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Jay Versluis

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Jay Versluis posts

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Jay Versluis post Using the Modular Configurator in Marvelous Designer from patreon

Using the Modular Configurator in Marvelous Designer

Hello Supporters!I have started recording the first 5 episodes of the new Marvelous Designer series and it’s flowing well. I got some editing done and am pleased to share the first episode with you, in which we’ll use the Modular Configurator to create a shirt. This needs to happen on the defaul...

How to install older versions of Daz Studio

Hello Supporters!Today I have an early access video for you in which I’ll show you how to install legacy versions of Daz Studio without Install Manager. This is useful if your existing scene files don’t render properly anymore with an updated version and you’re in the middle of a project, or y...

Quick Update and new Marvelous Designer Series

Hello Supporters!I’ve had a busy few weeks and wanted to give you a quick update on what’s been happening, what I’m currently working on and what’s about to be released in December.First of all, I did something I’ve not done for several years: I took a few days OFF for Thanksgiving. I usua...

Jay Versluis post 25K❤️🎉 from patreon

25K❤️🎉

Wow! Thanks for watching everyone, I really appreciate it!

Jay Versluis post AccuFace Live Demo and November Update from patreon

AccuFace Live Demo and November Update

Hello Supporters 👋​Today I have an exclusive video for you all about something I've been experimenting with today. It's a lip-sync system called AccuFace that lets us record head movement, pupil tracking and lip syncing all with a regular web cam or from video files. It's an add-on ...

Jay Versluis post Godot Experiments  from patreon

Godot Experiments

Hello Supporters!Last week I got roped into an interesting experiment that required rudimentary knowledge of Godot, the open source game engine that I keep hearing so much about. I literally knew nothing about Godot's inner workings and had no real reason to use it for future projects, but seein...

Jay Versluis post The "new" Patreon and a fancy new Unreal Engine Shader from patreon

The "new" Patreon and a fancy new Unreal Engine Shader

Hello Supporters!I wanted to share some sweet renders I've made today, and also let you know about some changes our friends from Patreon have introduced. This affects how we can/have to communicate going forward. Grab a drink and have a quick read, or scroll ahead to the pictures if you're i...

Jay Versluis post AnimX Wolves: from UE to iClone and back to UE 🎉 from patreon

AnimX Wolves: from UE to iClone and back to UE 🎉

Yesterday I've been tinkering with exporting a non-human non-standard character from UE over to iClone so I could animate them better. We want to use these wolves for our cinematic project, but they're made to be controlled live in a game, so I'm going to need better character animation ...

Jay Versluis post Daz Studio ZBrush Integration with GoZ  from patreon

Daz Studio ZBrush Integration with GoZ

Happy Spooktober everyone!Daniel from the Daz Dev Team asked if I had any comprehensive videos about how to use the GoZ bridge that connects Daz Studio with ZBrush. The ones I have are a bit old and don't explain all the gory details, yet they seem to attract many comments and questions, so I th...

Jay Versluis post Creating Head Split Morphs in Daz Studio using the dFormer from patreon

Creating Head Split Morphs in Daz Studio using the dFormer

​Hello again my people 👋I've finished editing two of three videos that I can give you here as an early access weekend treat.I've had this question several times recently: "How can we split a full body morph into a head and body slider? I've tried Shape Splitter but it didn't...

Jay Versluis post My first iClone UE Animation 😎 from patreon

My first iClone UE Animation 😎

Hello supporters 😁I was going to post a couple of early access video about Daz Studio, but sadly after an hour of editing we had a power cut and Premiere didn't store any auto saves. I thought perhaps it's a sign to call it a day and switch over to my laptop. It only has UE and iClone ins...

Jay Versluis post Batch 3: Even MORE Daz to Unreal videos 😁 from patreon

Batch 3: Even MORE Daz to Unreal videos 😁

Hello again!I managed to record and edit the third batch of Daz to Unreal videos and thought I'll share them long before the general release. Here's what I've added: Animating Expressions: https://vimeo.com/864828670/fe9e3caefd Using UE4 Animations on Daz Characters: https://vimeo.com/86...

Batch 2: More Daz to Unreal Videos!

Hello Supporters!Today I have a few more instalments in my Daz to Unreal mini series for you. They're all short and snappy: Fixing Materials: https://vimeo.com/864510610/45e8e00ecd Fixing Hair Caps: https://vimeo.com/864510633/e6ad0e233b Using Poses and fixing the Horror Face: https://vimeo.com/...

Jay Versluis post Prorgess on Digital Jay (Iteration 4) from patreon

Prorgess on Digital Jay (Iteration 4)

Hello Supporters 👋I've made some progress on Digital Jay, here's "Iteration 4" as I'd like to call him. Previous conversions featured a terrible hunch and all kinds of issues, but this one behaves well in Unreal Engine. The hunch was happening because the figure was rotated a ...

Jay Versluis post Meet Digital Jay 😁 from patreon

Meet Digital Jay 😁

Hello Supporters! 👋Julia and I went on an adventure this week and had our bodies scanned. What a crazy idea indeed! I've been working with body scans for a while and have come to appreciate how important the concept of a digital double is becoming. I thought for a laugh, it would be hilarious...

Jay Versluis post Daz to Unreal and other things from patreon

Daz to Unreal and other things

Happy Thursday my people!I have several early access videos for you today that I'll drip-release over the coming weeks on my various channels. I'll see if I can convince Midjourney and the new Photoshop AI tools to whip up some snazzy thumbnails for them.The first batch is a small series on ...

