sugarmint posts
Malevolent Planet - August 2nd Status Report
Hey! As promised for transparency, I'm ongoing my process of keeping you updates with progress on the game(s)' development.Regarding the text game, I've added most of the text to the code of the game and connected the logic so that it flows smoothly. I've also added the drawings I...
Malevolent Planet Text Game - Status Report
Hey. Thanks everyone for voting on the previous poll.I wanted to let you know that I'm implementing my written text and art into the code of the game, and at the same time making a new drawing for what happens in the content the poll was based on.I'm aiming to release the next build only to ...
Optional Mind-Control Content - Malevolent Planet Text Game
Hey! I was finishing writing the next month's build for the text version and I came up with something that might be interesting for players.There'll be futanari content (optional) in this version's content. You'll get arrested upon your first arrival to The Hub, and you pick your cel...
Malevolent Planet Unity2D & Text Game Status Report
Hey everyone! Part of my process to make development more transparent, this is the status report that will reflect plans (with the assistance of Patron-Polls) and development progress. I'll separate this topic into two subjects.Malevolent Planet Text Game. New Build Releasing in the beginning of...
MP Unity2D - Day1 Poll Results - Bonus Poll
Hey! I wanted to already make the summary post, but I thought it'd be nice if there was an image inside that post so I'm working on a new outfit for the training your character will have with Morris. (hint, it's nurse related)The last poll showed that people would like to see more coerci...
MP Unity2D - Day1 Poll Results - Context Poll
We have 2 days since the last poll so it's time for the next one, the Context Poll for Day1.As a refresher, there will be a bigger status update that addresses the results of all the polls. There's one left after this.Alright, so to build on top of the previous one, this poll addresses the c...
MP Unity2D - Day1 Poll Results - Content Poll
Hey! Based on the results from our previous poll, there's a pretty visible desire that people wish for more immersion content rather than going straight to business.So, Day1 will have a bunch of side content. For example, there can be some guy sitting on a chair and interacting with them can lea...
MP Unity2D - Day1 Poll
Hey! I hope everyone's doing well and for everyone from the US I wish you a happy 4th of July!I got a good suggestion for introducing more polls for Patrons.If you got the chance to play the released Day0 build for Malevolent Planet Unity2D, you might be wondering what's coming next. You can...
Malevolent Planet Unity2D First Public Release!
Hey everyone! This is the first public release for Malevolent Planet Unity2D!Malevolent Planet Unity2Dis the 2D version of Malevolent Planet, which originally was built as a text game.The story follows a female protagonist who's been training and finally gets assigned an interstellar space trave...
Malevolent Planet Unity Day0 Feature Lock
Hey! This should be the last update Day0 needs before it's ready for the Public release.I've done a few QoL improvements and added extra buttons to the main menu so that if public players would like to support the project, they'd have a button that would make it easy to find the Patreon ...
Malevolent Planet Unity First MultiPlatform Release for Day0
Hey! I've been working a lot on the Unity version since my last post. I optimized many things, fixed other things, and added a bunch of QoL improvements. I've also managed to have a relatively... fine build for Android and an alright one for Windows.Quality of Life Improvements:- Smoother Ke...
Malevolent Planet Unity 2D Platform Priority
Hey! I'm solving a lot of things in the Unity version and I was wondering what platforms I should prioritize for the feature-locked release of Day0.This is a public poll because it'll help me figure out what public players prefer to play on.
Malevolent Planet Unity Public Release Date & Sneak Peeks
Hey! As I mentioned in my previous Patron only post, my past month has been spent on working with a new company to secure a stable income source while development for Malevolent Planet may continue without financial stress.A Patreon project needs constant public exposure in order to work and I haven...
Malevolent Planet Unity - Latest Update before the Public Release
Hey! This update came later than I expected, because I had to deal with an employment training process that'd help me secure a stable income while working on Malevolent Planet.We've not had a real public update in a really long time and because of this the project stagnated in growth. Withou...
Malevolent Planet Unity Patreon Preview - Build 2
Hey! I've done some work on the unity version's bugs and added more content.For instructions on how to access the online playable game, click here.Online Playable Version (if you've already followed the steps of connecting your itch account to your Patreon account)I'm following a sch...
Malevolent Planet Unity Preview - Patreon Access
Hey there! A lot has been going on in the past few weeks. Much of my focus has been on adding features and building the Unity game from scratch. It hasn't been easy, but I've been motivated by the patience you guys had while supporting me.Therefore, I'm releasing the first version of Day...
