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Distar post The early access mods are up and available on the website from patreon

The early access mods are up and available on the website

Thanks for the support ! This was really fun, and it's not over

Distar post Suspending the billing cycle from patreon

Suspending the billing cycle

Hello ! I'm suspending the billing cycles as, it's harder and harder to motivate myself to work on Skyrim. I haven't been playing for a while and I feel more and more like it's a dead end due to how difficult it is do to pretty much anything with it. I haven't been inactive, I ha...

Accidentally made a Blender addon

Fighting daily with the rig so I can finally start animating. Not there yet but I ended up making a Blender addon while automating some of my workflow. That was unexpected but that could come handy

Home sweet home

I'm finally back home and have access to my computer again, and internet too (yup, got no internet for few days)This is the motion capture for my animation reel which will also be an MCO moveset. It's very much inspired from my older White Fang moveset. Thinking this could be a moveset exclu...

New moveset : The Fool 2GS is up !

You can get the mod on the Draugr MCO-DXP pageI am away from home unfortunately, I cannot do a proper showcase as my laptop can handle neither a proper render nor ENBReview :I think this moveset is cool and adds the weight and madness that was lacking in The Fool 2HMThe quality isn't necessarily...

The animations are done !

Release soon ! I do not have access to my PC and unfortunately I don't think I can make a proper showcase, either rendered or in game

One final effort

One more animation to go !The motion capture for this one was pretty horrendous and it required a lot of adjusment. I have to admit, I still am not very happy with the end result

So slow

I was away a lot more than expected, but also the motion capture on this one was really terrible to begin with. Hopefully the next one is fast. 2 anims to go !

Release outlook today : not so good

The power attack 1 is here. I severely overestimated how productive I would be you can see. Maybe next moveset will have a more realistic timeframe. Moving on to the second power attack !I like that animation. It quite has that "bloodthirsty" feel to it that the last moveset was lacking

The second attack for Draugr : The Fool 2GS

I think this one is a lot more weighty than usual, I quite like it

Project management : 0

Patreon has a new notification settingI can apparently make postsh without sending mails to everyone now. This one should have notifications disabledI have been reported some issues with notifications. Hitme up if you received a mail, the feature could still be buggyOk but the mod ????I haven't ...

It's a great day to mocap Draugr :The Fool 2GS

Apologies for the notification, I forgot to untick it 😵‍💫PlanningTodayMotion capture of the Draugr : The Fool 2HMEditing of the first animationEstimated animation production : 5 daysEstimated release : 6 daysRelease of Troll MCO-DXP in its current state"Behind the scenes" article on ...

Distar post The showcase for the Draugr : The Fool 2HM from patreon

The showcase for the Draugr : The Fool 2HM

The showcase took much longer than expected, but also looks better than expectedI don't really like the moveset in itself, but I think it's my best render so far. I'll try to make The Fool 2GS better after the break. See y'all in two days !

Distar post Showcase for The Fool 2HM and what's next from patreon

Showcase for The Fool 2HM and what's next

Where we are The showcase for The Fool took much longer than expectedhaving troubles with my game updating so I couldn't make a game showcasestill haven't fixed thattried to make a showcase rendered in Blenderproblems with the hair simulation going crazyWhat's nextThe setup for the showc...

The new Draugr moveset is up !

You can access it hereI do not have a showcase yet due to my game updating and the downloads for the downgrade taking way too long. You can view all the animations pre-polish pass as individual posts or in the community chatThanks for the support ! Once I finish the showcase I probably will take one...

Release (likely) tomorrow !

The animations should all be 80% done at least. They will all receive a polishing pass before the release likely tomorrow !

The attack 3 with the savage style you guys liked

We're nearing the end ! Almost ready for release !

Power attack 2 is ready for polishing

There should only be the attack 3 in the main attacks and it should be good for uploadI quite like this one compared to the others ! It is similar to the "savage" style that you voted on in the poll

The long range power attack

This is an alternate of the first attack for when the player is further away and cannot be reached with the regular attack/power attackI am still unsure as to wether or not make it a regular attack or a power attack

The poll and the next animation

The pollSo you seemed to overwhelmingly like the Savage style for the attack 3. This is nice to know as I wasn't even sure about including it at allI am considering keeping both by making the standard style (in a much better version hopefully) be the 3rd normal normal attack, and the savage styl...

Power Attack 1 should be close to done

Hit me up with your harshest feedback. Hop in the community chat if you want to see the animation done live

Does this fit The Fool ?

These two animations are WIP and far from being finishedThe animation was too fast overall but it somewhat works with the savage style (it's not as snappy)Of course both versions are very far from being finished and will need a lot of workIn the meantime I will move on to the first power attackW...

Moving on to attack 3

Found out how to make posts without notifying everyone. Did it not work ? Did you get notified by this post ? If yes please tell me in the comments or DM meThe animations will both get a polish pass at the end but they should be 90% doneI'm posting the changes live in the community chat if you&#...

Draugr : The fool | 2HM Idle and new workflow

Better communicationReleases are unchangedAdvancements (daily/weekly) will be posted without notificationsDetailed advancement (hour by hour) will be posted in the community chats. It will be opened to free members as soon as Patreon allows itYour feedback is precious.If you're on Discord, you k...

Distar post New website and socials ! from patreon

New website and socials !

Let's build togetherYour feedback is an essential components to making better mods. I'll update you as much as possible. We did great, let's do more !On PatreonMod releasesDaily/weekly progress is posted without notificationsHourly/live progress is posted in the community chatAnd outside...

Changing the release schedule ?

So it turns out, I was using an old version of the draugr behavior, which seems to be the cause of the incompatibilities with Precision creaturesI could probably redo everything today and upload a fix or, finish the moveset I am currently cleaning and upload the fix with it. But in that case there w...

Distar post Draugr MCO-DXP v1.4.0 from patreon

Draugr MCO-DXP v1.4.0

ArchetypesWhy should a Draugr Overlord fight like a skeleton ? This overhaul separates the draugr in archetypes, each with their own exclusive movesetsThe hollow(released)The commoner draugr struggles to move his rotten flesh as he just awakens from his centuries rest. Perhaps are they merely a warn...

Let's give the draugr an identity

So ! After discussing here, on the Discord and checking lore, it seems nobody knows the draugrTheir lore is extremely vague. We don't know how much the physical decay impacted them, if it even did. They retain their human fighting style and thus would fight like basic soldiersI want more. Let&#3...

Let's make the draugr great again

I've been working on the draugr for a bit now. They have a limping forward arm like the Dark Souls 2 Heide KnightsI hate what I came up with and it makes me work very slowly. I don't know the Skyrim lore so I am once again asking for referencesWhat do you guys think ? How do you see the drau...

Distar post Total overhaul from patreon

Total overhaul

Making mocap movesets for the sake of it is boring and killing my productivity. So how about making a total overhaul instead ? Replace, don't add Show, don't tell Lore meets gameplay Cross interactions Plug & Play Modular Easy to modI am once again asking for your intellectual support. I kno...

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