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Azgaar

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Azgaar posts

Posts: 52 Files: 133
Azgaar post [Update] Assistant Bot (v1.105.0) from patreon

[Update] Assistant Bot (v1.105.0)

The update introduces an Assistant Bot— a chat widget integrated into the tool to assist users by answering questions related to the Fantasy Map Generator.Powered by OpenAI’s GPT-4omodel, the bot has been trained to provide information specific to the generator, including map creation, customiza...

Azgaar post [Update] Routes rework (v1.99.00) from patreon

[Update] Routes rework (v1.99.00)

The recent update to Azgaar's Fantasy Map Generator introduces an overhaul of the routes system. The original routes system had several shortcomings that limited its realism and functionality:The previous system interconnected all burgs (settlements), but each burg was only linked to one or two ...

Azgaar post [Update] Ocean heightmap (v1.96.00) from patreon

[Update] Ocean heightmap (v1.96.00)

Introducing the next update to the Fantasy Map Generaror. In this release we've addressed a series of pesky bugs while also introducing two enhancements to enrich your experience.Ocean heightmap rendering: Dive deeper into customization with the capability to render ocean heights. Now, within th...

Azgaar post [Update] Vignette layer (v1.95.00) from patreon

[Update] Vignette layer (v1.95.00)

We are pleased to announce the latest iteration of the Fantasy Map Generator, version 1.95.00, featuring Vignette – a new visual-only layer. By default, the Vignette layer adds a barely visible darkening around map borders. However, the layer is quite versatile in its styling capabilities. Users h...

Azgaar post [Update] Heightmap color scheme editor (v1.93.12) from patreon

[Update] Heightmap color scheme editor (v1.93.12)

Welcome, everyone! This is small update that adds only one new feature – an ability to create a custom color scheme for a heightmap.Using the editor UI is straightforward – you can define a series of color stops to establish a linear gradient. There's no limit to the number of colors you can...

Azgaar post [Update] Armoria v1.1: New charges, inscriptions, composition from patreon

[Update] Armoria v1.1: New charges, inscriptions, composition

Hey Armoria users,We've got some news to share about our heraldic design tool - Armoria!New charges: We've expanded our charges collection with fresh additions, giving you a wealth of new symbols and motifs to experiment with. In fact, the number of default charges has increased from 190 to ...

Azgaar post Introducing Deorum: your source for customizable unique fantasy characters for D&D and worldbuilding projects from patreon

Introducing Deorum: your source for customizable unique fantasy characters for D&D and worldbuilding projects

Greetings, esteemed world builders and storytellers! We take great pleasure in launching our new application, Deorum. Deorum is a tool conceived and developed for the world builders, who are perpetually on the lookout for a reliable and rich source of unique fantasy characters.Unveiling the features...

[Update] Climate mastery (v1.90.00)

Greetings, esteemed cartographers and fantasy world creators! I have just deployed the latest update of the Azgaar's Fantasy Map Generator and now the version is 1.90.00 🎉! This update may have been slightly delayed, but it comes packed with some noteworthy changes that I believe will improve...

Azgaar post [Update] Armoria: 72 new charges and multicolor charges support from patreon

[Update] Armoria: 72 new charges and multicolor charges support

Greetings! It's been a while since our last update, and I must say, exciting things have been brewing behind the scenes. While you might have wondered about the quiet, rest assured, it was all about gearing up for an upcoming big project.In the meantime, I am presenting a long-awaited update for...

Azgaar post Deorum pre-alpha from patreon

Deorum pre-alpha

Continuing the AI images generation topic, I've started to work on a new project called Deorum. It is supposed to be a fantasy pantheon generator based on a huge number of precreated images.It is in pre-alpha with admin part only, so not public as for now. There is a screen available for non-adm...

Azgaar post Visualization using DALL-E 2 image generator from patreon

Visualization using DALL-E 2 image generator

Had some time to play with the famous DALL-E 2 image generator by Open AI (currently in closed beta) and think how it can be potentially used in FMG. DALL-E generates images from a short text prompt and is especially good in visualization of abstract ideas or mimicking a known style. Found pretty a ...

[Update] Data Charts (v1.87.00)

Fantasy Map Generator has vast amount of data that get never displayed to users. But it can be interesting, so I'm introducing a new tool that allows to visually browse cells-related data in a form of bar charts.Data is getting retrieved using simple formulas like "plot Y by X grouped by Z&#...

Azgaar post [Update] Hierarchy tree UX (v1.86.07) from patreon

[Update] Hierarchy tree UX (v1.86.07)

The previous update was fun and all, but it got some reasonable critique as it was really hard to work with big hierarchy trees. I decided to spend a week more to make hierarchy trees actually usable and enjoyable.As each node can have multiple parents (origins) now, there should be additional UI el...

Azgaar post [Update] Multi-parental hierarchy (v1.86) from patreon

[Update] Multi-parental hierarchy (v1.86)

I bet not everyone even knew that we had a specific tree-like view to show origin of cultures and religions. It was there for a few years already, but its usage was always limited. The problem is that tree structure allows each node (element) to have only one parent. Overwise it cannot be built corr...

