylBeryl growth up to level 10 with a new story arcNew companion systemThe new image handling system should prevent...
Pearl + image handler on saturday
Lv 10 Pearl is coming this saturday for subscribers. I will also start pushing level 10 for the public version at that time, with Beryl becoming public, and other characters in the following updates.Something that took a bit of time was the implementation of a new image handler. I was using public h...
Rebellion update is online
The Rebellion update is online. This update includes:Amber growth up to level 10 with a new story arc for Patreon subscribersBug fixes about save files and max levelThis update mostly adds Amber content for patreon subs.In the previous updates, there have been issues regarding save file transfer, as...
Oopsie... Amber & Pearl asap
I said this week-end for Amber... Still finishing things up, can't publish the update today. Not making you wait long, she's training hard (Pearl is, too!). I'm aware Ruby's path may be a bit hard at the moment, I'm balancing things out as character release, and still gonna be pa...
Known bug: incorrect max level
Hi, just wanted to let you know that I with the recent updates I made a few mistakes in regards to transferring save files. Some of you may have experienced max level being stuck earlier than anticipated, possibly even been met with a story boss on the wrong level.This bug took multiple forms, and I...
Adjusting difficulty
I haven't had a lot of negative comments yet about difficulty when it came to Maze Power 2, but I feel like this is something that may be important. I do not want my players to feel like progressing is painful.With the update of Ruby's growth arc, I did rework balance quite a bit, also worke...
Decadence update is online
The Decadence update is online. This update includes:Ruby growth up to level 10 with a new story arc for Patreon subscribersRuby rebalancing and card art upgradesMaze Power 2 rebalancingPath markingThis update mostly adds Ruby content for patreon subs, but also a bit of rebalancing as well as a few ...
Short-term planning and bugs
Hi, very quick update on the situation.Last week, the Witch hunt update came out, with maze power 2 and Beryl to level 10. The other girls are coming soon. Ruby is getting her turn first, then Amber, and finally Pearl. I worked on a few things this week, including Spinelle, STS modding, QoL features...
Character in the works: Meet Spinelle
Hi,I recently found myself working on a new character. This time around, ass is on the menu.Spinelle will be the Ass Expansion representative for Maze of Ambition. This bunny girl and insatiable nympho refuses to wear skirts or pants, and is always ready for action.How will she play?In the maze, she...
MoA characters in Slay the Spire?
I've been tinkering with Slay the Spire modding a bit. Maze of Ambition and Slay the Spire are similar enough to port characters with a couple adjustments.While it needs polish and adjusted art style, a modded version of Beryl is basically playable for instance.I could take a bit of time to make...
Witch hunt is online
The Witch hunt update is online. This update adds more content for Patreon elite subscribers. It mainly includes:Maze power 2Beryl growth up to level 10 with a new story arcNew companion systemChanges also include bug fixes, Beryl cardpool balancing, relic variations, and more relics.Some traits inc...
Quick report
Hi, development for the update has ended, but I can't publish it yet because of bugs I need to fix before that. They're mostly related to handling save files and public vs supporter build with varying character level access, nothing that should happen again in the following drops. Publishing...
Quick tour of an improved maze
Hi,In the following weeks, I'm going to roll out small updates, each giving a specific girl access to the next growth stages (up to level 10) alongside a storyline. The first one will be Beryl later this week, as per a previous poll. While I'm not showing what it looks like just yet, this al...
Content drop: Entropy
The first part of Update 4, Entropy, is online.From now on, updates are going to be smaller, incremental, and more frequent. The content initially intended for Update 4 will be split into separate updates, that are going to roll out over the coming month.This update includes: New deck management sys...
Sneak peek - Gameplay pieces
Some more cards, relics and potions are being added. Character-specific cards and items will come with each character growth stage, being added over time (starting with Beryl). But even outside of that, new items hit the maze.
State of dev and future update schedule
Hi,I was a bit hesitant about making this post, because I am of the philosophy of not finding excuses and rather doing instead of saying in times like this, especially when the late update is my fault. Nothing exceptional happened, I was just stuck in a cycle of burning out and taking a break, and o...
Sneak peek - Maze power
As it stands, if you have beaten the main story, the maze is not a challenge anymore. But as you grow, the maze grows with you. With higher maze power comes more exp for growth to follow. But also improved enemies and new encounters. Relics and potions also scale accordingly.
Improving deck management
The way the deck management worked changed with Update 3 to allow a more dynamic deck size. You would now manage your deck size by adding and removing cards, instead of swapping every time with a fixed deck size.The change had upsides and downsides. It did feel a bit clunky at times, and I knew it w...
Sneak peek: Companions
You may encounter some friends along the way, with various abilities. Some are cute furry friends, other are luscious growth enthusiasts.I don't want to simply turn numbers up as you progress through the game. In addition to more monsters, events, and cards, I want to add new mechanics to freshe...
Slow progress
Hello everyone,Sad news. Progress was a bit slow, the update won't come out in time, and I unfortunately can't say I gave it my all.I wanted to apologize, especially given that the previous update took a lot of time as well. To compensate, I froze subscriptions for 1 months, so you shouldn&#...
Dev diary - June 2025
Hey,After Update 3 released, I spent some time polishing it in patches, fixing some issues, and experimenting with gameplay a bit. I then started working on the next update, which focuses on adding growth stages and some more scenes.I am a bit under half-way done. I intend to release the update in t...
Gameplay fix requests?
I have started development for Update 4. This update focuses on new growth stages as well as challenges awarding more experience to reach them easier, and possibly sexy elements on the side, depending on how much I can stuff in.That said, I am aware Update 3 brought some controversial changes to the...
What's coming in Update 4? (+ patch info)
Quick info:I'm deploying a small patch tomorrow addressing a few bugs, increasing shard gain, lowering exp requirement, and minor gameplay changes. Runes will also be removed, in order to remove management on individual card upgrades with faster pacing, and not requiring you to gather them in th...
Post-update 3 thoughts
Update 3 dropped a bit over 24 hours ago, and brought its lot of core changes. I received a bunch of critical comment ranging from good to less good, and have been collecting my thoughts.Before I start to work on the next update, I am going to spend a few days to polish the current system, tweaking ...
Update 3 feedback - Deck management
Last question for now, guys.Previously, Update 2 had a fixed 15 cards deck size, and on every new card you would be replacing an older one. A quick rotation was needed to push off lower level cards from earlier in the run.With card levels gone and the addition of vanish cards and the such, it didn&#...
Update 3 feedback - level system?
Hi, second survey about the new gameplay is about the new level system.Previous levels are now split into more parts, and you can keep exp between runs for meta-progression.The objective is to feel your character grow in the long run rather than in the short term, and you can come back in the maze a...
Update 3 feedback - difficulty?
There has been a number of controversies in the discord regarding some of the changes made in Update 3. Regarding difficulty, progression, deck management... I know I can't please everyone, but what I can do, is get your feedback.I'm gonna make a series of surveys in the following days, so I...
Update 3 is online
Update 3is now online. This update is split between a public version and a preview version for subscribers.The public version includes:New character Beryl (GTS) up to level 3All previous characters up to level 3 as well as stage 3 You can find the public version on https://mazeofambition.com/The exc...






