Nathan Mark Duck
patreon
Proximity/color control Animation Tutorial
🕑 Added 2024-08-05 19:11:59 +0000 UTCWe will be using geometry nodes to make a zigzagged stack of disks using the index node to control the positions of everything. then we will be scaling in and out the disks based on the proximity to a sphere. and we will be using two methods to control the color based on the object proximity.
Comments
DDC
Great Stuff Ducky!
Nathan Mark Duck
you can use anything you want as the proximity object. i used the empty as the object so i can move the icosphere wherever i want
Avi Rozenboim
Love it as always - Thanks quick question - was there a reason to use an empty , can't the Icosphere act as the proximity object?