Sissy Slut
🕑 Added 2019-08-18 18:46:52 +0000 UTCI've been slowly working on this secondary game in my free time, and I was wondering what direction you would like me to take the game. I always planned for it to eventually be a brothel/whore sim once the main quest-line reaches that point (with an eventual option to skip that quest-line). But I'm open to ideas.
Comments
Wild Bill
Yeah, I think the focus being on camming would be best too. It doesn't want to be too similar to TMoaS, making two games that are basically the same is a wasteful division of time and effort. Also for me personally I don't like coercion, so going lighter on that would be good. Ideally camming would be something he tries to pick up some extra cash, and finds out he likes it. Then when he tries the toys in his ass, he finds out he *really* likes that.
Austinhaney6969
That's pretty much how I planned to do a good portion of the game. You'll be given the option to take the quick route out, or you can just do the cam-whore stuff until something else comes along (I plan on adding a day job of sorts, where you can earn a bit of extra cash/progress down another path. I'd say more, but you know, spoilers.)
Austinhaney6969
Ideally something like what I plan on implementing with TMOAS, you'll have the option to do the mini-games, or the options to get a random reward and see a generic scene, toggle-able in the settings.
I am not fussed either way about the game being more visual or text based, either way to me would be fine, but I would like to see it stay mostly based as the MC being a sissy cam slut with other stories added in around that main plot, like the Gloryhole and then possibly escorting or whoring, but with the cam model part staying as the MC's preferred way out of debt and maybe being coerced into the other things as the MC was with the first Gloryhole visit. For example offers to reduce debt by large chunks. This is just my preference though and is it is your game I am will continue to play no matter what the end choice is.
Wild Bill
More visuals sounds good, but the word 'minigames' puts me off.
Agree with them
MamaGobbastoppa Ivy
I agree with the More Writing option. Multiple different interactions with branch paths always sounds wonderful~
More visual, less writing
Austinhaney6969
The Making of a Slut.
Yinzer
It's what Tomas looks like to dyslexic people.
Yinzer
Make the game less visual. More writing.
Erik
What is TMOAS?