Patrefans
cgside from patreon
cgside patreon

Wood Barrel Texturing in Cops - hip

🕑 Added 2024-10-27 16:09:35 +0000 UTC

Comments

João Chaves

Yeah , that could be a nice idea. I'll have to do some research tho as I haven't exported anything out of houdini besides some tests in unreal. I'll keep that on my list. Cheers

David Hannah

This is fantastic Jaõa. I would be curious though. Once finished in cops and the asset is done. How would you both make it a complete usd asset for use in lops or Maya, but also what would be your best practice for moving this asset and textures into unreal? I know usd is available in unreal now but I haven’t tried it. I usually somewhat automate exporting as fbx and using a wrangle to name materials that I can see in unreal.


More Creators