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MuRo

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MuRo posts

Posts: 141 Files: 322
MuRo post Shoost progress: layer order swap from patreon

Shoost progress: layer order swap

Hello everyone.I've been deeply immersed in various tasks for the upcoming update of Shoost. I'm thrilled to announce that we have finally implemented a feature many users have requested: the ability to rearrange the order of layers.Implementing this feature was more challenging than it appe...

MuRo post Shoost Progress: Glow Effects from patreon

Shoost Progress: Glow Effects

Hello everyone,Over the past week, I've been focused on enhancing and optimizing the Glow Effect. We've managed to reduce the processing load compared to its previous state and added a variety of new Glow Effects!Glow - Normal -Glow - Streak -Glow - Star -In terms of usability, there are sti...

MuRo post I created the Glow effect. from patreon

I created the Glow effect.

Hello everyone.Recently, I've been working hard on developing the Glow effect for the next update of Shoost.In addition to the feature that makes the whole image glow, we've also added the ability to make only selected colors glow. It took some time, but we were able to achieve the quality w...

MuRo post I tried to clean up the shade of Toon Shader. from patreon

I tried to clean up the shade of Toon Shader.

Hello, everyone.Recently, I've been fascinated by 3D anime-style expressions, so I've been experimenting with Toon Shaders. When trying to achieve a Toon-like expression for anime characters in 3D, the shadows can sometimes appear rough and unrefined.A common solution to this is to adjust th...

MuRo post Looking Back to 2023. from patreon

Looking Back to 2023.

Hello everyone!We are approaching the end of the year 2023. It's a little early, but I thought I would take a look back at this year. We have created a Showreel, which has become a regular feature this year.We have had a lot of fun making updates to Shoost, as well as new techniques and visual e...

MuRo post Shoost progress: Select Color function. from patreon

Shoost progress: Select Color function.

Hello everyone.I would like to talk a little bit about a new feature we are developing for the next update of Shoost. The feature that I have been creating lately is the "Select Color" feature.This function leaves only the specified color. Not only can the color be left, but it can also be f...

MuRo post I wanted to know about the technique of filming Anime. from patreon

I wanted to know about the technique of filming Anime.

Hello everyone.I recently purchased a book on filming anime. The name of the book is "STUDIO GHIBLI Composite and Effect Warks". There are surprisingly few books on the market that specialize in filming anime.At Shoost, we have adopted an anime filming technique for our expressions. I wanted...

MuRo post Questionnaire results from patreon

Questionnaire results

Hello everyone.I recently posted a questionnaire and received a lot of feedback and requests, so I would like to introduce the contents of the questionnaire.Question 1: Regarding the content of Patreon posts, please let us know if there is anything you would like to see posted.The following is a sum...

MuRo post 【Shoost Tips】 Expression technique using layers of light. from patreon

【Shoost Tips】 Expression technique using layers of light.

Hello everyone.Recently, I have been experimenting with the new "Add Layer" feature in Shost v0.11.0 to create an Anime atmosphere.Each of these examples focuses on a different point of adjustment. Since it would make the article very long to present them all, I would like to present a techn...

MuRo post 【Shoost Tips】 About resolution and blurry. from patreon

【Shoost Tips】 About resolution and blurry.

Hello everyone.I would like to explain about the blurry appearance of character when using Shoost. There are two main possible causes of blurry. One is due to the screen effect settings and the other is due to the capture resolution of the character.For screen effects, the only way to find the best ...

MuRo post Questionnaires📝 from patreon

Questionnaires📝

Hello everyone. Thank you for your support!We would like to ask you to participate in this survey to get your feedback and requests, etc. We have prepared a Google form for you to fill out. We will use it for future reference!Question 1. about the content of my post.Please let me know if there are a...

MuRo post 【Update!!】Shoost v0.11.0 from patreon

【Update!!】Shoost v0.11.0

Hello everyone!This is an update to Shoost v0.11.0!Early Access : Shoost https://www.patreon.com/posts/early-access-62586291Update DetailsThere are three new features in this update. The biggest change is the ability to add layers.Add layers.Layers can now be added. The number of layers that can be ...

MuRo post Progress: about Shoost v0.11.0. from patreon

Progress: about Shoost v0.11.0.

Hello everyone.Lately I have been working on the development of the Add Layer features for Shoost v0.11.0. I have finally finished the whole implementation and am now ready to share it with you all.The maximum number of layers that can be added is limited to 10. Systematically, it is possible to hav...

MuRo post Shoost progress and more. from patreon

Shoost progress and more.

Hello everyone.Today I would like to update you on the latest progress of Shoost.Finally, we are developing the "Add Layer" feature that everyone has been asking for! The major tidying up of the layer system section during the last update was also in preparation for adding layers.At this poi...

MuRo post 【Shoost Tips】Let's use Spout to send 3D characters from Unity to Shoost. from patreon

【Shoost Tips】Let's use Spout to send 3D characters from Unity to Shoost.

Hello everyone.In this article, I will show you how to easily send 3D characters and stages from Unity to Shoost using Spout. This is for those who know some Unity operations.Step 1: Install Spout.First, to use Spout in Unity, install "KlakSpout" provided by Keijiro God from GitHub. The inst...

