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Sol 2.0 Beta phase started...

🕑 Added 2020-09-26 07:51:39 +0000 UTC
Sol 2.0 Beta phase started...

Comments

Peter Boese

You must install it manually: https://cspsol.miraheze.org/wiki/Sol_install latest public betas are available here: https://discord.gg/fM8zVzP

snewpy3434

how do you install this?

Techno Racer X

HI Peter, looks great man. Thanks for your hard work. I can drive and relish some of most realistic candy skies in a driving sim I've seen. I'm still trying to figure out how heavy those clouds can be on my FPS. Low settings are still dropping on me in higher resolutions. Ill test a bit more later tonight.

Great, I look forward to it. It would be very interesting to see if the HDR brightness, gamma and exposure dynamically change depending on the weather, time …etc, rather than static fixed values, just a thought. Thanks again!

Peter Boese

Ah ok. Soon will work on HDR. I'm preparing my setup atm.

Peter Boese

Ah ok. Soon will work on HDR. I'm preparing my setup atm.

Hi Peter, great update, but since i always have to restart steam vr after ending a session and start new session from CM, otherwise the game can‘t start. Thanks for the great work!

great, I use Sol_Extra and some very minor tweaks on the DXGI part of the CSP settings. For me, the default CSP HDR settings look very dark so I have upped the brightness and gamma a little.

Peter Boese

I will make a HDR filter soon. I just tried tried it once with an oled tv, and it looked like its not working right atm. I will dig into this more. Which filter you are using?

Hi Peter thank you for the updates. Is there a way to disable the change in contrast from the exterior to interior cameras. This makes a huge difference with an HDR monitor, as the exterior cam now has way more contrast than the interior cam. Speaking of which, it would be great to have the new HDR from CSP supported with SOL. thanks!


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