Arvid Schneider posts
MtoA 529: Gum Teeth - Source Files
Source files will contain a decimated mesh and textures, including shaders and lights
Tutorial preparation
Tutorial preparation for a gum and teeth shader. Still need some more work on the teeth..but a good wip pass. Model and texture provided by Daniel Bauer #gum #teeth #3d #arnold #sss #randomwalk2
MtoA 207 Rock Shader
Check out the Rock Shader tutorial on YouTube.Need the source files? Check out the Tier and support me
MtoA 207: Rock - Source Files
All the source files for the new material rock series.
Digital Asset Louise - Live Session
If you have misses the Live Session here is the recorded stream where I am talking about the Digital Asset Louise and showing you a few things here and there ;)
LIVE: Digital Asset Louise at 10PM PST
Hey I am schedulng a live session tonight at 10PM PST.
Testing out the probability shader
Messing around with the new probability shader, sss and xgen with the digital asset Louise. #arnold #maya #autodesk #rendering #pbr #xgen
MtoA 528 - Probability Shader using OSL
Learn the basics of osl scripting and script a production ready shader.
MtoA 528: Probability - Source Files
Get the source files for the MtoA 528 probability tutorial.
MtoA 527 | Spiderweb
SOURCE FILES: https://www.patreon.com/posts/mtoa-527-source-28344349KATANA COURSE: https://www.udemy.com/katana-masterclass/?couponCode=UDMY75OFFThis is a rather straight forward tutorial on how to create a spiderweb rendering using Houdini as the scene setup and Maya as the lighting and camera plac...
MtoA 527 Source Files
Find the Houdini and Maya scene files with caches and exports
Some spider action
Messed around with Houdini and Arnold again. This was rendered in Maya though. I might create a quick tutorial for this.. Nothing to special. Arvid
HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation
HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation. Go check it out!
New Tutorial! HtoA 502 - Part 2
New Tutorial! HtoA 502 - Part 2 is up! Go check it out, I am showing how to get those liquids rendered and make the nice.https://youtu.be/xnqgamZLIhk#arnold #houdini #fluids #viscosity
HtoA 502 - Viscous Fluid | Part 1
Here is another exciting tutorial on how to create viscous fluids using houdini and rendering them using Arnold. This is a multi part lesson where I am showing you all important aspects 1 by 1. If you might have any questions feel free to ask below, and I am happy to answer.
Working on a few things..
I be been spending quite a few long hours at work these days. But I am slowly cooking a new Tutorial Together, it will be based on Houdini using Arnold. I’ll keep you guys posted
Absence restored
Hey fellow Patreons!I was taking some time off for the last few weeks but I am back in full action now.Feel free to reach out to me any time and I'll respond asap.Best regards,Arvid
MTOA 526 Eye Shading using the GPU
New Tutorial online - source files available on Patreon
MtoA 526: GPU Eye/Skin Shading - Source Files
Hey all!New source files are up! Feel free to check them out!
KATANA | MASTERCLASS - 75% EXCLUSIVE DISCOUNT
Hello Patreons!I am happy to announce my brand new course on Udemy. Its fully packed with advanced topics about lighting and lookdev template creation. It is very technical with a special section for lighting and shading.http://bit.ly/2Yu8XVQIf you want to work in the industry most of the time Katan...
MtoA 525 GPU Hands On
New Tutorial!MtoA 525 GPU Hands Onhttps://youtu.be/7ItAok94LYQ
MtoA 525: GPU Hands-On - Source Files
Want some simple geometry with displacements to follow along the tutorial?Model and Textures are provided.
KATANA - Mastering Lookdev & Lighting
Hello Patreons!Currenlty I am workng on a new advanced Udemy course and would like to get some feedback from you. What are things you definitely want to see? Are there any topics you would like to know more about?Obviously all my patreons will get a special deal once its out!Thanks!
HtoA 501: Primvar - Source Files
Get access to the full source files including .hip and .abc files!
New tutorials
Hello fellow Patreons! I really appreciate your continued support throughout the years. Its time for me to gather new request and ideas for future tutorials.Please share your ideas, requests or technical demands so I can incorporate them in new videos.Arvid
Merry Christmas & thanks for your Support!
See you in 2019
MtoA 524 - Source Files availbale now.
The Source files will only include the script, and the lights.NOT the geometry. That can be downloaded for free from Mecabricks.



















