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Release 8: "Personal Space"

Paperize now asks for minimum access to your Google Drive! More privileges, more problems. No privileges? No problem!We want to eliminate costs, and reducing our security profile is a great way to do that. We don't have to secure data we don't collect. This is huge, enhancing your privacy wh...

Release 7: "Obedient Consumer"

What's New? Google Font integration Magic Properties Documentation site launched Error reportingWhat's Not New? still not tracking users still not charging rent still not selling adsNot a lot of software works this way, folks, especially on the web! Please consider upping your patronage, eve...

Release 6: "Enigmatic Gambler"

After three months of work on features, bugfixes, and Google Drive integration improvements, your favorite tabletop game design tool that doesn't spy on you lands its sixth alpha version. As always, please use Paperize to make better games, faster.Alpha 6: Enigmatic Gambler"Alpha" means ...

paperize post Prototype Spotlight: "CRSH" from patreon

Prototype Spotlight: "CRSH"

We all knew society would break. The way things were going, how could it not? But the end was so much quieter than we expected, gradual...When JayEmBosch from ATypicalFaux reached out via the Paperize Discord to report some issues with the new version, I had no idea how prepared he was to make serio...

Release 5: "Reclusive Scrivener"

Took a break and had a baby. Still not sleeping but back with a vengeance.Quick NewsAlpha 5 is Released: Go. Use it.Google Drive integration is here! It's now possible to create (and share) some pretty ambitious games now, and all your images and data stay under your control. I'm going to in...

Release 4: "Prodigious Electromancer"

This is going to be a good one. I've made some animations for you to demonstrate the new features.Template Editor works! Read on past the release info to learn what features are working now.Release InfoRelease Name: "Prodigious Electromancer"Release Series: Alpha 4 (buggy, only tested in...

paperize post New Feature Demo from patreon

New Feature Demo

A quick visual walkthrough of the new features released this weekend (in lieu of proper documentation!)

paperize post Release 3: "Code Cowboy" from patreon

Release 3: "Code Cowboy"

In Alpha 3 we start generating PDFs... finally. The full rendering pipeline is working, and looks like:`Data -> Code Transforms -> PDF...but it's tough to use, because you need to be a coder, or an adventurous person, or a crazy person... or all 3, because the only way to get your data into a PD...

paperize post Release 2: "Scheming Vizier" from patreon

Release 2: "Scheming Vizier"

After some serious time incubating, Alpha 2 is here! I made a video to walk through the features for you this, give it a watch. I'm also trying out Patreon's video post functionality for the first time.This release is all about importing and managing data sources for your game components, fo...

Checkin 7: One For the Dungeon Masters

I've been doing final testing to release "Scheming Vizier", the data management update to Paperize. This release is all about linking up your Google Sheets and making all of their data accessible for transformation, templating, and, ultimately, printing!I came across something interestin...

Checkin 6: A Dozen Tiny Steps Forward

I've been working. I've been thinking. I've been researching. And the cycle repeats. Some of the steps forward:1. Got a business bank account set up, so everything looks nice and legitimate in case anything goes legally sideways before we're ready. And really, who is ever ready? I us...

Checkin 5: What Paperize Won't

I've been head-down working, reading, and thinking about Paperize; about how to reach as many people as possible, with as little overhead as possible. How to expose: the most-awesome features to the most people at the least priceAnd I think I've got it figured out. So I'm coming up for a...

Release 1: "Sleeping Giant"

Good news! First alpha is here!!!Ok, so it doesn't really do a whole lot, but that's the point of an "alpha" version: it's not feature complete, what does work is still buggy, and the user interface... umm, yeah.But, a release is a release, and my vow to patrons is a steady strea...

Checkin 4: Roadmaps, Fore and Aft

We're closing in on the end of the first month of my return to Paperize as a primary project. I'm humbled by the warm support I've already received in this endeavor! And there is so much more to come, I'm feeling the pressure to release something. So that's going to happen. Alpha...

Checkin 3: Draw Pictures Before Writing Code

Today I'm starting a new process of sharing ideas before coding them up. The idea is to communicate the vision for Paperize and get feedback from the community on the drawings now instead of on the running code at the end of the cycle. Changes will be easier to make this way and the whole projec...

Checkin 2: Co-creation of a Patreon

Paperize lives!We've gone from 0 to 10 patrons in the past week or so, and crossed a secret milestone in the process: I'm no longer personally paying to keep the servers for the existing betas running! Sure, they weren't super-expensive, but it's a big vote of confidence nonetheless....

Checkin 1: Lists of Lists.

Last week I hit the ground running by making lists of lists. That’s right! Lists! Exciting, yeah? No?!?!? Look, I’m willing to admit when I might have a problem, but this stuff is important! Here, I’ll explain...Whenever I have a big project looming before me that I can’t get my head all the...

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