Patreon r5.25 Preview build 3 is now live!
🕑 Added 2020-10-28 21:02:02 +0000 UTCPatreon post: https://www.patreon.com/posts/43263567
New in r5.25 Preview build 3:
- Trading system and Market - A lot of the trader NPCs now trade items with you including Timathi, but ammo is still not used so while she sells some, you don’t need any yet! The small new market in Kirhaal has most of the important traders in it.
- Clothes - The first set has 11 unique cloth items (will be expanded of course!), and they each have several color variations. NPCs have some clothes, so not all are nude anymore, and player can buy and equip clothes for themselves or their crew. Tecius the clothes trader is the primary source of your clothing needs!
- Ability to earn Guild Drakes via hunting (temporary function for claiming guil commission via character management) and turn those in to pieces of drake for general trading (the “trader” can be found at night in the Kirhaal). Do note that Guild Drakes have a bigger purpose later on, so keep some for yourself ^^
- Hidden special skins that appear between now and 4th of November for Hallowe-.. I mean Hallautum-... no wait Fallween! There're 6 unique skins in total, 3 for both faelain and davh; They’re hiding all around the island.
- Full acts with Bosun (M/FxM) at crew camp, and Clothes Trader (FxM) and Flea Market Vendor (MxF) at the new market place. Bosun’s dialogue in general is extended, and there’s a new crew mate on ship.
- Act locators are now “dynamic” (“near infinite amount” vs few manual placed ones as was before). There’s also new “uphill” act types with 16 new act loops. Against “tree” and “on table” act types also spawn in the wilderness now.
- Characters’ faces are now animated outside acts/npc animations; Basically non-act non-npc faces have blinking and some other flavor animations, while npcs and characters in acts have simple eye animations to liven them up a bit (a lot), and tranquilized prey have closed eyes because it’s kinda silly they stare into the nothingness when sleeping.
- Bunch of other fixes and improvements like more surname options for characters, ability to use number keys for conversation toggles and space to progress conversation, numlock for autorun, ability to access insides of the ship (not yet decorated though!), fixes to Pail being an ass with Sinnae quest, bunch of fixes to color picker weirdness in Character Creator, paperdoll is now censored on censored mode, bunch of vegetation optimization to minimize turn around lag spikes, texture optimizations to reduce gpu memory usage, tongue detail textures fixed, reworked art of Dart and Stinger rifles to a more optimized and coherent style, look at me trying to keep this compact, made Cotton Ball and Gears and Screws have unique wall paint again for easier identification, bunch of fixes to pronoun and pronoun usage, fixed davh head textures to make sure mouth is not constantly “shadowed”, removed breast check from Kess act because it was weird and kinda unfitting, fixes to prey standing still because they despawned when scared, and bunch of other things and fixes. Phew!
Comments
Ruffleneck
The "deadline" is just finding them, but anything you get and recruit of course will stay ^^ They're all spawned in different areas of the island, basically one of each type in different sections, but three easiest things to find are: Straight north from Kirhaal in forests around the hill, the orange forest, and the large island top right of the map They will definitely have different values later on, but currently it's just so that you can earn some without just looking for loot to sell ^^
crash.7ds
Any hints as to where to find the skins at least, given we have so little time to find them? Also, is the 4th the deadline to unlocking them or do they stop working then too? Finally, are all the prey only worth 3 Guild Drakes or will the amount earned vary in the future? 3's not bad, but considering the cost of some of the clothing alone, some variety wouldn't hurt to tease the "one more" feel from hunting. If they all result in exactly 3 all the time, that makes it feel more like uninteresting work rather than give you a chance to make good on the hunt. Just my 2 cents.
Caeser
ah, I didn't have any prey with me, hmm, looks like I'm going hunting
Ruffleneck
The "trader" is hanging around in the dark alleys and not the market place itself. Not a new NPC, so if you have talked to her before, she just has more functions now ^^
Caeser
Where do I find this trader at night, I went to where the other traders are and not a single npc at night
Ruffleneck
Yes! It'll release on Halloween ^^
Sherry Khanny
This is pawsome! Congrats on all the improvements! I've only one question: do you plan on updating the Steam version sometime, too? Thank you and keep up the good work, the game is amazing! <3