MuRo post I tried to reproduce the light of a live music club. from patreon

I tried to reproduce the light of a live music club.

Hello everyone.I have recently been studying lighting in order to improve my ability to express light. As a practice, I tried to create a live music club atmosphere using Unity.This is a real-time video using Unity's HDRP.The stage is also a 3D model here. → https://skfb.ly/oxu7UThe lighting i...

MuRo post Recent prototypes. from patreon

Recent prototypes.

Hello everyone.Recently, I have been experimenting with a number of new expressions in Shost. One of them is Volumetric Lighting.I was trying to see if I could enhance the expression of light. It looks like it would be useful in lighting expressions such as concerts.As another application, I also cr...

MuRo post I was trying to create an anime screen effect with OBS Studio. from patreon

I was trying to create an anime screen effect with OBS Studio.

Hello everyone.I recently tried to see if I could create an anime screen effect in OBS Studio, an attempt to reproduce a screen effect like the one done in Shoost, using only the OBS functionality.Here is how I actually tried it.Production Process.The first step is to adjust the colors. Color correc...

MuRo post Eyes with depth from patreon

Eyes with depth

Hello everyone.The other day I created a pupil with depth as a little experiment.We used a method called parallax mapping to create a depth pupil with a single flat polygon. This method is also called interior mapping by another name. (It is complicated because each software has a different name for...

MuRo post Shoost v0.10.0 to create Anime atmosphere from patreon

Shoost v0.10.0 to create Anime atmosphere

Hello everyone!I have recently finished updating Shoost v0.10.0 and have just finished the process. This time, I tried to create an Anime atmosphere using this latest version, and I will explain the steps involved.YouTube→ https://www.youtube.com/watch?v=0J6ABItFQvQWorkflow.First state.1. select t...

MuRo post 【Update!!】Shoost v0.10.0 from patreon

【Update!!】Shoost v0.10.0

Hello everyone!This is an update to Shoost v0.10.0!Early Access : Shoost https://www.patreon.com/posts/early-access-62586291Update DetailsThe main changes include the addition of a "LAYER category" function and changes to the UI design.Added Layer Effect feature.Effects can now be applied to...

MuRo post A little more. from patreon

A little more.

Hello everyone.The UI for Shoost v0.10.0 is almost complete and I will be able to update it in the near future!You can use blur and tone controls on a layer-by-layer basis, as if you were adding effects.It's a small thing, but it will allow you to rotate layers, and Undo, Redo will work properly...

MuRo post Progress: Shoost v0.10.0 from patreon

Progress: Shoost v0.10.0

Hello everyone.Shoost v0.10.0 is finally taking shape and we are happy to share our progress with you.In this update, we have restructured the system to allow layer-by-layer adjustments. In order to expand the expressiveness of Shoost, the ability to make layer-by-layer adjustments was essential. So...

MuRo post Creating a nice screen using Shoost. from patreon

Creating a nice screen using Shoost.

Hello everyone.I would like to share with you some things I have noticed and tips I have learned when creating scenes using Shoost. When I use Shoost, I usually start with the characters and backgrounds already prepared. How to proceed from there is the theme of this issue.There are two important po...

MuRo post Create various scenes in Shoost. from patreon

Create various scenes in Shoost.

Hello everyone!Lately I have been experimenting and creating scenes with various patterns for the next update. I can see both the good and the bad points of Shoost when I actually create them.Example of work.The anime style painting works quite well.When I was creating the scene, I learned many ways...

MuRo post It's been a long time since I've read it, but it's still interesting. from patreon

It's been a long time since I've read it, but it's still interesting.

Hello everyone.Lately I have been spending my days thinking about new ideas, doing a lot of research on the internet and reading books on the subject. In the middle of all this, I found a book that I haven't read in a while and found interesting, so I'd like to introduce it to you. The name ...

MuRo post Future Shoost updates. from patreon

Future Shoost updates.

Hello everyone.Lately I have been exploring different ways to add features for the next update of Shoost.For example, we have many things we want to do, such as adding effects, presets, translations, adjusting functions for each layer, expanding existing functions, improving the expressiveness of im...

MuRo post "Match the EYE LEVEL" - Increase the sense of unity between the character and the background - from patreon

"Match the EYE LEVEL" - Increase the sense of unity between the character and the background -

Hello everyone.I would like to talk about eye level as a technique to match the character and background. Especially for Vtubers and others where the character is already defined, being aware of the eye level of the background will increase the overall sense of unity.What is Eye level?Simply put, Ey...

MuRo post 【Recommended Books】 Color schemes that match characters and backgrounds from patreon

【Recommended Books】 Color schemes that match characters and backgrounds

Hello everyone!I often work with animation style models, and I find it quite difficult to match the color scheme of the background with that of the characters.A sense of cohesiveness between the characters and background is essential to create a sense of unity and overall atmosphere in the work. So,...

MuRo post I'll try to find a new expression. from patreon

I'll try to find a new expression.

Hello everyone.Lately I have been experimenting with an interesting technology called Barracuda in Unity. Unity's Barracuda itself has been around since 2020, but I feel like I've been tinkering with it lately.What is Barracuda?Barracuda is a library for inference using neural networks in Un...

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