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Farmfield

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Farmfield posts

Posts: 144 Files: 164
Farmfield post Simple grain wrap from patreon

Simple grain wrap

Hoping this is what Duke asked for... :DScene file: www.bit.ly/ff_grain_cloth_wrap

Farmfield post Contoured circle Packing from patreon

Contoured circle Packing

So back in Dec 2 last year I teased I would release this scene file next, and I will admit that was slightly delayed due to me forgetting all about it, but here it is, thanks to Magnus Larsson reminding me about it... :DScene file: www.bit.ly/ff_grain_circle_packing

Farmfield post Random appreciation post!  from patreon

Random appreciation post!

Just wanted to thank all you guys for the support here on Patreon and wanted to say that there's a lot of fun stuff coming under 2018 - and in part to the support I get here there's going to be an "expansion" of the whole idea with my shared files and I'm also going to get going ...

Farmfield post Bitangented spiral displacement from patreon

Bitangented spiral displacement

So I came up with this for the veiny guy setup but just couldn't find a way to incorporate it in a cool way, but it's a fun enough trick to share with you guy's... And it's when you want to rotate the bitangent around the tangent using curve-U that you really get how useful matrices ...

Farmfield post Shortest Path RnD from patreon

Shortest Path RnD

Pretty major update to the veiny guy scene file - looks better, runs smoother, calculates faster, just generally a lot more Farmfieldish. :DScene file: www.bit.ly/ff_shortest_path_RnD

Farmfield post Shortest path RnD (updated) from patreon

Shortest path RnD (updated)

Updating an old scene file share I got sucked into playing around with the shortest path SOP and this is the first of two scene's that I'll share from that - I'll drop the the next one in a day or two where I'll do some fun stuff driving point clouds and POPs with the underlying curv...

Farmfield post An update for 2018... from patreon

An update for 2018...

So this will be one of the courses I'll release in 2018 - this setup including adding dynamics using both POP grains and bullet faux soft body techniques.I will also do a course on procedurally modelling this baseball and thread...Baseball: www.imgur.com/N98uimpAnd then I've been asked to do...

Farmfield post Sine rings  from patreon

Sine rings

Once again "triggered" wildly by the brilliant Dave Whyte aka BeesAndBombs and I just couldn't resist recreating it in Houdini... :)Scene file: www.bit.ly/ff_sine_rings

Farmfield post Spiralling grids from patreon

Spiralling grids

Just a quick setup to replicate this thingie from master of cleverness, Bees and Bombs! :Dwww.twitter.com/beesandbombs/status/971037350292844545Scene file: www.bit.ly/ff_spiralling_grids

Farmfield post Brick/stone mortar from patreon

Brick/stone mortar

So there's of course many ways to achieve this and here's one way I came to think of yesterday when someone asked about it in the Houdini Artists group on Facebook.Scene file: www.bit.ly/ff_brick_stone_mortar

Farmfield post Viscous FLIP net from patreon

Viscous FLIP net

Just a quick setup to replicate the basics of a setup someone posted in the Houdini Artists group on Facebook.Scene file: www.bit.ly/ff_viscous_FLIP_net

Farmfield post Simple solver growth from patreon

Simple solver growth

Funny enough I don't think I posted one of these setups before - I might have something similar in some setup I posted earlier, but I've been kinda busy and had some time now and just wanted to post something and this is what came to mind. :)Scene file: www.bit.ly/ff_simple_solver_growth

Farmfield post Distance based differential curve - variant from patreon

Distance based differential curve - variant

Just a variant of this one... Scene file added in the original post. :)Scene file: www.patreon.com/posts/differential-16906415

Farmfield post Super simple flip clock setup from patreon

Super simple flip clock setup

So, discussion the subject with David Kahl (Life Effects) I had to give it a shot and this was as simple as I got it. :)Scene file: www.bit.ly/ff_flip_clock_numbersScene file: www.bit.ly/ff_flip_clock_letters

Farmfield post Differential curves from patreon

Differential curves

Setup for this thread on Facebook:www.facebook.com/groups/HoudiniArtists/permalink/1544457435670055/Scene file: www.bit.ly/ff_differential_curve_avoid_1Variant: www.bit.ly/ff_differential_curve_avoid_2

Farmfield post Perpendicular connecting lines from patreon

Perpendicular connecting lines

So I thought of doing abnormal curves but then I thought, no I'll go for normal ones. :)So yeah, displacing a curve by the source point normals interpolated (automatically) from resampling. And this i just part of a more complex setup that I will post as soon as I get time to finish it, using th...

