buruthebull posts
Rivencliff - Ivon - Sculpt Process
Here you can see the stages Ivon went through until we got the final sculpt completed!
Paused Billing
Hey folks,I have paused billing for this month as there won't be much for me to post. Modelling for Ivon has been completed and the script finalised. I'll spend my time on focusing on creating whats needed for the chapter to be implemented and then come back with some fresh updates once that...
Rivencliff - Ivon Sculpt Rev. 15
Here the latest revision on the face. Lots of the in-between revisions are very small changes, so I won't post them all.
Rivencliff - Ivon Sculpt Rev. 1
Ivon is now in the works! Enjoy this first revision.
Project Update #4 - 16.09.2023
Heyo everybody.Back with an update post for Rivencliff!Unity & RenPyAfter Unity's latest stunt enraging pretty much the entire indie dev scene, I have made the decision to ditch Unity and switch to RenPy. RenPy is a well-established game engine for Visual Novels and powers pretty much all the fu...
Rivencliff - Ivon
And now in color!
Rivencliff - Ivon Sketch
And here is Ivon, our resident bathhouse manager! Colored version coming soon. BobbyArts did a great job with this one. <3
Rivencliff - Chapter 1 Overview
Heyo fellow Residents!Here an updated view of what's happening in Chapter 1 and the status of the "inventory" needed to get those scenes produced.Shadow NPCs refer to untextured, black characters I am going to use for crowds and background characters.I'll post an updated roadmap late...
Rivencliff Dev Streams?
Hey all,I was wondering if you guys are interested in me doing a little stream once a week for patrons where you guys can ask questions about the state of the game, its development etc.Nothing longer than an hour or so.
Rivencliff - Project Roadmap (08.09.2023)
Hey everybody!Figured I give you guys an updated roadmap post!The first draft for the script of Chapter 1 is completed and I have already reviewed it. Made some remarks and currently working it out with the writer. Once that is completed, the production of Chapter 1 can go full steam!I am also curre...
Rivencliff - Kael Genital Controls
Took a while to got it working in engine, but now Kael's genitals can be controlled using Blend Shapes. This means I get to have nice sliders to move around instead of having to animate it by hand and export it every time.
Rivencliff - Chapter 1 Teaser
Hello fellow Residents!As a special thanks for your incredible support, here a teaser for the script of Chapter 1!It's a first draft and will probably go through some revisions, but I couldn't wait to share this with you. Enjoy!--Chapter 1Buru exhaled gently, Rivencliff greeting him as he lo...
Rivencliff - Tech. Demo
Hey folks!Over at itch.io you can find a little playable demo! Would love to hear what you guys think!You can download it here: https://buruthebull.itch.io/rivencliff-tech-demo published a little demo of the game
Rivencliff - Content Pipeline
Hey folks!As I am figuring out things on how to create the scenes for Rivencliff, I figured I would share my current process for those of you who are interested in it!My current pipeline / tech-stack looks as followed:PerforcePerforce, short for "Perforce Version Control System," is a tool t...
Rivencliff - Animated Gameplay Demo
Now with animated backgrounds! I am so happy how it turned out! Looking forward to provide you guys with a playable demo next!
Rivencliff - Choices Dialogue UI
Spent the day updating the UI so it's more pretty than the GIF I shared earlier.
Rivencliff - Choice Gameplay Test
Just testing out some scripts for choices in the game!Originally the game was planned to be just linear gameplay, but I am exploring adding more choices to the game so there is more player agency and you can choose how the story plays out!Definitely a bigger change in scope, but I think this will re...
Kael's Rig
It's done! Will import him alongside with Biff into the engine now and post some renders later this week!
Rivencliff - Bathhouse Sketch
Sketch of the bathhouse of Rivencliff, one of the most interesting locations of the visual novel!Artist: Francisco José Navarro
Get-together in the forest
Ready for some nature time with this bull?
Rivencliff - Buru & Lunjy
Lunjy's finally ready in the engine!Lunjy is a waiter at the gay tavern and a couple of years younger than Buru. He is outgoing and friendly, though smart enough to know when to press a query and when to back away. Anthros often spill their secrets and their troubles to him and Lunjy takes great...
[Commission] Bathing Time!
"Get over here."Art by BadCoyote.
Project Update #3 - 14.08.2023
Hey folks!Back with another project update post!Graphics & ShadersAs y'all could see in the previous posts, we've gotten a lot closer to getting to the final look of the images for the visual novel.I'll spend some more time this week making some more spicy artworks just to test everythin...
Rivencliff Key Art
Don't think I ever posted this. But here is the key art piece for the city of Rivencliff!Artist: Francisco José Navarro
[Spoilers ahead!] Chapter 1 - Story Plan
Hello hello!After it's been a while, I finally got some updates to share regarding the story of Rivencliff.Below you'll find a rough version of the story plan for chapter 1. It still needs some tweaks, but should generally capture the setting for Chapter 1.Spoilers ahead!Buru moved to Rivenc...
Rivencliff - Buru at Home (Naked; 1080p / 1440p / 4k)
Naked alt + No UI version.
Rivencliff - Buru at Home (Erect; 1080p / 1440p / 4k)
Erect Alt + No UI version.
Rivencliff - Buru at Home (SFW; 1080p / 1440p / 4k)
And here it is! Finally I've completed my first revision of visuals for Rivencliff!A combination of cel shading & laplacian filtering for the outlines was used to achieve this effect. I am quite happy with it and look forward to create more art (finally lol).I'll post a project update soon. ...
Lunjy - Updated Textures - Rev. 2
Close-up of the face, smoothed transitions between colors a bit. Hope to show 8k res images next, as parts of the textures on those images here are a bit blurry (i.e. shoulders)
Lunjy - Updated Textures - Rev. 1
Here they are! Finally in 8k resolution! Most of the details were kept with a few tweaks left to do, mostly on the technical side of things. Still debating about the eye color though.

















![buruthebull post [Commission] Bathing Time! from patreon](https://img5.patrefans.com/storage/4/zn/dd/563145-019e8acb-1579-711f-8497-f1e52a388b23.jpg)





