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🕑 Added 2021-11-01 03:14:27 +0000 UTC

Comments

Chris

SDL2 is not rendering correctly on some (possibly all) windows computers with an nvidia gpu (see itchio screen shots). The texture is loading correctly, but the coords (both the vertices and texCoords) are strangely mangled, not by an integer factor. Any ideas?<br><br>I will eventually implement the SDL functions for textures to try to fix it, which I don't like to do. I presently use openGL only.

Derek Johnson

Looking forward to it! I have some coding experience if you'd like any assistance


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