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Code Access: Tutorial: Online multiplayer πŸ”« FPS Unity & Photon Fusion EP2 (camera + jumping + respawn)

🕑 Added 2022-05-17 19:15:56 +0000 UTC
Code Access: Tutorial: Online multiplayer πŸ”« FPS Unity & Photon Fusion EP2 (camera + jumping + respawn)

Comments

GergΕ‘ Petrovszky

Hello! I have an issue where I've set the layer mask for localPlayerModel in the visualization, but then the players can't see each other. Why could this be happening? could you help me? Update i found the problem. The visual layermask setup in the prefab not in code.

Fredrik Kellermann

I will do that for sure! First up is health that will be used when shooting but later on player names etc will be added.

Bret Curan

Will you cover how to loading external variables so all networked players can see it in future videos? e.g. string for a players name.


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