QuantV posts
UPDATE
Updated FXAA and fixed minor issues (Reshade) Increased clouds render distance (ENB / Reshade) Fixed issues with ENB's screen raindrops preset Updated RageMP build for latest versionThis update have important bug fixes in both QuantV main build and BaseMod so it is recommended to update both.If...
QuantV:: August Update
Added Higher Quality FXAA (requires FXAA enabled in game settings - ReShade) PTFX update: - Updated blood glossines map shader - Added procedural blood puddles Deeper vehicle tire marks in snow (request) Improved sand POM and bump map shaders and added extra detail noise (compatible with custom tex...
QV3 JULY UPDATE
HQ motion blur: (ENB, ReShade) - improved dithering quality - fixed R* rendering and finally removed the darken bottom of screen when MSAA is on / artifacts when MSAA is off Added 'experimental' Screen Space Rain Reflection shader (ReShade - work in progress) (demo: https://youtu.be/3WWz6df...
QuantV:: June Update
- Improved performance in ReShade preset (also when 'Performance Mode' is off).- Updated Screen Raindrops handling animation and removed vibration effect at high speed. (ReShade)- ParticleFX update:- Added glossines map on Blood splashes and puddles (supports modded textures too). ENB and Re...
Update
Changelog:- increased rain puddles view distance (ENB and ReShade)- added presets to Reshade: 'classic' screen raindrops in addition to latest 'racing' style raindrops starfield galaxy presets (galaxy removal and RGB galaxy) wet roads puddles covering full ground snow shader with mel...
Update
- ReShade alternative preset for those who can't use ENB (altV players, etc)- Added ReShade presets:· Volumetric Clouds· Screen Raindrops 'Racing' style· Metallic Paint Shaders· Motion Blur presets· Corona Lights V3· more in the works...Pros and cons compared with ENB:· more freed...
Update
- Racing screen raindrops update: · improved animation and fixed on swerve, f.e.: driving LAZER · animation compatibility with different camera mods, FoV, R* Editor, FiveM, etc. · smooth transition when flying above clouds · added option to auto-disable while driving on FPV (FiveM - experimental...
Update
added corona lights preset with light rays adapted to the new lights system (W.I.P) increased quality of smooth shadows at night while keeping performance and made as optional preset- added smooth shadows on more interiors weather system update:- added cloud shadows (W.I.P)- improved performance of...
Update
Fixed bug with latest ENB update, light rays and other effects not working properly. Check Discord.
Update
Fixed reported issues with some police lights emissive Updated altV/RageMP package(Discord)
Update
added new screen raindrops 'racing' as optional preset in 'raindrops' folder instead of selectable in menu to avoid confusion added alternate 'brighter emergency lights' preset for FiveM servers that overwrites visualsettings.dat minor bug fixes
Update
Updated NFS-style screen raindrops and added better color absortion Updated vehicle glass refraction on latest patch and increased quality New screen raindrops inspired by racing games, animations also works with R*Editor and FiveM Updated vehicle reflection shader and lights reflections (and fixed...
Update
Fixed issue that made Screen Raindrops not work in some situations Updated ENB, now you can change streetlights color in enb menu [LIGHTARTIFICIAL] > EnableStreetColorFilter (note it will auto-disable some QV features for lights as it'll use its own)
Update
fixed reported issues with AMD gpu's fixed issue with night lights in recent patches added new optional preset with all snow effects and updated physics-animation on snow shader
Update
increased quality and performance of snow shader added physics (beta) on snow shader for peds and vehicles added snow effect on vehicles and tires, it doesn't replace dirt so vehicles can be both dirty and snowy at the same time added several optimizations on default ENB shaders updated screen ...
Update
Updated weather system and snow weathers New procedural snow shader Snowlight weather with melting puddles in urban areas Snow fade at the beach shore for more realistic effect Snow mounds&ped steps instead of plain white texture Improved snowflakes Cleaner led flashlight Vehicle windshield finally...
Update
Updated weather system Added volumetric windy rain particles effect Added volumetric clouds on Rain weather Rain fades away above clouds Updated Rain, Thunder and Snowlight Redone clouds dither and fixed artefacts
Update
Updated september build (finally) Added option in trainer to toggle all traffic lights on (day time) Redone rain nights for more eyecandy look and less dramatic Underwater clearer, sharper and higher view distance Fixed optional presets not working with previous build
Update
Updated mod without GTA5 files.Fixed reported bugs with headlights and other glass issues with emergency vehicles, white screen when using rainlens, and streetlights in FiveM .2699.
Update:
As patreon request game files can't be published here.Shaders are still being developed and can be published as usual.Support is also active and bugs fixes will still be done as long as it doesn't includes game files.
QuantV:: July Update
Added alternate Screen Rain Lens effect inspired by NFS (highly customizable in ENBBLOOM.FX > RainLens) Added HQ volumetric light rays for clouds preset Updated clouds: Updated color process New sun scattering effect Improved performance updated headlight glass refraction effect for higher quality ...
QuantV:: June Update
Improved water of oceans and lakes with more cristaline look and updated foam Added raindrops on vehicle wheels Added raindrops on vehicle windshield (optional preset) · with physics reacting to handling (requires proper dirt UV map setup) · no need `vehshare.ytd` textures · vehicles with wrong ...
QuantV:: May Update
Updated blood effect for better looking and fixed when using medium settings, also removal preset now only removes the blood effect while keeping default game overlay Updated vehicle green glass and opacity fix for latest game patch 1.0.2628.2 Fixed vanilla motion blur when driving in FPV New metal...
QuantV:: April Update
Added blood effect on player's damage Added starfield option without galaxy Updated sunny with clearer sky Updated Trainer: Added more compatibility with FiveM and several fixes with autosave settings - - Updated Vehicle Neon lights and added new color and animation options lvl4:: ParticleFX: a...
QuantV:: March Update
- added nitro option in trainer (request)- updated skydome: higher quality starfield improved airglow effect and added animation updated shooting stars with better shape and fixed animation going backwards too added RGB galaxy and option to have it on Urban area too- added corona light optional with...
QuantV:: February Update
Added clouds in Clearing weather Updated clouds with better color for extrasunny and clear weathers Improved clouds flow (W.I.P) for less jumpy animation Added clouds compatibility with medium game settings and different game conditions Added cloud optimization and fixed some of the reported issues...
QuantV:: January Update
Depth Of Field: added option to use center of screen instead of dynamic focus point in optical vignette and chroma effects. Volumetric Clouds: from alpha to beta stage (lvl3): added clouds on sunny weathers.
Updated Lights and other bug fixes
New hotfix update with reported bugs fixed, and added two different presets for corona removal, available on Discord!
QuantV:: December Update
Last update had many important bug fixes and the feedback was overwhelming, thanks again for all the quality feedback and testing new features.There was still some annoying issues that have been bothering for a while and finally have been fixed too:· fixed issue with AMD XT series (finally!)· fixe...
QuantV NOVEMBER
Added compatibility with Medium settings and added non ENB version for low specs Improved anamorphic lens and added neutral color Updated Vehicle's Dirt Normal Map with better lighting and slight muddy color tint Updated Raindrops shader with minor fixes (FiveM) and optimization and added Raind...








