First attempt at blender scripting
🕑 Added 2018-02-22 01:04:02 +0000 UTC Many hours and several hundreds of lines of code later I've done something that I'm probably going to scrap and start again.This is a script I wrote that lets me have objects "die" and "explode" at the touch of a button in blender (setting a custom property from 0 to 1), saving me loads of time if I want a lot of stuff happening at once, without having to manually place each explosion, start each animation, etc etc. In other words, it would take me a minute longer to make a hundred explosions if I ever ironed out the kinks in this script.
Like I said, this was mostly a learning experience for using python with Blender, but it seems really cool so far, I could make some insane stuff once I wrap my head around it.
Here's an example of one part:

(And don't worry I'm still working on a moonbase miku song)
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Oasty
<a href="https://gfycat.com/ResponsibleUnderstatedIndochinesetiger" rel="nofollow noopener" target="_blank">https://gfycat.com/ResponsibleUnderstatedIndochinesetiger</a> Gurren Lagann inspired of course