KombatWombat posts
Trailer Video
I spent a bit of time putting together a trailer for the mod so that people can see what we're all about before downloading. Includes overly-dramatic music for the "overkill" theme!
Neck Ropes for Hogtie
I finally got around to working on the neck ropes which UnrealDemon made for the hogtie. These will make it quite tricky for our captives to struggle! Thanks to everyone who tuned into the stream today when I was working on this.
Eileen Beta Updated (version 2)
The Eileen beta has been updated, check it out here.
Eileen boxtie and new bindings!
Today's livestream was very productive for me: I got through most of Eileen's binding adjustments, and also had time to experiment with changing some colors and other aspects of her restraints!
Livestreaming Eileen Binding Adjustment, Map Implementation, and More
I spoke of this briefly on the discord server a couple days ago, but for those of you yet to join there: I'm planning on streaming some work I'll be doing on the remaining work for Eileen, including editing all her bindings, in addition to some other mod-related work starting sometime in the...
Aden, Basic, with Clothes
Aden's classic outfit is back in this new pose
Aden Nude Base
To save time later, we're starting Aden off with with a nude base. This will make it easier for us to add alternate outfits in the future (including, of course, the nude outfit itself).
Aden Basic Tie Begins
Aden fans, rejoice! eliselle has begun drawing her in the basic tie pose (to pave the way for hogtie and suspension!). More progress to come.
Poll: Escape System Development, Part 1
We in the Overkill Team have recently been having some disagreements about the best course of action for allocating our resources to developing new escape system content, particularly regarding new characters and what poses they should be drawn in.A long time ago I put out a poll asking what people&...
Eileen's Alternate Outfits
I was able to create stripped-down versions of Eileen's default outfit to create these. One without her hat, and one without both hat and the bottom half of her dress, revealing her white tights beneath. I hope you like them!
Alternate Outfits
Some people recently asked about alternate outfits for characters in escapes. While resources are still stretched thin here, I'd like to get some idea of what outfits you guys would like to see in-game. Feel free to nominate anything, for any character, in the comments.
0.9 Beta: Eileen Prototype
This beta includes Eileen in Frogtie with Pole only. Her art for three outfits is in the game, but I'm still working on making hte bindings all properly fit her body. This test is for you to just play around with Eileen if you want and to help us diagnose all the bindings that still need adjustm...
0.8 Update Live!
Thanks for all your feedback and testing, the 0.8 update is fully ready! Hopefully there aren't too many bugs that we missed. You can read the blog post at the link!
And then there were four!
We're really close to getting the update out, but there's still a ton of work to be done on bindings for Eileen. Most likely Aden will be released first, possibly with unfinished Eileen on the side, or in a future update.
Eileen Implementation!
I've received all the Eileen's art, and am beginning implementation into the game! It will still take me a while to fix all the bindings, gags, blindfolds, and layers of her clothing to work with the game, but I'll be working on her whenever I can.
Aden: No Vest Outfit
Aden's "No Vest" alternate outfit is now working! Here you can see her bodysuit in its full glory.
Character Selector
Rin has been cooking with these new menus. This one really took a lot of time and effort. Behold the results! For now this will only be available in the camp tent. We'll see if we can find ways to use it in other areas, but it might be difficult to do so.
Eileen, shaded
We're getting there.
Eileen, in Color!
Progress continues! Look at her!
Eileen Progress 9/22
The dress has been drawn for the idle frame. This certainly seemed like the biggest challenge for Eileen going in.
Eileen Lines
Work on Eileen has begun! Woopstinni will be drawing whenever he has the time to do so. Thank you all for supporting him.
Aden Boxtie
I've been working on Adding Aden's boxtie torso frames. We still need a bit of work on the vest, as the previous frames for it don't line up here.
Scenario Exporter
More work is being done on the custom escape editors and the scenario exporter. You'll be able to create your own escapes to share with others, or try custom scenarios that others have created.
0.8 beta 3
Includes Aden escape perks, other fixes, etc. (Updated: includes fix for some issues earlier today) she gets slight wrist struggle bonus when no mittens [takes more pleasure lower chance to charm guards higher effectiveness with items and lockpicks
New quest location maps
Guyver has been helping me create some new maps for other future quests. This place might look familiar to some of you...
Poll: Game-overs and Realtime escape
The Damsel on the Edge integration has brought a great deal of change to the basic structure of the escape system. One of our biggest challenges going forward will be balancing the new real-time system with the game's current and future escapes, especially concerning guard checkups and game-over...
Poll: Design Philosophy for Escapes
I'd like to get a sense of where all of you generous supporters stand regarding the difficulty of escapes in this mod. We on the Overkill Team have some conflicting visions for how we'd like to proceed going forward, so we need all the help we can get with deciding what direction to go in th...
Aden Boxtie
elisele has been busy drawing Adens torso frames for the boxtie position! Soon, the Frogtie, both with and without pole, will be complete. Hopefully I'll be able to get this into the third beta for 0.8 as well (Sorry it's taking so long, we keep adding new features and I want to get Aden'...
More Prison maps
Here's another look at the Level 4 Prison, buried deep underground, across a a large moat and retractable bridge.






















