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Cards of Gluttony Dev Log #8 [20/07/2023]

🕑 Added 2023-07-20 16:06:41 +0000 UTC

Comments

Oak Fells

Him as well! Indeed, I would definitely like to implement fights for most of the characters, so it's really just a matter of time.

Oak Fells

I definitely can. It'll probably be available in the next release!

CuriousFae

I really look forward to more customization options. The different beards look great! As for future clothing options, maybe some sportswear would be nice. By the way do you think you could also make a bald/balding hairstyle option in the future?

Oak Fells

Aww, thank you! I hope you'll be able to get started on something soon. It might be a better idea to start with something smaller, that way you won't feel too overwhelmed to take the first step! I'm definitely overshooting with the scope of the game a bit myself, but luckily I have the benefit of everyone here letting me play around in the space I've set up.

Aaron M

All the work you're putting into this game truly amazing. I hope it continues to be a joy for you! I have aspirations of making a game myself, but just can't seem to give myself the little push I need to start. Seeing your updates always helps give me a little nudge in the right direction though.

chris d

This looks great, like how you are fleshing this game out

Oak Fells

Currently expecting sometime next month!

Turmeric Watercress

When does this update go live?

Carl Quaif

Some fantastic new additions to the game here. Being a beard-lover myself, I adore the new styles you've created - can't wait to try them out on "myself". I expect "Sympathy Weight" to be an annoying card for opponents to have which causes me to lose many, many battles (but a really fun one to use myself!). Let's face it, one of the most entertaining aspects of this game is watching my virtual self get immensely fat - I'm having so much fun with this game!

Oak Fells

I haven't thought of that, but that's a great idea, so I'll definitely write that down for later.

MakeEmBigger

And we know you may not be a professional game designer. But, these sorts of things are a lot of trial and error, just like you said. You've done an amazing job working on this so far and you should be proud of yourself just for that.

MakeEmBigger

A great update for us! I particularly love the beard customisation choices you've shown off. And I do love the idea of having more smaller plotlines for different characters too. It's good to see what the forest will be used for as well. I was thinking it might be a similar minigame to fishing where you explore parts of the forest and either encounter a battle or find crafting materials. Also, out of curiosity, is there going to be a battle in the gym that happens? Like a fattener goes to the gym specifically to make the gymgoers fatter and weaker?

Joe

Personally I feel like having multiple smaller plotlines fits the tone of the game better. It gives a feeling that you're new to town and you're establishing relationships.

Oak Fells

Yes to both!

Icrdjto

Maybe it's a stupid question but, do you have any plan for Norman and Gordon to be fightable?

Oak Fells

Currently I expect the next release to be out sometime next month!

DB

This is awesome as per usual. I also love beards and enjoy seeing the evidence of your appreciation show up in the detail here. Also I think a single overarching story objective is important to provide the satisfaction of completion and "winning", but the self-contained plotlines are also great for having things to do and return to after beating the main game. When will the next update be playable? πŸ₯Ί

Your Fattener

Great additions, super excited to see that the weight loss progress is being sped up. Most of my time playing this game has been spent losing weight πŸ₯² so I'm excited to see this new mechanic in action


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