[Update] Ocean heightmap (v1.96.00)
🕑 Added 2024-02-24 15:37:44 +0000 UTCIntroducing the next update to the Fantasy Map Generaror. In this release we've addressed a series of pesky bugs while also introducing two enhancements to enrich your experience.
Ocean heightmap rendering: Dive deeper into customization with the capability to render ocean heights. Now, within the Style menu, navigate to Heightmap -> oceanHeights and check the "Render ocean cells" box.

While this feature empowers you to add depth and realism to your oceanic landscapes, it's worth noting that it's disabled by default as it may not be suitable for all maps.

Ocean heightmap rendering supports all the same features as the land heightmap.
Revamped styling options for the Scale bar. Scale bar styling options are moved from the Units editor to Style -> Scale bar. This addition streamlines the customization process and adds new styling features to ensure Scale bar complements your map aesthetics.


Don't hesitate to let us know if you encounter any issues or have suggestions for further improvements.
Comments
James Schellenger
Very cool feature!
Azgaar
Yes, it must be an old file cached. The current version is 1.96.00
Cooper Cantrell
Hmmm.... OK, Disregard. After about the sixth time of trying, it finally loaded! Whew! Thank you for such a great tool!
Cooper Cantrell
So when I tried to upload my map today that I had saved on 2-23-24, I got this message: TypeError: Cannot read properties of null (reading 'split') at addCustomColorScheme (style.js?v=1.95.00:57:24) at parseLoadedData (load.js?v=1.95.00:473:9) I have a lot of time into this map and an active D&D game using the map, so I would REALLY not want to have to try and recreate it.