Azgaar post [Update] Heightmap selection screen (v1.84) from patreon

[Update] Heightmap selection screen (v1.84)

Today's update introducing a new screen. The screen allows to select one of the available templates or pre-created heightmaps proving a nice visual representation. Now you can see the heightmap that is going to be generated. You can also regenerate the preview to find a one you like and get unde...

Azgaar post [Update] Templates Editor update (v1.83) from patreon

[Update] Templates Editor update (v1.83)

Quite a small update. Templates Editor are reviewed and that resulted into 2 new editor tools creation: Mask and Invert. The first one allows to automatically lower height of the cells near map edge or, alternatively, lower cells close to map center. Invert just mirrors the heightmap so that now we ...

[Update] Fantasy Map Generator v1.81

Recently there were quite a few important updates not announced here.First, fellow contributor Goteguru completed his work on Submap tool (v1.8). It offers multiple ways to create a derivate map from the current project. Now you can generate region map, change details level, rotate or mirror map. Fo...

Azgaar post Update: pre-defined heightmaps (v1.732) from patreon

Update: pre-defined heightmaps (v1.732)

Sometimes users ask "where can I find a seed to generate a map or Earth"? And while it's possible to import an image and convert it to heightmap, it can be pretty unobvious that there is a feature lie that.Generally it doesn't have to to be that complex. We can simply build-in some p...

Azgaar post Update: Advanced notes editor (v1.731) from patreon

Update: Advanced notes editor (v1.731)

One of the most requested features of the latest months was an ability to edit the link to the One page dungeon generator by Watabou. A small request caused pretty significant changes.I was not happy with the Notes Editor we had before and decided to replace it with a more advanced tool. The replace...

Azgaar post [Update] Fantasy Map Generator v1.721 from patreon

[Update] Fantasy Map Generator v1.721

Quite a few updates got deployed today. First, now we have a detailed annual temperature information for all burgs. The info is rendered as a simple graph:The update is prepared by Kerravitarr with me just doing refactoring and UI fixes.Kerravitarr had analyzed the real-world climate data for about ...

Multi-language Armoria

Just today I have completed adding translation support for Armoria. I hope that with the community help we can translate the tool into 10-15 languages. Translation into Russian, my native language, is already completed.If you want to help with translations: Open https://crwd.in/armoria to get a list...

Azgaar post Armoria update: 17 new charges from patreon

Armoria update: 17 new charges

After almost half of the year since the last update, Armoria is getting 17 new quality charges. All the charges are optimized images from the WappenWiki available under CC BY-NC-SA. The same are available in Fantasy Map Generator and Armoria API.After almost half of the year since the last update, A...

Azgaar post [Update] Markers Update (v 1.7) from patreon

[Update] Markers Update (v 1.7)

Markers update for the Fantasy map Generator. The update concentrates on Markers system rework, but also also includes other enhancements and fixes. 12 new marker types Fixes of old marker types Reworked markers editor Markers overview screen Markers regeneration menu Burg editor update Theme color ...

[Update] Fantasy Map Generator v1.66

New version allows to save .map files to Dropbox directly from the UI. Now you can save the map to Dropbox and create a sharable link available for everyone who has it. There is no need to send .map files.Due to Dropbox limitation, saving big files is not allowed. In case of issues with saving, you ...

Azgaar post [Update] New heightmap template: Taklamakan from patreon

[Update] New heightmap template: Taklamakan

Here is a very small update: heightmap templates are refactor and a new one is added - Taklamakan. The template generates a valley in the map center surrounded by high mountains. Due to the mountains the value is lacking precipitation and usually forms big desert.The landscape generated resembles me...

[Update] Fantasy Map Generator v1.65

Relatively small update that took me about a week of hard work. Most of the time was spent of code refactoring, so not visible for users. Now river generation is separated from river rendering and the code is much more cleaner. River course can be restored from the data, so the issue we had on river...

Azgaar post [Update] Fantasy Map Generator: Light style from patreon

[Update] Fantasy Map Generator: Light style

Yesterday's Watercolor style is good, but what about adding one more style, this time more usable in real projects, but still showing some interesting techniques. This time introducing the Light style set. It uses both new state borders style and features available for a long period of time, but...

Azgaar post [Update] Fantasy Map Generator: Watercolor style from patreon

[Update] Fantasy Map Generator: Watercolor style

Yesterday I was asked if states can have color only along borders. We already had the Halo effect, but it was not possible to use it separately from states fill. Now, after about a day of refactoring of a very messy code, the functionality is ready. Now it should be simpler to style the states layer...

Azgaar post Fantasy Map Generator update: download map tiles from patreon

Fantasy Map Generator update: download map tiles

This is a new small feature: now you can save the map as a single zip file containing multiple smaller images (tiles). Once downloaded, tiles can be combined back to get a massive raster image.

Azgaar post Map generator small update: river system changes from patreon

Map generator small update: river system changes

Here is a small update changing the way the map is prepared for river generation. There were a lot of issues with maps having too many land depressions. Depressions are cells that are lower that all cells around and hence precipitation water cannot find its way to ocean. In real world most of depres...

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