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Gamedev: Item Generation Evolution

🕑 Added 2023-07-13 18:48:14 +0000 UTC

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Really cool writeup of your system! I'm curious about one line though: "The code will try and fill all remaining weight, so it will simply loop to add more positive benefits to make up for this loss of power." Is the loop ordered or random? For example will it loop through the stats in the same order each time or does it pick one at random to add to before looping to another random choice?

Fucking paralegals…


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