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Companion Post - Mox Meetup - Mox Face Refinement

Will be slowly refining Mox Meetup cinema tape!Funnily enough, the cinema tape for Mox Meetup was supposed to be for this month, but it was instead made during the New Years Update.Well, this just means more time to refine it! (Kind of like how the Subway Train cinema tape had a lot of time to devel...

DiBS 0.5.1 Progress Log - Meetup Interactions

What's Worked OnMox Meetup InteractionsAdding a few more interactions for Mox Meetup: Getting the energy snack mechanic and a newspaper item (for the boss) from the meetup. Another hug animation.Misc Features Small Step Ups - Mox steps up small ledges now. Report Responses - Mox receives message...

Upcoming DiBS Dev-cycle Roadmap

Alright! Here's a short post for this dev-cycle.Since the mechanics for the plant boss will be fairly involved, it'd be spaced out over the course of 2 dev-cycles.This means the actual boss release will be in the next dev-cycle, sometime around September or October, depending if problems ari...

Companion Post - Mox Meetup

Some behind the scenes!

DiBS 0.4.4 Release - Mox Meetup

Downloads DiBS 0.4.4 - Windows Version DiBS 0.4.4 - Mac Version DiBS 0.4.4 - Linux Version------What's NewMox Meetup CinemaScarf MiniquestHere's the scarf miniquest! It's the way to get the cinema tape for Mox Meetup.Broom MechanicHere's the other reward for Mox Meetup! The broom has...

Companion Post - Bun Nun Face Test

Here's a bit more of bun nun from the gamejam!

DiBS 0.4.4 Progress Log - Background and Broom

What's Worked OnBackground TestHere is a background test for the cinema tape. This won't be the final background since the planet isn't bright enough and the perspective is a bit wonky.Miniquest Reward (Proof of Concept)Here's a possible reward for koubold and woof miniquest: the bro...

Reminder - Patreon Name Change + Bun Nun GameJam Mockup

This was announced at the end of last October in the Dev-cycle Review but thought this should have its own post.Patreon Name ChangeIn February next year, there will be news of a change to the Patreon name that better fits this character. You'll be informed what it'll be once we reach there!T...

DiBS 0.4.3 Follow Up

Hello all! This is just a follow up to detail 0.4.3's delay and to let you know what's learned for the next dev-cycle and how it'll be structured.As a short rundown, the project was experiencing crashes, so a post was made to inform that a few features were postponed [link]. The crashes ...

DiBS 0.4.3 Release - Cinema and Endings

Downloads DiBS 0.4.3 - Windows Version DiBS 0.4.3 - Mac Version DiBS 0.4.3 - Linux VersionFinally, the 0.4.3 release! This includes a barebones version of the miniquest and the achievement of clearing plants.Sorry for the delays. Following the previous post about the project crashing, there will be ...

Companion Post - Train Cinema

Currently dealing with unexpected game crashes. Working on a couple of fixes.In the meantime, here's the first Krita cinema animation: the Train Level!Couldn't get the 'lights passing by the windows' idea drawn since Krita would crash at the slightest yawn. Oh well, it still has that...

DiBS 0.4.3 - A Few Postponed Features

There will still be the November 30 release. Don't worry!This is just a heads up that the 3-day game jam was supposed to start now, but a couple features freaking broke / aren't ready, so this will instead be focused on fixing these.There are a few features that will be postponed though. The...

moxietouch post Companion Post - Lewd Mox Again from patreon

Companion Post - Lewd Mox Again

Sequel to mustache mox.Alt where the 'stache fell(context to 'stache mox)Extra behind-the-scene stuff

DiBS 0.4.3 Progress Log - Extras and Endings

What's Worked OnDrafting EndingsElevator EndingThe ending after going through most of the game. Mox pulls out her phone and does a report on the ship."It's right at the start" - Mox's Ship Ending"Do nothing" - Phone EndingLeaving Mox idle will make her pull out her phone....

DiBS 0.4.3 Progress Log - More Koubold and Woof Miniquest

What's Worked OnKoubold and Woof MiniquestWOOO! Finally, something to show. Here's some interactions from the miniquest!The mechanic was already mentioned in the previous progress log, but as a refresher:This interaction won't happen unless Mox has met both Koubold and Woof. After meetin...

