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fek post RackNET Update, Spellbound Offline Executable, Mirror Image / Tango Del Fuego Prints from patreon

RackNET Update, Spellbound Offline Executable, Mirror Image / Tango Del Fuego Prints

Rack 2 / RackNET UpdateHey folks! I already mentioned this over on twitter, which is where I post news and updates more regularly, but this one's important so I wanted to make sure to post it here, too:As part of development on Rack 2's MP update, RackNET's ability to sort custom charact...

fek post Names - Animation WIP from patreon

Names - Animation WIP

Eyo! Just droppin&#39; a sneak peek at a little side animation I&#39;m working on. Check the attachments! <3This&#39;ll be the climax of the Namescomic.

fek post Update! from patreon

Update!

Ey folks, checking in!As a reminder: I don&#39;t really use patreon for regular news / updates very much these days, especially given their recent attitude towards adult content. (In fact, I suspect it&#39;s only a matter of time before they get hissy about Rack).If you want more frequent updates, h...

Spellbound v219, Comic Publishing

Hey folks! Just a little check-in over here, for those who don&#39;t follow Telegram/Twitter/etc!- The Spellbound v219 update is live, with the better mobile support, cheat mode, etc.- Unity did end up rolling back the TOS changes for *existing* versions, which means I&#39;ve downloaded the latest L...

Unity News

Eyo!I&#39;m sure some of you have heard some buzz about Unity (the game engine Rack 2 is using). If you haven&#39;t, the short story is that Unity is rolling out an extremely exploitative and ridiculous monetization model that&#39;s especially bad for indie developers of F2P games - and importantly,...

fek post Spellbound Update and Telegram Channel from patreon

Spellbound Update and Telegram Channel

Hey folks, quick checkin!First up - I&#39;ve got a QOL update in the works for Spellbound, and there&#39;s a beta build available over at: https://fek.onl/spellbound/beta/I&#39;ve still got a few things in the works for it, but this build includes better touch support on mobile devices, a better kon...

fek post Mirror Image: Finale Preview from patreon

Mirror Image: Finale Preview

Eyo! Been workin&#39; on a little animation for the Mirror Image comic, and you guys get a sneak peek. <3Still workin&#39; on the games in the background, too - Rack 2 MP stuff and a fix/QOL update for Spellbound. But figured I&#39;d drop this off while it&#39;s hot!Enjoy! (WARNING: NSFW)https://dl....

fek post Update! from patreon

Update!

Eyo! It&#39;s been a bit; checking in on things!Rack 2: Starting to set up some of the &#34;pretty&#34; parts of the MP update, like a proper teleporter room, connection UI, etc.Personal Health: Adjusting to the CPAP has been very bizarre, but it seems to be helping. I&#39;m finally getting some nor...

Personal Health Followup

Hey folks!Quick followup to my last post: I got the results back from my sleep study, and they confirmed that I have severe sleep apnea/hypoxia; bad enough that they&#39;re basically trying to rush me through the system. I&#39;m on the road for getting some treatment / a CPAP as soon as possible. I&...

Status Update

Hey folks! Had a couple people asking about R2/Spellbound, so here&#39;s another quick update!Spellbound is back on the backburner so I can focus on Rack 2 again. It&#39;s very likely to see some small updates eventually, but I wanna put more energy into R2 and try to get the MP update out with this...

fek post Tango Del Fuego - Thacket Animation from patreon

Tango Del Fuego - Thacket Animation

Just a little somethin&#39; I snuck in over the past couple days, in between holiday plans. You guys get it first! <3

fek post Spellbound v195 Beta from patreon

Spellbound v195 Beta

Ey folks! This minigame / side project is nearly complete, and you guys get to check it out first! The three main additions since the initial demo are:Music and Audio - I buckled and scope creeped a bit! The game now has music and audio.New Spell: Project Image - The game now begins in the Spellboun...

fek post Teledildonics / Spellbound from patreon

Teledildonics / Spellbound

Hey folks! Good news!For a very long time, one of the most-requested features for Rack 2 has been the option to serve as a test subject. This has been the primary focus of the big multiplayer update I&#39;ve been working on, but it involved two challenges: the networking side, and the teledildonics ...

fek post Dancing on Glass / Status Update from patreon

Dancing on Glass / Status Update

Hey folks!The R2MP update is still not quite ready for testing, but I&#39;ve taken the past couple of weeks to work on a little side project to avoid burnout. If you&#39;re into exhibitionism / enm / cfnm / cmnm, take a gander!

