Steamberry Studio posts
02/09/2023 Patreon Devlog (WSC)
Summary Finished Kav Ch 4 scenes Finished Kav Ch 5 scenes Started on Kav Ch 6 scenes Received another completed BGRambleSo this was a writing focused week for sure. I will jump into the details...below.WritingAs I mentioned in my last post, my goal this week was to work on catching Kav up to the oth...
Asher - Music Room Image
So as I've mentioned, there are going to be images that are unlockable in the music room and will display in a gallery there when you are listening to music in When Stars Collide.I thought I'd share sneak peeks of those images here on Patreon!And of course, we usually go in alphabetical orde...
September Q&A - Taking questions!
Hi everyone! Today starts the beginning of our next Q&A.Just like before, I'll take questions for a week and then go through them and post all the answers.As before, you can send questions about: characters character reactions lore game stuff game development future releases writing/art methods ...
Asher - Profile Sheet and Stats
Hi everyone - over the next few weeks I will be uploading profile sheets and "stat" or "ability sheets for the characters. These are, like all of the lore content, for fun. And some of the information on the profile sheet will get mentioned in the game as part of character back stories.(...
Kav'isari - Sprite Sheet
And here we have....Kav'isari. Or Kav, for short. The newest LI in When Stars Collide - and a character I have jokingly called the space hobo due to his usually unkempt look.It's always interesting to have a character who has one eye covered because it can really impact how certain expressio...
Veleian names and naming (repost)
Hi everyone! I am reposting this, which was posted a couple of months ago, because I realised the post didn't have the full sized images in it which, I think, meant they were kind of hard to read.So I am reposting the whole thing but with the full sized images so they are easier to read and use....
26/08/2023 Patreon Devlog (WSC)
Hellooo! So this is not my first actual devlog for WSC but it's also kind of my first official one. The first one that follows my usual format and that is accessible to all patrons. And it's going to be the start of weekly check ins for this game.It's really long mostly because I take th...
26/08/2023 Patreon Devlog (GS)
This week I will be covering both games but will still divide the updates so it's less confusing. Especially because the WSC update is pretty long while the GS one is pretty short.This Week's Summary: Sent out the beta Worked on the art bookThe Ramble:As I mentioned this is going to be a rea...
Dev Perspective: Paths and Routes
Hi all. It's been a while since I posted one of these (though I have multiple written up - I just stress over if they're too complicated or silly. This one seems safe. LoL!)So I have mentioned before that a lot of my game contemplations comes from realising language that we frequently use is...
19/08/2023 Patreon Devlog (WSC)
Hi everyone! So as Gilded Shadows winds down and When Stars Collide picks up, I will start making the general developer logs for WSC available to all tiers.And I will start doing them on a regular schedule.Any spoilers or major sneak peeks will remain exclusive to the relevant tiers, though.For now ...
Yren - Sprite Sheet
Yren is one of those characters where something about his features just makes his expressions more subtle. Though sometimes even if it's harder to detect differences in a side-by-side, and static, comparison...they can be a little more obvious in game when you see the expression switch from one ...
19/08/2023 Patreon Devlog (GS)
Halloooo~oo! Time for the GS devlog for this week!This Week's Summary: Finished coding the CGs Tested all of them Finished a few other small things Finished writing up the content guide Finished writing up the walkthrough Tweaked some of the CGs The beta is ready; I just have to find the o...
August Q&A Answers
Sorry for the delay for this month's answers. I have no excuse - I just basically forgot to post even after I had all the answers written up. (づ ̄ 3 ̄)づHow do you name your games? What and how do you think when you’re coming up with one.I don't know that I have a clear process, reall...
Noel Sprite Sheet
So...Noel.The one whose tattoo I will regret for the rest of my life. And also one of the only characters with a distinct colour scheme. I feel like my main goal with Noel's design was "especially hot" LoLI suppose I did want a character who looked a little more mature than some of the o...
12/08/2023 Patreon Devlog (GS)
Hallooooo! Time for the GS devlog for this week.This Week's Summary: Finished all the remaining CG art Have coded half the CGS And have done basic testing on them. The Ramble:Sooo. Yeah.I finished the CG art this week. I honestly did not expect to be done with it. My hand cooperated and tho...
