CodeLikeMe posts
Highlight Object On Hover In Unreal
project Files : https://www.patreon.com/posts/35152293 This is a special request tutorial from one of the patrons. The objective is to implement an item inspection system. as the first part, highlighting an object when hovering the mouse over it. So that the player would know that this object is int...
Project Files - Highlight on Hover & Inspect Object
Here is the project file of object inspection systempassword : codelikeme_inspect
Lecture 6 - Shaders & Materials
Due to the corona outbreak, The local universities are closed and as a result, we have to conduct the lectures through internet. So, here is this weeks lecture on shaders and materials. In this lecture, we are going to talk about shaders and materials and do some exercise on to get familiar with sha...
NPCs on Benches - UE4 Tutorial #383
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to create an NPC civilian character who would just sit in some benches in the game world. if they notice a danger, they will run away from that place. otherwise, ...
Auto Exposure - UE4 Tutorial #382
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to show you about the auto exposure settings in unreal engine and how it works. in my night sky scene, when the moon is present in the view, stars fade out and be...
Unreal Hand Gun IK
This is to cover a request I got from one of the patrons. Last time we worked on restoring handgun equip part and there were some issues in holding the gun and the left hands position. I am going to address those issues and properly place the left hand using IKs. support my work : https://www.patreo...
Unreal Switch Camera
This is to cover a request I got from one of the patrons. Last time we worked on handIK issues for the handgun and today I am going to work on changing the camera when the player try to aim. when player try to aim with right mouse button, the corridor camera will switched to a over the shoulder came...
Unreal Third person Shooter #46 - AI character Aiming Towards Player II
In this episode, I am going fix some of the issue I have when the NPC character aim towards the player. Specially when the enemy and player is not in the same height level of the ground, the enemy aiming is off from the target. Download Project : https://www.patreon.com/posts/31567533 Full Third per...
Project Files - Auto and Manual Doors
Here is the project of the doors and auto doors video I have done
Unreal Phases of Moon - UE4 Tutorial #381
Project Files : https://www.patreon.com/posts/34825247 In this episode of unreal engine open world series, I am going to add phases for the moon I added for night sky. There will be a parameter exposed from the material trough the dynamic atmosphere blueprint and we can change the phase of the moon ...
Unreal Moon - UE4 Tutorial #380
Project Files : https://www.patreon.com/posts/34825247 In this episode of unreal engine open world series, I am going to continue on the dynamic time of day system using the new skyAtmosphere component in unreal engine. Today, I am going to add a moon to the system. In the night, the moon will rise ...
Smooth Day and Night Sky Transition with Stars - UE4 Tutorial #379
Project Files : https://www.patreon.com/posts/34825247 In this episode of unreal engine open world series, I am going to continue on the dynamic time of day system using the new skyatmosphere component in unreal engine. Today, i am going to make the stars appear smoothly when the sunset and then dis...
Unreal Pickup Hand Gun
This is to cover a request I got from one of the patrons. Last time we created a character with a modular approach where the character head, lower body and upper body are different skeletal mesh components as for customization purposes. Now we are going to restore handgun pickup part which comes fro...
Unreal Sky Atmosphere with Time of Day II - UE4 Tutorial #378
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to continue on the dynamic time of day system using the new skyatmosphere component in unreal engine. This system will also have stars in nighttime, which we don&...
Project Files : Moon
Here is the project files of day and night cycle with moon I developed in episode 380 in open world series. password : codelikeme_moon
Just Reached 10000 Subscribers
Thanks for helping me to reach this level. Please accept my sincere gratitude for your tremendous help and support on this journey. And stay safe in this troubled times.- Thilina
Project Files : Day & Night with Stars
This project contains the day and night cycle I developed as of episode 379 using skyAtmosphere component in unreal enginepassword : codelikeme_stars
Lightsaber Combat System In Unreal Engine
project files: https://www.patreon.com/posts/34738323 In this episode, I am going to implement a lightsaber combat system in unrealengine 4. FOr this I am going to use my open world RPG melee combat system I have developed in my open world tutorial series. I am going to create a lightsaber as a new ...
HandGun
Working on restoring handgun functions after integrating with the horror engine and new modular character
Unreal Sky Atmosphere with Time of Day - UE4 Tutorial #377
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to create a dynamic time of day system using the new skyatmosphere component in unreal engine. This system will also have stars in nighttime, which we don't h...
Project Files - Lightsaber Combat System In Unreal Engine
Here is the project files of lightsaber combat system I have developedpassword : codelikeme_lightsabers
Unreal Night Sky - UE4 Tutorials #376
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am trying to restore my day and night system with the new unreal skyatmosphere system. But as It doesn't have stars, I started to modify the system. Here is the progre...
Restoring Grass Collisions & Reactions - UE4 Tutorials #375
Project Files : https://www.patreon.com/posts/34555446 I implemented a grass collision system where the grass will react and move away when player walk on them and another system when something explode, grass reacts to the explosion by bending outwards from the explosion. But those features were bro...
Upgrading the project to unreal engine 4.24 - UE4 Tutorials #374
Project Files : https://www.patreon.com/posts/34555446 Today, I am going to upgrade my unreal engine open world RPG project to unreal engine 4.24 version and see if i get any new problems after that. I will share the updated project files in the link above. support my work : https://www.patreon.com/...
Customizing NPC Cloth - UE4 Tutorials #373
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to continue with character randomization mechanics. This time I am going to randomize cloth of the NPC character in the world. support my work : https://...
Customizing Facial Hair - UE4 Tutorials #372
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to continue with character randomization mechanics. This time I am going to randomize the facial hair color and the amount. Either we can have a characte...
Character Randomization (Skin Color) - UE4 Tutorials #371
Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to continue with character randomization mechanics. This time I am going to randomize the skin color of NPC characters. The reason to develop this random...
Unreal Third person Shooter #45 - Third Person Aiming Bugs
In this episode, I am going fix some of the bugs I have in shooting mechanics of the third person character I have created for the third person shooter game in unreal engine 4. This particular bug happens when there is no collider when shooting to get hit by the bullet Download Project : https://www...
Unreal Third person Shooter #44 - AI character Aiming Towards Player
In this episode, I am going fix some of the issue I have when the NPC character aim towards the player. Specially when the enemy and player is not in the same height level of the ground, the enemy aiming is off from the target. Download Project : https://www.patreon.com/posts/31567533 Full Third per...
Project Files - Unreal 4.24 Upgrade
updated project files of my open world project into unreal engine 4.24password : codelikeme_4.24put all the files downloaded to same folder and extract with src.zip with winrar [If you get a null reference error, just delete it to get rid of this error. Load all the sublevels and search "advance...





