Status Update / Bug Tracker Offline

Hey folks, just checking in!Hope y&#39;all had some wonderful holidays - I was able to spend a little time with family, thankfully, but also ended up getting hit by Omicron for a week or two. Even with the shots, it knocked me out real solid for a while, but I&#39;m thankfully recovering smoothly an...

fek post EWTBAC - Finale Animations Preview from patreon

EWTBAC - Finale Animations Preview

Ey folks!While we&#39;re still waitin&#39; on the Rack 2 MP stuff to be ready for playtesting, I figured I&#39;d swing by and post a sneak peek at some animations I&#39;ve been doodling on the side. These are gonna be used for the finale of the Everybody Wants to Be a Cat comic, which has been my ba...

Status Update - Multiplayer Polls

Hey folks! It&#39;s been a while, and I wanted to check in! I&#39;m still alive, and still working on the big multiplayer update. Nothing playable yet, but I&#39;m getting to the point where some of the technical details are out of the way and I&#39;m actually able to start experimenting with &#34;o...

MP update still in the works; go check out R2: Reinvented!

Hey folks! The next update&#39;s still not quite ready for launch, but I wanted to keep up with the regular check-ins; I&#39;m still alive and still cleaning things up for the multiplayer test launch!In the meantime, if you haven&#39;t already seen it, I recommend checking out the R2: Reinvented pro...

Status Update

Ey folks! Just checkin&#39; in; I&#39;m trying to get better about doing it at least once a month or so. Those of you who&#39;ve been following a while know that it&#39;s never been my strong suit.My current focus, as mentioned with all the Flash EOL conversion posts, is back on Rack 2! I&#39;ve bee...

Flash EOL Conversions: Bedplay, MiFi, Pawstitution

And with that, the last of my old Flash games has been properly ported to downloadable/Android formats, and I&#39;m back on Rack 2. Thanks for your patience, everyone. <3Bedplay - Download Links:WARNING: The links below contain ADULT CONTENT, and should not be accessed by minors or anyone who cannot...

fek post Rack v1.2.0 from patreon

Rack v1.2.0

Ey folks!With Flash&#39;s official EOL finally upon us, I&#39;ve been scrambling to get all of my old games ported over to other formats. I took that opportunity to do a content update for Rack 1, and I&#39;m happy to say that Rack v1.2.0 is ready to go!Here&#39;s what&#39;s new:- First and foremost...

Status Update!

I had hoped to have the actual update done by the end of the month, but as seems to be the trend this year, I ran into some issues. Either way, I wanted to keep y&#39;all posted.The next update will be primarily focused on my flash games: Rack 1, Bedplay, and Midnight Fireworks. Specifically, focuse...

Rack 2 v0.2.12

The v0.2.12 update focuses on electrostimulation, a new pain system, interaction reticles, and some quality-of-life updatesChangelog:- The pain system has been entirely overhauled. All pain-causing interactions have been rebalanced/polished. The realtime HUD now indicates how much pain a subject is ...

Status Update: Rack 2 v0.2.12 / Rack 1 v1.2.1

Hey folks!Communication continues to be one of my biggest weaknesses, but I&#39;m alive, and with good news: the next update should (finally) be out by the weekend! (Update, Sunday afternoon: I&#39;m packaging things up, now!)Some of the key notes:- The pain system has been entirely overhauled. All ...

Checking in - sick

Hey folks! Realizing that it&#39;s been a while since an update, just doing another quick check in. Things have been crazy, and I hope y&#39;all are staying safe and well out there.I&#39;ve been getting over some sort of sickness. The doc says it&#39;s probably not C19, but some form of bronchitis o...

fek post EWTBAC - 25, 26 from patreon

EWTBAC - 25, 26

As promised, just an early peek at the next couple pages of Everybody Wants to Be a Cat, which I&#39;ve been doodling on the side to stay sane in all this nonsense!

Status Update

Just a quick status update, because someone pointed out it&#39;s been a long while!I&#39;m still alive, and still workin&#39;. Not fast enough, as always, but I&#39;m not dead.Thankfully, not C19 positive, but I&#39;ve got two family members in nursing and one who got quarantined, which has been wei...

Rack 2 v0.2.11

Changelog:- This build is mostly focused on polishing the interaction reticles for all of the game&#39;s body-on-body interactions: making sure they&#39;re positioned properly over the interaction point, that they adjust as expected based on the subject&#39;s position and the camera angle, and that ...

Status Update (v0.2.11)

Ey folks, just checking in!The next build is coming along, and I hope to have it out before leaving on a short trip mid-February. In this build, I&#39;ve finished refining the pleasure and arousal values for all body-on-body interactions (and fixed a few that were off, thanks to your reports!), and ...

Rack 2 v0.2.10b (Full)

The full release of the earlier development builds (plus a little more)!Changelog:- At long last, I&#39;m beginning to hammer out the subject sensitivity, endurance, and orgasm numbers. 63 of the game&#39;s interactions should now behave roughly as intended in terms of getting the subject (and the p...

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