cgside
patreon
Procedural Grapes - Patreon Exclusive
🕑 Added 2024-09-01 17:11:35 +0000 UTC
Welcome to this month's patreon exclusive tutorial: Procedural Grapes.
In this one we will create step by step some grapes in Houdini , starting from the procedural modeling, simulation with vellum and rendering with karma XPU.
WATCH PART 3
I hope you enjoy this one. Thank you!
Comments
Terrance Matthes
After following through I created an HDA and then created a new master material for the grapes in Unreal using the Substrate shader system. Rendered through Unreal's pathtracer.
Philipp Welsing
I SUPER enjoyed this. So many useful workflows. Hope to see more of these.
David Hannah
Fantastic work! Very informative and I've learned a lot of new things. Thank you
Андрій
Woah this is so cool! I will try to complete it, thank you