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Farmfield

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Farmfield posts

Posts: 144 Files: 164

Crinoid walkthrough

Sorry, missed to put this out there yesterday! :Dhttps://www.patreon.com/posts/15904014And I kinda stressed through it a bit to force myself into some better flow, but I might have been a bit unclear about certain parts due to it - either way, any feedback is appreciated on any of this stuff... Hard...

Farmfield post Crinoid setup walkthrough from patreon

Crinoid setup walkthrough

So I was going to record this yesterday but gut stuck in other things - duh - so had to kinda stress through it now - but hopefully this will fill in any blanks about that setup. :)

Farmfield post Swimming Featherstar from patreon

Swimming Featherstar

So there was some pressure for me to release this scene file and who am I to argue against you guys, hehe, so here it is! :DScene file: www.bit.ly/ff_swimming_featherstar

Spring ball walkthrough!

The walkthrough is now available for the $1 Patreons for 3 days! :Dhttps://www.patreon.com/posts/15832172

Farmfield post Zero G liquid from patreon

Zero G liquid

Quick setup to answer a question - and not posting this on Patreon, not really an original setup, just a basic FLIP setup with some minor tweaking. :)Scene file: www.bit.ly/ff_zero_g_liquid

Farmfield post Spring is coming from patreon

Spring is coming

Just an idea I got and immediately had to test, of course. :)Scene file: www.bit.ly/ff_spring_ball

Thrust vectors walkthrough

Dunno if you guy's get a notification when I move a post from one tier to another, but if you don't, I just moved toe walkthrough to the $1 tier for 3 days before I'm posting it openly on Vimeo. :)https://www.patreon.com/posts/15767692And ffs, feedback people - I need to know what sucks ...

Farmfield post Houdini - Thrust vectors (walkthrough) from patreon

Houdini - Thrust vectors (walkthrough)

Breakdown of the scene posted here: patreon.com/posts/thruster-15741264Scene file: www.bit.ly/ff_pyro_thrust_vectors

Farmfield post Boolean edge patterns from patreon

Boolean edge patterns

Inspired by a setup posted by Paweł Grzelak in the Houdini Artists group on Facebook...Scene file: www.bit.ly/ff_boolean_edge_patterns

Farmfield post Thruster velocities from patreon

Thruster velocities

Setup I did to answer a question on the Facebook Houdini Artists group, so no delay on this one...Scene file: www.bit.ly/ff_pyro_thrust_vectors

Farmfield post Cellular grains scene walkthrough from patreon

Cellular grains scene walkthrough

Ok, so this is the first breakdown - or is it a walkthrough, perhaps - of one of my shared scenes and the idea here is to create a second $3 tier for people to have access to these 3 days before the $1 tier and then post then post them openly on Vimeo after 6-7 days...And I don't want to just do...

Farmfield post Grain based cellular division from patreon

Grain based cellular division

So someone posted a video of cell division in the Houdini Artists Facebook group and as I'm very obviously addicted to the grain solver on a biochemical level, I thought, why not use grains. :DScene file: www.bit.ly/ff_grain_cellular_division

Farmfield post Teasing an upcoming scene file... from patreon

Teasing an upcoming scene file...

Grain based circle packing. I'll include these setups in the file as well:Same setup: www.twitter.com/Farmfield/status/936726317105631232VDB to spheres: www.twitter.com/Farmfield/status/936754725860577280Edit: So I mistakenly put a dash instead of a point after the www of the first link and that...

Farmfield post Water Balloon pop follow up!! from patreon

Water Balloon pop follow up!!

So, this was a couple of days later than I would have wanted, but I just wasn't happy with the FLIP, I just felt I wanted a better "look" than I had...Scene file: www.bit.ly/ff_hanging_water_balloon_pop

Farmfield post Triangular growth from patreon

Triangular growth

Created this for a question in the Facebook Houdini Artists group. :)Scene file: www.bit.ly/ff_triangular_growth

Cubular dissolve fracturing "benchmark"

If anyone got time you can help me with a "benchmark" of sorts, just for fun...Unlock the voronoi in the cubular dissolve scene, disable/enable it so it cooks and when it's done, middle click the node and see how long it took to cook. Post it in the comments to this post with the CPU inf...

