moxietouch posts
DiBS 0.6.3 Progress Log - Gradients for Final Cinema Draft
What's Worked OnGradients to Final Cinema DraftHere's more work on the final cinema! Exploring the color space for how the lighting is going to be.Additional Modes and OptionsA few more to the list. Auto-combine ammo - Combines ammo without needing to manually hold reload. Infinite ammo - In...
Art Post - Scrunch
Here's a quick test for the lighting featuring Noodles Mox.
DiBS 0.6.3 Progress Log - Draft for Final Cinema
What's Worked OnDraft for Final CinemaWorking on composition a bit more, but here's a draft how it'd look like!Proper Combine AmmoHolding R properly combines leftover ammo!Letting go of reload while combining will stop it entirely and drops the mag.What to expect next Art post and more o...
July Dev-cycle Review - Roadmap and Schedule Restructures
It's the end of the dev-cycle, so it's time to see what works and doesn't!Here are a couple major restructures.TLDR: Final cinema tape goes first, Barebones-boss (no art) for Nov 30 release, Companion posts are combined into one, Public releases are at the end of the dev-cycle.Dev-CycleM...
Surprise Post - June Art and Scribbles
Finally got to sketch those ideas and designs!There won't always be a surprise post after a break, so this is more of a treat.
Reminder - June Break
It's the start of the June break! Patrons were not charged this month (June 1).There might be bugfixes, but there won't be any progress logs or its companion post.Billing will resume again on July 1.After the break, dev-cycle news and review in July!
DiBS 0.5.4 Release - Save Feature
Downloads DiBS 0.5.4 - Windows Version DiBS 0.5.4 - Mac Version DiBS 0.5.4 - Linux Version------What's NewSave Feature(A small indicator at the bottom right that quietly tells when the game is saving.)Saving is here! Saving will only start after entering the mainhub for the first time.After ente...
Companion Post - Compiled Sketches
These are a compiled collage of sketches while working on this release.I love the suit+dress combo. Thanks Mr. Bean.Generally fleshing out what they'd look like in non-pixel form. Hope to see more of koubold and woof in HD™ 4K as well!
Companion Post - Ideas
Focused more on the save feature. Here are a few ideas I'd like to explore though.
Update - June Break
Hi all, will be taking a small break. Patrons will not be charged for June.There might be bugfixes, but there won't be any progress logs.Work on the game will continue in July. See you then!
DiBS 0.5.4 Progress Log - Save and Controls
What's Worked OnSaving and Save Indicators(A small indicator at the bottom right that quietly tells when the game is saving.)Saving is tested and fully implemented now!Saving will only start after entering the mainhub for the first time.After entering, the game will automatically save after goin...
DiBS 0.5.4 Progress Log - Snack
What's Worked OnQuick Overview of BossStill not much to show for the boss. Although, here's at least what the boss is like.Mox can give certain items (broom, the newspaper) for an interaction that can affect the fight. It's like a callback to the interactions of the Koubold and Woof.Flas...
Bun Nun Gamejam Attempt
Here was the (attempt at) bun nun game jam!Sadly, with how buggy it was (as well as forgetting how long it takes to setup a new project), it couldn't be released in a state that best represented the idea in time.It was worked on from April 1 to 4. After a slight delay, it was shown on April 6. T...
DiBS 0.5.3 Progress Log - Neat Save Feature
What's Worked OnNot much to show for now, mostly coding and drafting.Neat Game StartThe game will start from this point after entering the mainhub for the first time!Misc Features Speed Mox - Press 'Shift' to jog faster. Drains stamina.Bugfixes Fixed controller being plugged-in affecting...
Companion Post - after and before dark
ah crap she has the tripod
DiBS 0.5.3 Progress Log - Drafting Stage
What's Worked OnNot much to show for now, mostly coding and drafting.Drafting and Coding Save Feature The game will automatically save after entering or exiting a room. If Mox has walked into the mainhub, the game will start from this point.Final Refinements for Mox Meetup Cinema TapeBeen slowly...
Companion Post - Casual Mox
Simplifying office Mox for animation
DiBS 0.5.3 Progress Log - Drafting Features
What's Worked OnNot much to show, just planning and drafting.Slight Schedule Rearrangement: Save feature will be worked on this March, while Bun nun will be in April instead.Drafting Boss MechanicHere's a quick animatic for how one interaction in the boss fight would work.Dodging a floor swi...
Upcoming Bun Nun Mini-Game!
Here's the upcoming bun nun!How It'll WorkWhat: A small game experimenting with a new gameplay mechanic featuring bun nun. It will be worked on for a few days, then back to DiBS.Slight Schedule Rearrangement: Save feature will be worked on this March, while Bun nun will be in April instead.W...
Companion Post - Mox Meetup Refinements
Here's a little animated comparison between two!
DiBS 0.5.0 Release - Koubold Hug
Downloads DiBS 0.5.0 - Windows Version DiBS 0.5.0 - Mac Version DiBS 0.5.0 - Linux Version------What's NewThere's quite a few bugfixes here, as well as a new interaction for Mox Meetup!Mox Meetup - Koubold HugA new interaction after giving the scarf! Mox can hug koubold. There's still a ...
Companion Post - Shopping Mox
Trying a more loose style with the lineart
DiBS 0.5.1 Progress Log - Koubold Hug
What's Worked OnMostly focused on fixing bugs, as well as another interaction for Mox Meetup.Koubold HugSomeone help the poor lad.Changelog Mox Meetup gives a newspaper.Bugfixes Fixed getting stuck in the ceiling in the Train when jumping. Fixed clicking "cycle ammo" or "drop ammo...
Patreon Name Change!
Here's the patreon name change since last late October and later reminders!Patreon name will be MoxieLoaf. It came from a realization inherent in her design:She has the color palette of bread.I didn't notice this for a long time, and when I did, I was giddy about this tidbit.This little one-...
Companion Post - Shoes
This was the one in the sketch post, but now as a standalone!
DiBS 0.5.1 Progress Log - Meetup Refinements
What's Worked OnNot much to show since it's mostly scripting and bugfixes, but here's a few things to show!Meetup Value RefinementBeen looking at different color schemes for the meetup cinema, and few of them are pretty. Going to try and combine some of these to see what it'd look li...
Sketch Dump - Krita Mox and More
Here's the sketch dump!These are sketches that were too undeveloped to post on their own, so here there they are.Office MoxProb shouldn't wear white shoes when commutingAssortment of office mox thumbnailsA simple process to the semi-final render.Random Mox TestsTrying to figure out "cool...
Reminder - Patreon Name Change + Incoming Sketch Dump
Lookit, it's just a small reminder of the upcoming Patreon Name Change.This was announced at the end of last October in the Dev-cycle Review + a December reminder.Patreon Name Change. In February next year, there will be news of a change to the Patreon name that better fits this character. You&#...

