cgside posts
Quick CG integration with Houdini and Karma - HIP
Hi everyone. Here are the files from the latest youtube video tutorial, where I will show you how you can quickly integrate cg elements with backplates in Houdini. We will generate our environment with a depth map using Machine learning and move everything into Solaris to render.
Procedural Buildings in Houdini | Tips and Tricks - sample hip
Hey Y'all, here's a sample file from the latest youtube video, where I shared a few techniques on procedural modeling in Houdini.
Advanced Waterdrops Setup in Houdini | Tutorial and HIP
This month on patreon, we will create an advanced waterdrops setup using pops, vex, solvers and more. Hope you enjoy this one, thank you!WATCH HERE
Advanced Waterdrops Setup in Houdini | Patreon April Trailer
This month on patreon, we will create an advanced waterdrops setup using pops, vex, solvers and more. Hope you enjoy this one, thank you!
Product Shot in Houdini | Part 2 - Cops and Flip sim - hip
Hey there. Here are the files from the latest youtube tutorial. In this second part of our product shot series, we will adjust the shape of the bottle, create a logo in cops and do a basic flip sim for our splash. Stay tuned for the final part.Enjoy and thank you!
Product Shot in Houdini | Part 1 - Modeling - hip
Hey Y'all. In the latest video on youtube, we are starting a new series on the channel, creating a product shot in Houdini from start to finish. In this first part we will do the modeling.Let me know if you like this kind of content. Thank you!
Texture Projection Tool for Houdini 20.5 - hda and hip
In the latest video on youtubeI've demo a texture projection tool for Houdini 20.5, that I've been developing for the last week, hope you enjoy. Here you have the hda and demo scene.
Procedural Graffiti in Houdini and COPS | hip and tutorial
Hey everyone, here's the hip from the latest video on youtube, where I will recreate my Mardini entry with the theme graffiti. This is packed with information about vex, cops, opencl and so much more. Hope you enjoy.
Procedural UVS and Texturing in COPS | Patreon March
Hey Y'all, here's this month patreon tutorial. In this one, we will be generating procedural uvs and textures in Houdini 20.5. There will be quite a few techniques in this , from orienting uv islands to baking from an high rez mesh with cops. Enjoy!WATCH HEREFull scene attached to this post....
Procedural UVS and Texturing in COPS | Patreon March Trailer
In this exclusive tutorial we will be generating procedural uvs and textures in Houdini 20.5. There will be quite a few techniques in this one, from orienting uv islands to baking from an high rez mesh with cops. Enjoy!Watch link and files provided in the next post.
Environments in Houdini - Part 5 | Solaris and rendering with Karma - hip
Hey Y'all, here are the scene files from the latest youtube tutorial. In this final part of the environment series in Houdini, we will bring everything together into Solaris, create the materials, lighting and instancing. A lot of tips and tricks along the way. Enjoy!
The Ultimate Guide to Generating Cliffs in Houdini - files
Hey again! Here is the full scene from the last tutorial on youtube, where we will be generating a cliff in Houdini, from modeling to the final rendering. Hope you enjoy. Thank you!
Vex quick tips #2 | Iterating over numbers - hip
Hey Y'all, here's the hip from the latest youtube tutorial,where I will show you how we can get a better result with the lots subdivision node. We'll take advantage of vex and learn how we can run over numbers, which will be more efficient.
Vex quick tips | Overhang look with channel ramps - hip
Hey Y'all. Here's the hip file from the latest video on youtube, where I will show you step by step how to create an overhang with channel ramps with vex, along side with some tips and tricks on how to manipulate attributes in Houdini.
Procedural Modeling, Rigging and Animation with Houdini | Patreon February | Tutorial and Files
Hello there! In this exclusive video tutorial we will be creating step by step a procedural cotton plant animation, from modeling to the final animation and rigging with kinefx. A lot of useful recipes that you can use in your future projects. Thank you.WATCH HERE
Procedural Modeling, Rigging and Animation with Houdini | Patreon February Trailer
In this exclusive video tutorial we will be creating step by step a procedural cotton plant animation, from modeling to the final animation and rigging with kinefx. A lot of useful recipes that you can use in your future projects. Thank you.
Procedural Modeling with VEX, VDB and Vellum - hip
Hi Y'all. Here's the scene file from my latest video on youtube, where we will create a sofa from start to finish, using vex, vdb's and vellum. Hope you enjoy this one.
Procedural Pizza in COPS - hip
Hello there! Here's the scene file from the latest tutorial on youtube, where I'll show you how I did this procedural pizza material in cops, combining different workflows in Houdini 20.5. Enjoy and thank you!
Quick CGI Integration with Houdini and Solaris - demo hip
Hey Y'all. Here's the demo hip file from the latest video on youtube, where I'll break down how you can quickly comp a cg render with an environment without relying just on a dome light, with some tips along the way. Thank you!
Environments in Houdini | Part 4 - Vines, Rocks and Fog - hip
Hello there! We continue our environment project in the latest video on youtube, this time finishing the vegetation assets with some custom vines, then we move into some procedural rocks and finally do the fog. Let me know if you're still with me in this one, as it's been quite a long series...
Building Tools in Houdini with Vex and Python | Flatten Loop - project files
Hello there! Here are the files from the latest video on youtube, where we'll create a tool in Houdini to flatten loops, which will be a good exercise on tool building in Houdini. Taking advantage of vex, python and radial menus. Enjoy!
Environments in Houdini | Part 3 - Vegetation with Simple Tree Tools - HIP
Hey Y'all. In this latest youtube tutorial, we'll continue working in our environment, this time using simple tree tools to create the vegetation. Hope you enjoy! Thank you.
Chocolate Split | Patreon January 25 - Tutorial and hip
Hey everyone and happy new year! This month I bring you an in depth tutorial on creating a chocolate split effect with some caramel stretching. We will work with packed prims, rbd, vdb's and some vex. I really hope you enjoy! Thank you for your support.WATCH NOW - PART 1
Chocolate Split | Patreon January 25 | Trailer
Hey everyone and happy new year! This month I bring you an in depth tutorial on creating a chocolate split effect with some caramel stretching. We will work with packed prims, rbd, vdb's and some vex. I really hope you enjoy! Thank you for your support.
Environments in Houdini | Part 2 - Stone Bridge - hip
Hey everyone! We continue working on our environment on the latest tutorial on youtube, this time creating the stone bridge, by using several tricks in Houdini 20.5. Enjoy and happy holidays!
Environments in Houdini | Part 1 - Heightfields - hip
Hey everyone, here's the hip from the latest youtube tutorial, where we start a new project on this channel and patreon, creating an environment from start to finish in Houdini. This is the first part where we will be creating the initial heightfield.
Product Shot in Houdini and Solaris | Part 2 - Tutorial and Files
Here's the final part of the product shot patreon tutorial we started last month. Enjoy!WATCH HERE
Product Shot in Houdini and Solaris | Part 2 | Patreon December - Trailer
Here's the final part of the product shot patreon tutorial we started last month, available now.Thank you!
How to (not) bake brownies in Houdini - hip
Hey Y'all, here's the full scene from the latest tutorial on youtube, on how to model brownies , the Houdini way! Enjoy and thank you.
Drip frosting with flip - hip
Hey Y'all, here's the scene file from the latest short on youtube. Thank you!P.S. I didn't include the caches due to the file sizes, but should be quick to sim.





