(Game Update) prototype-rev-1.2
🕑 Added 2024-12-28 18:35:15 +0000 UTCComments
prostochel2002
<div ><div><span class="text">Мракус, думаю, факелы должны быть в первую очередь ответственностью игрока, а не рандомных сундуков. Я потом сделаю случайные события с торговцами на уровнях, можно будет у них докупать расходники в случае чего.</span></div><div></div></div>
Мракус
<div ><div><span class="text">Возможно стоит добавить возможность получение факелов из сундуков?</span></div><div></div></div>
prostochel2002
<div ><div><span class="text">Newer22, Yes. It's not a problem for the engine at all. I'll add a scene viewer after the gameplay and corruption system are established. As corruption increases, some animations will become unavailable in-game, like Aster getting startled when she sees Mentor standing next to her. You wouldn't expect that to happen at high corruption values. Then the scene viewer will make more sense.</span></div><div></div></div>
Nik S
<div ><div><span class="text">i just wish there was a way to make the interactions visible, with like an item or something. (at least for when you're together) Or perhaps having the animations start taking place during higher light levels as aster becomes more comfortable with the mentor idk. I enjoy the mystery with the silhouettes but then after some time i start to wish i could see those scenes properly since i like aster's model and the scenes look hot</span></div><div></div></div>