Arvid Schneider
patreon
MTOA 526 Eye Shading using the GPU
🕑 Added 2019-04-14 16:36:27 +0000 UTCNew Tutorial online - source files available on Patreon
Comments
Venny
I think its something to do with my ramp node because at 11:38 I cant see the inner iris. My ramp texture node out colour R is connected into transmission.
Arvid Schneider
Make sure you are connecting the right outputs. and make sure opaque is off (depends on your MtoA version)
Venny
19:15 my iris barely shows, baring in mind I am using a ramp texture node instead of airampfloat.