ToasterArena posts
Local Space Turn in Place
Updated the system to use local transformations in order to work with moving floors
Jump Pack Affected Ragdolls
Jump pack can now affect ragdolls if they were active before the player diesthey will push the ragdoll upwards for a short period of time followed by a cosmetic explosionThis feature used to be on a very early version of Toaster Arena but it was scrapped due to some major ragdoll system changes
Character relative offsets
This one looks simple af on the surface but trust, the code here is to prevent rubber banding or long distance lag whenever a character stands on a moving vehicle or another character over multiplayer games It's still a bit janky but it can be fixed with some additional interpolation passes TLDR...
Water functionality for the hover bike
Water functionality for the hover bike Could technically use the same system for making boats, but I don't see myself doing that for TA
Ability to throw characters with explosives
Another SP only feature inspired by trepang 2
A more refined version of the ragdoll and body shield systems
So I was able to play trepang 2 recently and was fully amazed by how smoothly everything operates.Sliding onto enemies and grabbing them as body shields is the most fun I had for a while.Looking back at my implementation, it was super janky and slow.I decided to make it more faster and aggressive bu...
Arial Armor
Meant as a free armor set that can be purchased at the depot once the next version drops
Small Dropship Experiment
It's mostly possible to replicate in builder mode by using the command objectIt's mostly meant for single player stuff and it lays up foundation work for other upcoming stuff
Gunner Seat For Stingray
Vehicle is still a work in progressRecent experimentation proven better to split the weapon for the stingray into a gunner slot rather than giving it to the pilot.Main goal is to make the stingray a more of a team oriented vehicle, like the prowler.There's also some hidden features on the video ...
More polish to the mechanic
This one is only for Single player due to physics replication being expensive on multiplayer
Body shield mechanic
Mainly intended for SP but it's also an optional Mutator feature for MP games
Acceleration Based Wall Run Movement
Say goodbye to snappy and clunky wall run movement and hello to fluid and smooth movement
Halloween cosmetic drop for October
This one is set to drop by the start of October as an item drop for anyone playing This is the second item that uses the steam inventory systemunlike the hazard armor, this one can be obtained by anyone that plays the game for 30 minutesThis Item will only drop during october
Polish pass for wall run movement
Camera tiltVertical arcsSpeed slowdownsBetter wall jumping Additional visual and audio feedback
Wall Kick ability for parkour system
Kinda simple but it lets the player cancel their momentum while keeping some vertical speed
Material paint for cube tool
Ability to swap materials for cube objectsIt's a bit slow but it can be optimized to be faster
Cube tool for builder WIP
Mostly intended to facilitate and speed up layout construction for maps by making There is plans to add more features to this tool
Visual effects for weapon handling
It's entirely cosmetic and it does not affect gameplay Every weapon reload will have a slight random offset alteration Character arms will now start shaking after shooting for a bit to indicate exhaustion Inspired by the system used on bodycam
Weapon related commands for the command object
Some 3 simple and powerful commandsChar_Charname_WPNRemoveAll;(Removes all the weapons from the specified character inventory)Char_Charname_WPNGive (Weapon name);(Adds the specified weapon to the character's inventory)Char_Charname_WPNRemove (Weapon name);(Removes the specified weapon to the cha...
Hazard armor set (Read Description)
This armor will be available as a drop for players that have played toaster arena before march 25th, once version 0.22.22 goes live.This armor set is intended as a gift for players that played/supported Toaster Arena during it's early times.Armor is fully colorable and can be mixed with other ar...
Busy idle animations for SP AI characters (Insertion)
Meant to be seen from the distance, most of these are super simple animations meant to be seen from afar or give the illusion to the player that the enemy characters where doing something before the player encountered them.