Jay Versluis post Messenger Statue Animation from patreon

Messenger Statue Animation

Hello everyone 👋Over the last few weekends I've been chipping away at these little animations I want to add to my 2023 holding loop that run before my streams start. Here's the first one that was made in Unreal Engine 5.1 with the Messenger Ancient Mountain asset by Hivemind. You can stil...

Jay Versluis post Randomize Modular Synty Characters in Unreal Engine from patreon

Randomize Modular Synty Characters in Unreal Engine

Hello Supporters!It's Early Access video time again this fine Sunday: In this episode I'll show you how to pick random accessories for your Synty Characters. We'll see how to give them different hair styles, outfits, skin colours and body shapes with the magic of arrays. This will make y...

Jay Versluis post Substance Tattoos with Transparency for Daz Figures from patreon

Substance Tattoos with Transparency for Daz Figures

Hello Supporters 👋I've had a great and busy week, in which I've managed to record several videos that I'm excited to share with you. The first one is an early access tutorial about creating tattoos on the Daz characters with Substance Painter. There's no way I can turn that into a...

Jay Versluis post What is PS5 Console Exclusive Storage (and how to remove it) from patreon

What is PS5 Console Exclusive Storage (and how to remove it)

Hello folks! Today I have a quick video about the Playstation 5 for you. The reason is a bit of a longer story, so bear with me.I've recently invested into a couple of SanDisk USB 3.2 sticks I wanted to use as external storage, with the intention of comparing read speeds between USB 3.0, 3.1 and...

Jay Versluis post We have to move 😫🥶😭 from patreon

We have to move 😫🥶😭

Sad news: we have to move, and this time we really really have to do it. There's no sweet talking my way out of it. Our landlady is adamant that she wants to sell the place we're currently renting, and this time we have to bite the bullet.We've had a fantastic time over the last 10 years...

Jay Versluis post Creating HDRIs in Unreal Engine from patreon

Creating HDRIs in Unreal Engine

Hello Supporters!Today I have an early access video for you that shows how to create your own HDRIs with Unreal Engine. This is a super easy process that requires literally no knowledge about the engine at all, and it'll let you make great use of all those free environments you've been colle...

Jay Versluis post Exciting News and a couple of Early Access videos from patreon

Exciting News and a couple of Early Access videos

Hello Supporters!Today I have not one but TWO early access videos for you, and a bit of exciting news I wanted to share. Also, where has the month of May gone? Did it even happen? Time is speeding up at an exponential rate, and I'm reminded of this by the fact that I've turned 51 this month....

Jay Versluis post Converting Genesis 9 Character Shapes to Genesis 8 from patreon

Converting Genesis 9 Character Shapes to Genesis 8

Hello Supporters!I have an early access video for you today in response to several viewer comments I've had. It's about retro-fitting Genesis 9 characters onto the Genesis 8 shape. The steps are similar to my previous conversion methods and can all be done inside Daz Studio, but there are so...

Jay Versluis post Rendering Animations with Unreal Engine from patreon

Rendering Animations with Unreal Engine

Hello Supporters!As promised, here's the second part of the Unreal Engine video for you, in which I'm showing the two ways you can render animations out. The first tool (Movie Capture) is enabled by default, it's been around for many years, it's easy but not very good. The second is ...

Jay Versluis post Multi Camera Animations in Unreal Engine from patreon

Multi Camera Animations in Unreal Engine

Hello Supporters!It's taken me a while, but I finally managed to understand how to do multi camera animations in Unreal Engine. While it's fresh in my mind, I thought a video about the process is appropriate.The concept is a little different than in other 3D apps I'm familiar with, as UE...

Jay Versluis post Turn Black into an Alpha Channel in Photoshop from patreon

Turn Black into an Alpha Channel in Photoshop

Hello Supporters!Today I have a quick Photoshop tip for y'all: sometimes we need to convert an opacity map into something that has an alpha channel. Different apps deal with this concept differently: Iray uses opacity maps, whereas Blender and Unreal Engine can use the transparency in a PNG file...

Jay Versluis post Tweaking a Genesis 9 Eye Controller in Daz Studio from patreon

Tweaking a Genesis 9 Eye Controller in Daz Studio

Hello Supporters!I've made this video for Seb, who had trouble with how the default eye controller behaved after he imported a custom eye morph. I haven't covered the Property Hierarchy Pane, and thought this would be a perfect opportunity. I'm showing two options, an easy/fast and a &#3...

Jay Versluis post UEFN and FAB Integration Preview from patreon

UEFN and FAB Integration Preview

Hello Supporters!This is a clip from the Sunday stream, in which I'm showing the new Unreal Engine Fortnite Editor. It allows PC players to use a modified version of Unreal Engine to build and test custom levels, collaboratively, together with console users. I'm showing how to bring in Fortn...

Jay Versluis post Attaching Modular Components to your Synty Characters in Unreal Engine 5.1 from patreon

Attaching Modular Components to your Synty Characters in Unreal Engine 5.1

Hello Supporters! In this episode I'll show you how to attach some hair and glasses to a modular Synty character. We do this with a socket and a node in the construction script. This method can be used to randomise a variety of assets, as we'll see in a future episode.Enjoy!PS: I've actu...

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