Progress Report 3
🕑 Added 2025-01-12 18:08:52 +0000 UTCComments
prostochel2002
<div ><div><span class="text">Santaras, February. Сan't say more precisely yet.</span></div><div></div></div>
Santaras
<div ><div><span class="text">When is the next update?</span></div><div></div></div>
yllarius
<div ><div><span class="text">prostochel2002, that's good to hear, while I have some qualms about KPs overall gameplay, I agree with it being, perhaps, the pinnacle of eroticism intertwined with gameplay. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">As I said, when I get home I'm gonna write up some thoughts about 'stats' and gameplay mechanic just as a short of brainstorming kinda thing. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">For example, one could take overall 'corruption' and divvy it up into subsections contributing to it's total. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">For example, one could have an exhibitionism stat, relating to Asters penchant to disrobe or dress provocatively. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">Or a 'pleasure" stat relating to her overall resistance to receiving pleasure</span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">Or 'service/submission' relating to her need or inclination to please others/mentor. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">A bit harder to properly write and convey at work though</span></div><div></div></div>
yllarius
<div ><div><span class="text">If I'm understanding correctly, I like the resonance aspect. But perhaps in misunderstanding. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">I like the idea that Aster can have strong skills utilized by the hero, but also makes her more vulnerable to the mentor. Either because she's focused on assisting the hero, or because of the resulting drain of spell casting. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">This gives players control and meaningful decision making beyond torch level. </span></div><div></div><div><span class="text">If you make constant use of Aster, she'll get lewded faster but the game will be easier. And vice versa. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">As far as comprehensive/detailed corruption, I agree whole heatedly. The thing that generally makes or breaks a game for me is less the art, and more how the gameplay intersects with the porn. Games that are cg hunts or visual novels with great art but no gameplay are simply not for me. </span></div><div></div><div><span class="text"></span></div><div></div><div><span class="text">And you can see this, IMHO, in some of the more popular games that these things get compared to. Notably Karryns prison...(Con.)</span></div><div></div></div>