Arvid Schneider posts
ST Map Setup
Hi Patreons,I will so be working on a tutorial about generating st maps and how to successfully use them in comp to refract / distort your backgrounds.
MtoA 522 - Procedural Paint Chip
Shading Assignment for Udemy Arnold course. Detailed step by step showing you the detail on how to breakup procedural noises and create something special. A complete fundamentals course for Arnold! SPECIAL OFFER 50% OFF - Learn Arnold http://bit.ly/2O3a49f Targeted for Maya, Max, Houdini, Cinema 4d ...
CGI Integration with a shot plate
A complete fundamentals course for Arnold! SPECIAL OFFER 50% OFF - Learn Arnold http://bit.ly/2O3a49f Targeted for Maya, Max, Houdini, Cinema 4d users and any other software which uses Solidangles renderer Arnold. For more details visit the course landing page right on Udemy https://www.udemy.com/ar...
LIVE CG Integration Source Files
Please find the link to the source files of the live session integration
Live Stream Scheduled
Live stream scheduled tomorrow morning at 9AM PST https://youtu.be/XEli-uN2LAo via @YouTube
Aquaman Extended trailer
This is what I was working on for the last few months. Lots of water, lots of blue and lots and lots of creatures.
Some more houdini work
Playing around with vdbs wires grids and sops. Rendered in htoa.
Some late night Houdini exploration
Some late night Houdini exploration #weave #arnold #entagma #meshing #shading #randomwalk #structure #organic #thing
Ocean & Beach
Currently working on a requested tutorial. Just takes a while to setup. I will be getting head head around bifrost which ships with maya to create some fluid sim. And then will be working on water shading foam pebbles and rocks. And whatever might be floating in water. Thanks for the patience.
Back from vaca
Hey Patreons!I am about to prepare new tutorials, but before I begin recording I wanted to know if there is anything specific you would like me to present.Post your ideas and suggestions below!
Arnold Fundamental course
THANKS to everyone who enrolled in my Arnold Introduction course on Udemy. If you have not, this limited discounted link should make it easier!http://bit.ly/2O3a49f
On vacation for a week π
Just wanted to let you know that I'll be away for a week.
LEARN ARNOLD - SHADING AND LIGHTING
Hello Patreons!I have 50 coupons (discounted) to give away for my supporters!One thing I am asking of you is if you like the course,please leave an honest review, ideally 5 stars :)Use this code below:PATREON-SPECIAL50Thank you!Happy Rendering!Arvid
LEARN ARNOLD - SHADING AND LIGHTING
Hello Patreons!For your generous support I am offering you my brand new course on Udemy for free!One thing I am asking of you is if you like the course,please leave an honest review, ideally 5 stars :)Thank you!Happy Rendering!Arvid
PTRN 103 - Advanced Procedurals
Hello Patreon! Its time for another exclusive tutorial just for you!
MtoA 521 Crystal EP3 out now
Final episode is uploaded!Β
Just add some milk!
Some preview renders using a new shader and plugin update of arnolds mtoa 3.1 core 5.2. SSS shader using random walk, together with several blended displacement maps, sheen and several blended diffuse maps. Scattered using MASH and randomized using aiJitterColor.
MtoA 521 EP02 - Ice Crystal
Episode 2 is up! go check it out ;)
MtoA 521 - Crystal Shading
Presenting an advanced shading series using Arnold and Maya as the main software. Arvid is using procedural techniques to solve interesting shading challenges with noises, projections and volume shaders
MtoA 521: Crystal - Source Files
All the source files for MtoA 521 are now available.Feel free to follow along with the tutorials.
Schedule LIVE
Scheduled LIVE sesssion be sure to check it out1https://www.youtube.com/watch?v=fFBh0MOssO8
Surface 2.0 now available
The brand new surface database is now on the App Store. Follow the link below " rel="noopener noreferrer">https://itunes.apple.com/ca/app/surface-2-0/id1199239211?mt=8" rel="nofollow noopener" target="_blank">">https://itunes.apple.com/ca/app/surface-2-0/id1199239...
Quick renders for Surface 2.0 app
Hey just wanted to share these rendering with you, as they will be made available shortly in the iOS app Surface.Arvid
Join Open Beta
βͺJoin Beta Testers - Surface Apphttp://bit.ly/beta_surfaceβ¬



















