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Cards of Gluttony Dev Log #11 [11/11/2023]

🕑 Added 2023-11-11 14:47:45 +0000 UTC

Comments

CloakedZex

Man looking forward to the guy in the green goodies he looks really cute. Hope you get to see him bigger

Oak Fells

It's an event that'll show up on the map, but only on certain days.

Dom

The forest? I've looked there and at the bar

Oak Fells

Try looking around when it's night!

Dom

Awesome! I’m having trouble finding the half-drunk beer item, btw. Can somebody give me a hint??

Julian Wren

Looking forward to it!

Oak Fells

Probably not, at least not unprompted! It would introduce an impossible amount of branching and variables that would have to be tracked.

Danni Kranitz

Would that mean we could fatten Characters Like Ted or Beau before they unlock their fattening? πŸ€”

chris d

And as for the fattening of random NPCs....I'm interested in what you said about the good/evil elements, I'd like to think that fattening could be used for either purpose. Perhaps a thief find himself too fat to make a clean getaway while robbing one of your friends for instance. On the other hand, you could also succumb to temptation and fatten up some handsome guy in the gym shower, leaving him unable to wear anything he came in with! As with other things, there could also be moral gray areas. Perhaps various good and bad outcomes (and rewards) could come from whether or not a character is fattened. Say for example a shopkeeper wants his son to quit his rebellious streak: if the young man fattens up, he becomes a diligent, cheerful employee who causes the business to flourish with his dad, and you get a steep discount on many items. If not, the young man keeps being a lean, mean rebel without a cause who teaches you some crafting recipes that are much harder to get otherwise, thanks to his less than savory connections.

Oak Fells

The new mode may not necessarily have a standard reward type of thing, but in the scene that I plan on having it first appear in, it's going to be narratively significant in some way!

MakeEmBigger

Oh, and I like the name, Motivational Example, for the card over the others. :)

MakeEmBigger

Ooh, well, I'm very eager to see how the pub quest is going to go. Is it going to be something where we have to deduce who's fattening the other pubgoers? If so, I feel it could have some negative consequences if we guess incorrectly. The new challenge mode looks great too! Have you planned for there to be rewards from this or is this just some extra fun where we get to fatten up characters we normally wouldn't be able to? As for the warnings, I don't mind them. While I can see how it would make things stiff and samey, personally, I see it as the lesser evil compared to being forced into a battle that I'm unprepared for. Plus, most RPGs have warnings before major fights anyway. And please don't feel rushed about getting an update sent out for December. You are making an entire game after all. And that takes time. I'm sure we're happy to wait however long is necessary for it. Plus, these devlogs are lovely ways of keeping us informed. An excellent update for us!

chris d

The plot (and characters) thicken. This gets more and more elaborate with each dev log, I'm impressed.


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