Half-Life: Loop - BSP Import Test
🕑 Added 2021-08-09 22:26:35 +0000 UTCThanks to the help of a TOP LEVEL programmer, I was able to import BSP maps almost flawlessly. In this video I loaded a modified version of c1a0 slightly adapted for the camera of the game, this is only a test and does not represent the final quality of the game.
I'm going to be making all the levels in the "old fashion" way so this is great news for the game!
The game will also support custom Runs with custom Rooms but is not going to support any of the already created Half-Life maps and that's due to some simple reasons:
- They are not compatible with the camera/perspective.
- The game is going to use a lot of custom entities and so a custom FGD to work with a level editor.
Don't expect to play campaigns in this, I'm not recreating Half-Life, all entities and enemies have a different behavior that makes them more appropriate to the roguelike nature of the game.
More information about custom Runs and different Game Modes is going to be discussed in the future.