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dForce from Scratch Promo

🕑 Added 2022-05-26 12:00:01 +0000 UTC
dForce from Scratch Promo
dForce from Scratch Promo
dForce from Scratch Promo
dForce from Scratch Promo
dForce from Scratch Promo
dForce from Scratch Promo

Comments

Jay Versluis

Hi Katya! Good questions, dForce is free, and it's OK for stills inside Daz Studio. The problem with conforming follower clothing is that some custom figure morphs introduce artefacts in the clothing. This happens when a figure has a special morph that the clothing doesn't have, so Daz Studio guesses what it should look like and gets it wrong most of the time. dForce alleviates this, as it can do a drape pass and make clothing look more realistic. It takes much longer than Marvelous Designer does, but alas it's free and often a one-click affair. It is possible to drape in MD, but not everyone can afford it. If the clothing originates in MD as patterns you'll have to setup materials in Daz Studio. If the clothing originates in Daz Studio, you can export as OBJ, drape, then bring back the morph for a still. For animations, there's no easy way to make this work. The best way to make it happen is via MDD export from Daz Studio (FBX and Collada screw things up), drape the cloth in MD, then export as OBJ Sequence. This can be imported into Daz Studio with a script called AnimMoprh and dials up one morph per frame of the animation. That's the only way I know that reliably works for exchanging animations.

Katya Poubants

Hi Jay! Love your content, always and forever 😊. But thinking to myself, what's the point of simulating in Daz when you want to make a still image? With all fixing and stuff... If you work in CLO already.... Instead, I would love to investigate the possibility to make simulations of animations of clothes made in Clo, inside Daz. Thank you so much for everything! Katya


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