Malevolent Planet v0.2.3 Public Release
v0.2.3 is a bugfixing update and comes with an announcement.I've been working on an Unity Version for Malevolent Planet lately. Thanks tobearcore, the Lead Dev and Animator of Third Crisis, I've had a much easier time getting used to working in Unity and as a result, progress has been made p...
Malevolent Planet v0.2.3 $5+ Release
Hey guys! I'm sorry for the lack of transparency since the latest development update. I've been working a lot on the Unity version and animations in Unity. The practice will speed things along and I can't wait to show you a playable version of what I've been working on :)This version...
Malevolent Planet Unity 2D Teaser Screenshots + Early GIF
Hey! I didn't mention this in any Public posts so far because it's a pretty new idea that's still in the works. While developing content for Melissa's NSFW Waterfall Encounter, I realized that I'm a little burnt out on my current JavaScript codebase for the game. That happened be...
Malevolent Planet v0.2.2 $5+ General Fixes Release & Announcement
Hi guys! Although I could've updated the latest post for the $5+ release for v0.2.2, I thought it would be better to let you know here. Basically, this release doesn't bring anything new for now outside of general fixes for the game. I'm planning on trying something new in the Malevolent...
Malevolent Planet v0.2.2 Public Release
Hey, here's the latest build for the v0.2.2 release! This version is part of a week-long release rollout, so, with every polish update, I will update the MEGA link from below. Please let me know if you find any bugs.MEGA LINKITCH LINKBUILD UPDATED ON: 12/17/2021Changelog: Updated Combat System w...
Malevolent Planet v0.2.2 $5+ Release
Hey, here's the latest build for the v0.2.2 release! This version is part of a week-long release rollout, so, with every polish update, I will update the MEGA link from below. Please let me know if you find any bugs.MEGA LINKBUILD UPDATED ON: 12/17/2021ITCH LINKChangelog: Updated Combat System w...
Last Development Update for v0.2.2 - 9th December 2021
Hey! Ever since releasing the early $5+ Patreon Build, I've been working on fixes and issues that could annoy players.To not lose focus, I've created a list of Tasks on Trello for myself. I'll list each category one by one with a summary of what I've done, but first I'll announce...
Malevolent Planet v0.2.2 Sneak Preview (BUILD-IN-DEVELOPMENT)
Hey guys! There are a ton of changes I've made since the last development update.Unfortunate, due to time constraints, I haven't had enough time to test this build properly. This is why, in the zip in the download link there's also a save file that skips right to the last content. It sho...
Release Date Announcement & Recent Developments as of 22nd November 2021
Hey guys! Sorry for the delay between this development update and the last one. I've been busy building a new PC and setting up all my tools at the beginning of the month, then I had to leave home for a few days to get a medical check-up done.Good news is that I don't really have anything el...
Recent Developments - 11/2/2021 - Combat UI & Seduction Design
Hey! As per our last poll, enemy weaknesses will be exposed when using a type of attack against them. Here's what happened lately:Remade the Combat UI from scratch: The description of the combat will be scrollable. This means you won't need to scroll down the page to see the actions you can ...
Combat Improvements - Step Two - Enemy Weaknesses UX
Hey! I don't know if any of you played Persona 5, but I'm sure many have played RPG Maker games. Here's a dilemma I've faced and I need your help.Many people have reported an issue and here's my summary: People weren't aware of the enemies' weaknesses, and this made some ...
Recent Developments - 10/26/2021 - Combat & General Tasklist
Hey! I've been working on the simplest popular votes from my latest poll.So far, I've been working on elements we can chain together to make the first update to the combat system more engaging and interesting.I thought that information can be immersive, so for the Flee action, depending on w...
Combat Improvements - Step One - Environment & General Additions
Per this previous poll and our latest changes to the clothing/character system, I've started working and designing a more engaging Combat System recently that considers your clothing choices as well.As an extra unimportant detail (for now), the first drawing of this version is finished (I'll...
Latest Hotfix on Malevolent Planet v0.2.1 Published
Hey! Ever since the release of this version, I've been looking a lot at the forums and tried my best to fix all the bugs that have been reported so far.Good news is that all the critical/mildly annoying bugs are fixed. I've updated all the forums and the Patreon posts for each build in part ...