Farmfield post VOP noise with integer offset & CHOPs from patreon

VOP noise with integer offset & CHOPs

Simple setup, just a proof of concept on an idea I got using float_to_integer on the offset on noise together with CHOPs for some boingoingoinginess. To simple to do a Vimeo post on this one. :)Scene file: www.bit.ly/ff_integer_noise_CHOPs

Farmfield post Grain sail update - now with WORSE quality sail!! :D from patreon

Grain sail update - now with WORSE quality sail!! :D

Same file/link: www.patreon.com/posts/quick-grain-sail-16683393Note: As it's already broken, no returns! :D

Just two demo files from Facebook

Created these to answer questions posed in the Houdini Artist group today, so thought I share them here so no one misses them. :)Boolean seams with aligned polywire:https://drive.google.com/open?id=1rP8bvBXYcxzbqT5GRSIHTH4mRm1i-rwRFB thread:www.facebook.com/photo.php?fbid=10211039766812215&set=pcb.1...

Farmfield post Quick grain sail setup from patreon

Quick grain sail setup

Scene file: www.bit.ly/ff_grain_cloth_sail

Farmfield post Curvature gradient cross product from patreon

Curvature gradient cross product

So, another tip in regard to my last post, doing a cross between the curvature gradient and the mesh normals gives this result, moving particles along edges and creating cool stuff like swirls in flatter areas... :)

Farmfield post Curvature gradient force from patreon

Curvature gradient force

As simple as I could possible come up with. :)Scene file: https://goo.gl/1DgvLu

Farmfield post Growth using sphere packing from patreon

Growth using sphere packing

Playing around with new ideas yesterday I came up with this thing. :)Scene file: www.bit.ly/ff_sphere_packing_VDB_growth

Farmfield post Stuff is cooking for my next scene file... from patreon

Stuff is cooking for my next scene file...

And there's some really useful stuff in it... Tomorrow, at best, but more likely the day after tomorrow - if nothing comes in between... And after that I'll go back to my octopus crawl, see if I can finish that and get that posted. :)

Farmfield post Wire bundle from patreon

Wire bundle

Pretty basic setup based on my winding yarn ball using a basic grain sim just to get some simple interactions and/or remove any wire intersections.Scene file: www.bit.ly/ff_wire_bundle

Farmfield post Dormammu effect from patreon

Dormammu effect

Super quick setup just to give an example on how to set up this kinda thing in #Houdini - too simple to post on Vimeo, though... I was also asked about doing this in VEX so also sharing a VEX based setup. :DScene file: www.bit.ly/ff_dormammu_effect_SOPsScene file: www.bit.ly/ff_dormammu_effect_VEX

Farmfield post Bullet position (VEX) soft constraints from patreon

Bullet position (VEX) soft constraints

Doing the tentacle setup I played around a bit with different ways to constraint grain (point) positions and I got some interesting results which was the basis for the continued RnD that lead to this setup.Scene file: www.bit.ly/ff_bullet_soft_VEX_constraintsAlembic: www. www.bit.ly/dancers_alembic

And I'm on Youtube ("for real")

So, I managed to get my library of Houdini scene files migrated from Vimeo to Youtube making it a tad more accessible! :Dwww.youtube.com/FarmfieldAnd happy New Years! :D

Farmfield post Grain tentacles from patreon

Grain tentacles

Just playing around with the grain solver. :)Scene file: www.bit.ly/ff_grain_tentaclesAlembic: www.bit.ly/dancers_alembic

Farmfield post Yarn Ball Winding from patreon

Yarn Ball Winding

A setup I've thought about for some time and got started a couple of times but not come to a point where I liked the setup, but this is kinda ok... I'll probably gonna do something with grains (like of course I am) and see how that works, I'd like some tightning when wounding it - and I ...

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