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Weekly Roundup - Week 29 - Kincaid Build 2022.07 Released + Environment Art Update!

🕑 Added 2022-07-25 14:36:10 +0000 UTC
Weekly Roundup - Week 29 - Kincaid Build 2022.07 Released + Environment Art Update!

Comments

Cookiedraggy

Thank you !!

Sabe

To weigh in on the intimacy mechanic-- I had always found it strange, off-putting, even so far as disturbing (depending on how non-con things went) that this style of game so often sets up sexual encounters as a sort of punishment for failure. Seeing commentary about how Adventures of Kincaid was shifting things to a player-initiated system got me to turn the corner from "neat demo but not my thing" to "this is a project worth backing". There's probably more design space to explore in this area, but I applaud your move from "NPC initiated in a failure state" to "player initiated in a success state", and hope you stick to it!

Kadvan Llawen

I don't see how having two separate events that lead to the same outcome (the sex animation) is as complicated as having an rpg be both real time with pause and turn based. It's two actions that lead to the same outcome, and one of the two is literally just a button press! How is that difficult? They've been doing it fine until now and it worked great!

Cammay

It's a bit like choosing real-time-with-pause or turn-based with rpgs. Unfortunately, there are always going to be people that are disappointed. Unless you somehow manage to deliver both - but that's usually a whole lot of work. I for one really like the new system they are trying. There are too few h-games where the (female) protagonist has agency...

Couldn't have said it better myself, and you're right on both points. Maybe there's an overwhelming majority of people requesting the new "Domcaid" system on Discord or through private messages, I do not know. I just know that I don't like the new one as much for the reasons you've just mentioned, but I do not think it's going away anytime soon. It's a little depressing. Love the game, but this is not a feature I personally care for. Pity that.

Light Machina

This is true, or at least re-implement that and keep the ability to trigger it on downed enemies

Have to agree with anon about these points, as it was one of my favorite features as well. Would be cool if this could be a toggle-able feature! Or even a separate release/version of the game if needed, with the stun mechanic enabled. Regardless, grateful for the work y'all are doing :)

Anonymous

Also the sexy high quality art being the game over screen was also an amazing part of the game. I felt like there were sexy distractions along the way, and that I was still rewarded even for losing. Now I feel like I'm just watching slideshows I'm starting. The sexiness feels sidelined to the main game. The stun mechanic was great because you could still break away if you didn't want to, but you always had the temptation to give in. Now the "action" isn't really there, and the whole thing feels irrelevant.

Anonymous

So I played the recent build and I noticed that the whole intimacy during combat was removed. This was one of my favorite features of the game, and wish this was a toggleable feature :(. Now I have to start the engagements. I liked the game more when the lewd stuff sorta happened along the way rather than me having to trigger it.


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