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MTOA 526 Eye Shading using the GPU

🕑 Added 2019-04-14 16:36:27 +0000 UTC
MTOA 526 Eye Shading using the GPU

Comments

Venny

I think its something to do with my ramp node because at 11:38 I cant see the inner iris. My ramp texture node out colour R is connected into transmission.

Arvid Schneider

Make sure you are connecting the right outputs. and make sure opaque is off (depends on your MtoA version)

Venny

19:15 my iris barely shows, baring in mind I am using a ramp texture node instead of airampfloat.


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