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Nathan Mark Duck from patreon

Nathan Mark Duck

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Nathan Mark Duck posts

Posts: 685 Files: 1576
Nathan Mark Duck post Random Value Animation Trick!  from patreon

Random Value Animation Trick!

this one is so fun! we will be using random value to toss some information into the shading to make some really cool motion graphics effects

Nathan Mark Duck post Abstract Volume Manipulations (tutorial) from patreon

Abstract Volume Manipulations (tutorial)

In this tutorial we will be using volumes in geometry nodes to make an abstract animation, i will show you how to use textures to manipulate them to get some cool looks!

Nathan Mark Duck post Blender Glass FX Tutorial from patreon

Blender Glass FX Tutorial

We will be using Glass nodes to create RBG effects and taking the bump to add animation!

Nathan Mark Duck post Circle Spiral from patreon

Circle Spiral

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Grid Wave File from patreon

Grid Wave File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Volume Grid File from patreon

Volume Grid File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post curve Waves File from patreon

curve Waves File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Math Spiral File from patreon

Math Spiral File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Proximity Hip File from patreon

Proximity Hip File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Particle Volume Files from patreon

Particle Volume Files

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Plexus Project File from patreon

Plexus Project File

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Hexagon Grid (file) from patreon

Hexagon Grid (file)

This is a Project File from a lesson in the Intro To Geometry Nodes Course

Nathan Mark Duck post Layering & animating In Geo Nodes Tutorial  from patreon

Layering & animating In Geo Nodes Tutorial

in this geometry nodes tutorial we will be stacking a collection of instances. This process can create several issues that i will show you how to solve in this context. project file attached

Nathan Mark Duck post Stacked Hex Loop File  from patreon

Stacked Hex Loop File

Stacked Hex Loop File

Nathan Mark Duck post Satisfying Kinetic animation tutorial (early access) from patreon

Satisfying Kinetic animation tutorial (early access)

in this geometry nodes tutorial we will be making a kinetic loop using proximity to trigger the motion to match the sphere! project file attached

Nathan Mark Duck post Proximity Tutorial File  from patreon

Proximity Tutorial File

attached to this post is the project file for the tutorial about using proximity in geometry nodes!

Nathan Mark Duck post Procedural Kinetic animation tutorial  from patreon

Procedural Kinetic animation tutorial

this is a more beginner focused tutorial in learning the position and index node. we will be making this looping kinetic animation along with some ways to control objects in the shading with attributes

Nathan Mark Duck post Kinetic Loop File  from patreon

Kinetic Loop File

Attached to this post is the project file for this geometry nodes animation

Nathan Mark Duck post Mo-Graph Geometry Nodes Loop Tutorial  from patreon

Mo-Graph Geometry Nodes Loop Tutorial

We will be using geometry nodes to isolate a portion of the instances to rotate and scale them from top to bottom. we will be using a combination of the index, position, & store named attribute to create all these effects procedurally.

Nathan Mark Duck post Procedural Hexagon Pattern Animation Tutorial  from patreon

Procedural Hexagon Pattern Animation Tutorial

We will be using geometry nodes to get a hexagon pattern to fit properly with the help of the index node. we then will be using the position node to create some satisfying animations. with the help of some attributes we will begetting some random color to distribute around the models!

Nathan Mark Duck post Proximity/color control Animation Tutorial  from patreon

Proximity/color control Animation Tutorial

We will be using geometry nodes to make a zigzagged stack of disks using the index node to control the positions of everything. then we will be scaling in and out the disks based on the proximity to a sphere. and we will be using two methods to control the color based on the object proximity.

Nathan Mark Duck post Proximity scale/color file  from patreon

Proximity scale/color file

Project file attached.This project file has some very useful node setups for controlling color and proximity in geometry nodes

Nathan Mark Duck post Hexagon Wave File  from patreon

Hexagon Wave File

Project file attached.This project file has some very useful node setups for controlling color and rotation patterns in geometry nodes

Nathan Mark Duck post Gradient Scale Animation File  from patreon

Gradient Scale Animation File

Project file attached. there is some really cool node setups in geometry nodes to check out.

Nathan Mark Duck post Procedural Wires Project File  from patreon

Procedural Wires Project File

This is the project file for the YouTube video i posted today! Enjoy!

Nathan Mark Duck post wave lines loop tutorial from patreon

wave lines loop tutorial

in this geometry nodes tutorial we will be making flat curves and running textures through them to get some animations.

Nathan Mark Duck post wave lines loop file from patreon

wave lines loop file

attached is the project file for this scene

Nathan Mark Duck post Subsurf Geo Curves Tutorial from patreon

Subsurf Geo Curves Tutorial

In this tutorial we will be making an abstract animation loop using curves in geometry nodes!

Nathan Mark Duck post Subsurf Geo Curves File  from patreon

Subsurf Geo Curves File

attached here is the project file for this animation

Nathan Mark Duck post June Patreon Recap from patreon

June Patreon Recap

June was 5 geometry nodes tutorials! the goal of them was to get a good selection of techniques for making quality motion graphics in blender.Free members have access to 2 of the 5 available lessons. All of these lessons involve a focus on making a good design, and applying useful tools within geome...

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