Surprise Post - Lewd Mox

Surprise Post - Krita Mox's

Progress log incomingAlso'stache moxoffice moxyoga mox

Near-end 3rd Dev-Cycle Review + Important News

Don't worry, there's still the progress log on October 31.Now that we're closer to the end of this dev-cycle,it's time for a review to see where we're at, plus some more news.The November update will be "The update to wrap up this dev-cycle, before the next dev-cycle."Her...

DiBS 0.4.3 Progress Log - Koubold and Woof Miniquest

What's Worked OnNot much to show for now. Mostly working on scripting koubold and woof's miniquest. Koubold and Woof MiniquestHere's the mini-quest flow diagram from a couple of progress logs back. It involves all three of them together!This interaction won't happen unless Mox has me...

DiBS 0.3.9 Mini-release - Quality of Life and Bugfixes

The 0.4.2 release update will still be in December.This is just a quality of life and bug-fix update. There will also still be the progress log on October 15.What's NewAmmo System - Dropping and Combining Can drop by clicking on the arrow below the first ammo. Combining mags by clicking on the &...

DiBS 0.4.3 Progress Log - Anims for Final Plant

What's Worked OnMostly focused on the final plant animations.Final Plant - Massage CushionHere's the animations for the winner of the final plant vote!If you haven't seen the previous log, here's the description:Theme: Healing PlantLike a health station, but plant.Considering there h...

DiBS 0.4.3 Progress Log - Ammo System

What's Worked OnNot much to show since the vote for the final plant was only recent. Here's the draft for the vote winner though.Final Plant Vote - Massage CushionTheme: Healing PlantLike a health station, but plant.Considering there hasn't been a way to clear the circles, it would be ne...

DiBS - Final Plant Vote - Heal / Rest Plant

Here's the vote on the final plant!This will be a quick post.Theme: Healing PlantLike a health station, but plant.Considering there hasn't been a way to clear the circles, it would be neat to have the final plant creature clear it instead. Solves both at the same time. Because it solves a sp...

DiBS 0.3.8 Release - Levels

Downloads DiBS 0.3.8 - Windows Version DiBS 0.3.8 - Mac Version DiBS 0.3.8 - Linux VersionWhat's NewLevelsTrain StationWe finally have the train station! It feels more lively now compared to the barebones of before. There's even some vintage newspaper in the giftshop.West WingWest Wing is su...

DiBS 0.3.8 Progress Log - Level Teasers

We're a few weeks away from release! Here's another look at the levels.What's Worked OnWest Wing MallWest Wing ended up feeling like a reimagining of the mall. It actually looks pretty cool.Out of curiosity, here's a comparison to the draft and what to expect. It's neat seeing it...

DiBS 0.3.8 Progress Log - Levels and Woof Eyes

We're one month away from release! Here's a look at the levels.What's Worked OnWest Wing MallThis one needed a bit more attention than the previous mall, because this one is actually lit.The ComputerThe computer to send the boss back to the planet or continue to punt him more. This is pl...

Surprise Post - Krita Mox

Surprise! There will still be the progress log on July 31. Just wanted to show the test drawings of Mox in Krita.Anyway here's Krita MoxKeep in mind the game's graphics will still be pixel-art. This is mostly a test for cinema tapes and just general loop animations.But still, Krita Mox looks...

DiBS 0.3.8 Progress Log - Levels and Krita

What's Worked OnTrain StationTrain station.Cafe (Blockout)Here's a blockout of the cafe easter egg from the previous log!This level has a very different color palette than I'm used to, so would like to start early to figure out how it should look.Woof Krita TestsBeen figuring out krita f...

DiBS 0.3.6 Progress Log - Level Planning

What's Worked OnA ton of level planning, mostly how it'll flow together.(Small update: added zoomed-in versions because apparently, Patreon squished the resolution.)LevelsWolf and Koubold Miniquest FlowHere's the general flow for the wolf and koubold miniquest! Trying to limit backtracki...

DiBS 0.3.6 Progress Log - Level Tests

What's Worked OnMostly just testing and planning on levels and how they could look like.LevelsParkBest viewed with a dark background.Here's a mock-up of the greyscale test for the park (still too dark).Still undecided if park should be added. Partly because it wouldn't have many gameplay...

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