Farmfield post Cubular dissolve from patreon

Cubular dissolve

Just a quick setup I did while waiting for some simulations to finish, but it's kinda cool and you could of course build a bit more fancy system for activate the pieces, like activating the inner ones only after outer ones are activated or if you set a bias so higher pieces will be activated bef...

Animated gifs on Android/iPhone

Seems the gifs don't play in the mobile app on Android, does it on iPhone? And I'm gonna email Patreon, thats fukn abysmal. It's 2017, gifs are so prevalent in society the worlds biggest social networks has incorporated it into their platforms to such a degrees animated gif memes has bec...

Farmfield post And there is fliptastic progress... from patreon

And there is fliptastic progress...

So this thing is coming along and I'd say I'll drop the scene file by the end of the week - I'm finally on the right track for the water suction interaction look, though still a bit to go and I also need to clean the file up, se how much I can simplify down. :)

Farmfield post Upcoming scene file from patreon

Upcoming scene file

So I was bored waiting for a FLIP sim of the balloon thingie so I started playing around with different dissolve ideas and here's a new variant where I basically dice the mesh to cubes and then activate them one by one and use POP forces with the bullet solver for the advection and collisions......

Farmfield post Balloon rubber sim spin-off from patreon

Balloon rubber sim spin-off

So working with the rubber contraction grains sims for the water balloon setup I've had some new ideas based on what I've learned and I wanted to tease this upcoming scene file share, a setup that will work for different kinds of paint breakup type effects, from this early test you see above...

Farmfield post 2nd water balloon pop update from patreon

2nd water balloon pop update

Strain simulation for improving the rubber contraction setup in the upcoming second water balloon pop setup. Gonna try to finish the grain sim setup for the rubber now and then jump back to the FLIP stuff and continue messing with that until I have "realistic enough" looking water behaviour....

Farmfield post Water balloon pop / tearing from patreon

Water balloon pop / tearing

So I was talking with Cojocaru Nicolae Gheorghe about the water balloon pop setup and as some might have seen, he posted a scene file here he created a better setup for the water behaviour along the edge, but as we were talking he posted another gif of a whanging water balloon popping which had been...

Farmfield post Water balloon pop using FLIP and grains from patreon

Water balloon pop using FLIP and grains

After posting a gif of my popping soap bubble revisit, I got a reply from the wildly talented Anthony McGrath about doing a water balloon pop and I instantly knew how I would set that up - and yeah, this is how. :DScene file: www.bit.ly/ff_water_balloon_ground_pop

Farmfield post Dynamics... from patreon

Dynamics...

So as you might have realized, I haven't posted the grain/bullet/FEM looping setup yet, but sadly I gotta rethink that a bit because it becomes so insanely heavy when I remove the caching and try to run it in one go, and I also had some issues with it becoming quite unpredicable when you run it ...

Farmfield post Soap bubble pop from patreon

Soap bubble pop

Been asked many times to set this up in Houdini, and today it was perfect timing with other RnD, so... :)Scene file: www.bit.ly/ff_soap_bubble_pop

Farmfield post Pyro dust wake setup from patreon

Pyro dust wake setup

F**k yeah, I double dare you to create something simpler... :DScene file: www.bit.ly/ff_pyro_dust_wakeAlt scene: www.bit.ly/ff_pyro_dust_wake_sand

Farmfield post Point sort chain animation from patreon

Point sort chain animation

So here's a couple of my favourite techniques combined... First generating the curve using the POP based differential curve setup, then using point deformation to bind it to an animated object, and finally using point sort based advection to create the flowing chain along the curve... :DScene fi...

Farmfield post Upcoming scene file from patreon

Upcoming scene file

So here's an upcoming setup with "looping" solvers, driving bullet and FEM with grains and feeding back the output as collisions for the same grain... I was hoping to get this post 1-2 days ago, but I just haven't had time to clean it up. I'm hoping to be able to put it up here t...

Farmfield post Basic point deform setup from patreon

Basic point deform setup

So this was discussed on Facebook and I did this quick setup for Billel... :)Scene file & mesh: www.bit.ly/ff_animated_point_deform

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