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Render Tricks

🕑 Added 2017-01-31 18:50:35 +0000 UTC
Render Tricks

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Tim Romero

When I add flickering effects for a 60fps game, I like to make the flickering happen on 3 frame intervals (on-on-off or on-off-off) rather than 2 frame. This makes it so 30fps video capture doesn't lose the sprite flicker. By mathematical chance, a 3 frame flicker at 60fps will always be a perfect on-off flicker at 30fps. In 30fps videos of games like Super Metroid you often see Samus either not flickering or becoming invisible after taking damage because of the 2 frame flicker.

Tim Moth

Amazing, very useful!


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