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albron from patreon

albron

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albron posts

Posts: 997 Files: 2023
albron post Selfie from patreon

Selfie

2015

albron post Mirro, mirror from patreon

Mirro, mirror

2015

albron post Hyperguy from patreon

Hyperguy

My first Super Hero : Hyperguy!!It's a bird? It's a plane? No!! It's Hyperguy!! :-)2015

albron post My first commission in that style from patreon

My first commission in that style

Ultrabeef, for Geoffrey2015

albron post A clay render of the pijama from patreon

A clay render of the pijama

2014

albron post More test with marvelous designer: A totoro pijama. from patreon

More test with marvelous designer: A totoro pijama.

2014

albron post Clay renders of Summer is Coming from patreon

Clay renders of Summer is Coming

Clay renders are simplified renders using only one gray material.It's useful to show more the detail of a sculpt for instance.Here you can see more easily the folds on the baggy short. Marvelous designer is really great.2014

albron post Summer is coming from patreon

Summer is coming

I liked the pose so I kept it, but made new clothes.I discovered at this time Marvelous deisgner. This software is amazing to create clothes...2014

albron post First test of clothing from patreon

First test of clothing

The jeans was done in Blender but lacked of realism... it seemed to be in plastic...2014

albron post Finalizing the global proportions from patreon

Finalizing the global proportions

2014

albron post Finalizing the global proportions from patreon

Finalizing the global proportions

2014

albron post Adapting the shader to the new style. from patreon

Adapting the shader to the new style.

I had to rework the shader, to have a softer touch to the model.2014

albron post A new direction from patreon

A new direction

Peter 5.0 was nice, but something was missing...I wanted to create a funny ad sexy guy... And he was not funny....Too realistic maybe...So I change the style of the model. I didn't restart completely. I kept the work done on the modeling, but changed the proportions and the global feeling about ...

albron post Black and white version from patreon

Black and white version

2014

albron post Another angle from patreon

Another angle

2014

albron post Another angle from patreon

Another angle

2014

albron post  from patreon

2014

albron post Reworking the proportions from patreon

Reworking the proportions

2014

albron post First pose in Zbrush for Peter 5.0 from patreon

First pose in Zbrush for Peter 5.0

2014

albron post Bringing the details to the model from patreon

Bringing the details to the model

Sculpting the veins and mucle details...2014

albron post The modeling phase is finished from patreon

The modeling phase is finished

Now I have a model ready to be sculpted and posed in a better way in Zbrush.2014

albron post A little further from patreon

A little further

2014

albron post Peter 5.0 from patreon

Peter 5.0

Posing in Zbrush is great but have specificities that I didn't suspect.I had to restart once again to have a model more homogeneousSo Peter 5.0 was on the making... :-)

albron post Another render with some tests on the SSS shader. from patreon

Another render with some tests on the SSS shader.

2013

albron post A little fursther with the hair... from patreon

A little fursther with the hair...

2013

albron post Test with the sub-surface scattering shader. from patreon

Test with the sub-surface scattering shader.

This shader is used to simulate the translucency of the skin. It's very useful to have more realistic render of the skin.2013

albron post First test with a sub-surface scattering shader from patreon

First test with a sub-surface scattering shader

This shader is used to simulate the translucency of the skin. It's very useful to have more realistic render of the skin.2013

albron post A rear view from patreon

A rear view

2013

albron post Another view from patreon

Another view

2013

albron post Another view from patreon

Another view

2013

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