Raif Atlas - Sprite Sheet
So for this sheet, I ended up leaving Raif's eyes a single colour but in reality, a lot of his expressions probably would only appear with certain eye colours because they are so strongly correlated to emotion. I want to do another post showing their range but I'm undecided if I want to spoi...
05/08/2023 Patreon Devlog (GS)
Hallo~oo again! Time for the GS devlog for this week.This Week's Summary: Completed all remaining sprite art Imported all sprites (and tested Completed 1 CG Started two additional CGs Lined, flatted 1 Sketched out 1 Added the glossary linksThe Ramble:So I finally started work on the last *...
03/08/2023 WSC - Rambly Update
Hi everyone! It hasn't been that long since my last update on WSC but I've kind of done a lot of stuff since then and decided to do a new update on it.So this time I'm going to break it down because there is a lot of stuff. Non-Kav related writing.Basically I have one small bit to finish...
August Q&A - Accepting Questions
Hi everyone! Today starts the beginning of our next Q&A.Just like before, I'll take questions for a week and then go through them and post all the answers.As before, you can send questions about: characters character reactions lore game stuff game development future releases writing/art methods ...
Daaz - Sprite Sheet
Daaz, interestingly, probably went through the most design changes of any characters. His hair, his markings (which weren't always bioluminescent). His hair went through several styles before I settled on this one - which is just a style I like. He actually has several alternate hairstyles for t...
28/07/2023 Patreon Devlog (GS)
Hallooo! Time for the GS devlog for this week.This Week's Summary: Coded all other sprite expressions Coded in one new sprite Yuu's content guide (worked on)The Ramble:I managed to finish sprite expressions this week.This route was SO tedious. Like all the Endgame routes, there were so many ...
Asher Dioscuri - Sprite Sheet
So I have been, in between writing, working on sprite variations and such for the main cast. A lot of the side characters won't necessarily get secondary outfits or hairstyles but the main cast always will have as many as I can squeeze in.Though these sheets won't have every variation or out...
22/07 WSC Ramble
Hellooo everyone! A quick WSC ramble!Or not quick. I don't know.General WritingSo...I've mentioned this before but WSC is a bit of a different story structure compared to my previous games. Gilded shadows and Changeling are both games where the story overlaps through a short common route and...
22/07/2023 Patreon Devlog (GS)
Hallo~oo! Time for the GS devlog for this week. Let's get into it.This Week's Summary: Morgan's expressions. All of them Minor testing and editingThe Ramble:Probably another short update since I've embarked on another of the major chunks of work currently left for Yuu's route...s...
Dev Perspective (Mechanical vs Practical)
My last write up was really hard to write (I kept re-evaluating the way I was explaining that concept and thus rewriting that whole thing over and over. LoL! 🤣) but this one, I think, is going to be a little easier. It is something that is really important to bear in mind during game design imo.T...
15/07/2023 Patreon Devlog (Gilded Shadows)
Hallo! Time for the GS devlog for this week.This Week's Summary: Finished up the flowcharts And that's it. Rofl Okay, I coded a few sprite expressions too.The Ramble:Short update this week. All I did was flowcharts. All week.But I did get all the flowcharts coded and one test run done....
08/07/2023 Patreon Devlog (GS)
Halloo~oo! Time for the GS devlog for this week.This Week's Summary: Coded in the Music and SFX Finished up all the flowchart templates Created all the official flowchart imagesThe Ramble:Short ramble this week - I did a lot of work but it was all centred around one thing for the most part.So th...
WSC - Ramble and Check-in
Hi everyone!I just wanted to do a quick WSC check-in since it's been a while.WritingI have finished the rough draft for Daaz's scenes! And....Noel is next but...I can't remember if I mentioned in my last update that I was looking back over what I have written so far and had decided I don...
July Q&A Answers
Hi everyone! Here are the questions and answers for this month's Q&A. Thanks to everyone who sent in questions!Do you know how long it'll be between episodes when you start releasing When Stars Collide?I don't. Not yet. I won't start releasing more until it's fully written so the...
Right and Wrong Choices (Dev Perspective)
So this is one of those topics that I have thought about and just written down some random observations and thoughts.But.Trying to collate it into something coherent is a little tricky though, so bear with me.My opinion is that "Right Choices" and "Wrong Choices" are a feature of any...









