New Pure development preview soon...
🕑 Added 2022-01-29 23:45:25 +0000 UTCSorry for the late next development preview of Pure. But i'm working still on some important things. The next build will have a complete new way of exposure control, which is no longer dependent of Yebis' AutoExposure. So nearly all problems of the behavoirs with the AE are solved.
The next build will bring improvements with VR too. I was able to fix many bugs when using VR. Maybe for some users there is another improvement in VR. I achieved a much better look with PostProcessing deactivated. This will save much fps, esp in VR, but it has some downsides too, like the not visible brake lights of many cars. So it's more a hotlap improvement.
A very nice improvement is the new "pure" standard ppfilter. In its script (which can now have custom UI elements), you can change its parameters in Pure Config. "pure" as a unique parameter called "optimized photo look". This solves many problems and it makes the picture just "nice". So i'm very curios, if you will like it....
Comments
Constadinos Chatzis
Hey! Very realistic looking images! Well done!
G. Yam
I had tried that before but my hud was then completely faded without PP. That's why I thought Pure only works with PP ^^ ....so I switched to SimplePPoff to save frames. What can i do about this faded hud in VR?
IcedCarCocoa
Amazing... very excited :)
Looks lush!
wow so awesome!! Only light contest is so perfect like a real view.
Wayne Fossetti
I've been updating and playing for a long time my friend and you have just transformed AC big time π
Excellent ! Merci pour le travail Peter.
Samuel CUBIO
Well done Peter it is worth the wait. thank you again for your work
Jacopo Di Giuli
Thanks again Peter for all your hard work!!!
Peter Boese
there is no difference in doing the world with or without postprocessing. But to be sure, you deactivate PP in AC's video settings? Don't use the "simplePPoff" weather script. Leave the weather script on "Pure"! And deactivate PP in the video settings...
G. Yam
I have a little question Peter while we're on the subject. I don't think there are any clouds without post-processing, or am I doing something wrong here?
can't wait to test the improvements for VR. And I can't wait to find the storms with the thunder and the lightning, I hope for soon