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RadianHelix

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RadianHelix posts

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January 2024 was a month all about laying down some groundwork

This month, we completely redid our Iconography, and overhauled the way icons are both displayed and how we make the art for them.Everything we've made so far has been organized into a better folder structure and all items, weapons, doodads, even parts of the human face, all got permanent icon r...

December 2023 -- End of the Year! Still rough, but Melee combat is getting there!

Project Morningstar has invested a ton of time into having really interesting, fun, reactive Melee combat. It's a bespoke combat system, fully from scratch, even the API for handling animations is created from scratch to make it more accessible to modders, and let us blend animations together sm...

Guns were actually wrapped up a week or two ago, and are now ready to play with.

This is an older video, showing Shotguns, Single Actions, and Machine Guns. The basic types all other will roughly be based on.Their animations and projectiles, hit detection, damage models, and all the important stuff is there.Now back to getting Melee combat up to speed!

RadianHelix post Finally arrived... from patreon

Finally arrived...

...and the cards were all missing. XDThe Game Crafter is sending a replacement set of cards for their mistake, but they won't arrive until the new year. Very frustrating.Good news is, the boxes are pretty great! I see a few places that I'd like to adjust things a little if we get an official...

RadianHelix post Box Art and Print is in Manufacturing!  from patreon

Box Art and Print is in Manufacturing!

So the game is basically to the point where I am satisfied shopping it to publishers. This Rev 4.3 version is playing about the same as the last 3, but several cards are more useful in a broader array of situations, which was a problem before.I know of 2 cards now that I didn't 5 days ago that h...

Project Morningstar November 2023

Project Morningstar has been taking some significant, if terribly delayed, progress of late. We're currently about to reach the milestone I had hoped we'd be at last August, but thanks to the 3D transition, and some early optimization passes to get ahead of serious tech debt later, we've...

RadianHelix post Propaganda Rev 4.3 is out now on the various board game sims! from patreon

Propaganda Rev 4.3 is out now on the various board game sims!

Rev 4.3 is now on Tabletopia! (Free with a steam account) https://tabletopia.com/games/propagandaAnd on Tabletop Simulator! (TTS is not free, but this test version of Propaganda is.) https://steamcommunity.com/sharedfiles/filedetails/?id=3013237718And a link to view the online Rulebook https://docs....

RadianHelix post When your buddy has that Project in play and you erally just need it off the table... from patreon

When your buddy has that Project in play and you erally just need it off the table...

Cruise Missile. :DBuild once, fire once. But near the end of the game where it becomes relevant, you're shuffling the action discard pile frequently. This means it keeps coming around for somebody, and so does that discarded project.So long as the Doomsday Clock is set back a few times, anyway.

RadianHelix post Allegra did a writeup on her side of our 2D-3D Conversion involving these Cliffs! from patreon

Allegra did a writeup on her side of our 2D-3D Conversion involving these Cliffs!

Hi everyone, Allegra here! I'm the 2D artist on Morningstar and I thought it could be fun to show everyone the methods to our 3D Madness TM.The transition to a 3D world has been a necessary one and there were initially a lot of questions for how we would handle more intricate items like cliffs. ...

RadianHelix post Propaganda Rev 4.2 is up! from patreon

Propaganda Rev 4.2 is up!

https://steamcommunity.com/sharedfiles/filedetails/?id=3013237718https://tabletopia.com/games/propagandaYou can play it here!The new Population icon is inspired by a 1940s Spanish propaganda poster about men fighting while the family stays safe at home. Here another spin is put on that idea, with th...

RadianHelix post Propaganda Rev 4 is online! from patreon

Propaganda Rev 4 is online!

While not the most major of changes, Rev 4 adds iconography to every card in the game, allowing you to quickly identify the type of Events & Actions that combine with your Propaganda, Edicts, and Figureheads.These cards are a lot easier to distinguish as being Political, Economic, or Espionage.What ...

RadianHelix post What started as a recreation item now has playable rules... from patreon

What started as a recreation item now has playable rules...

Not really an exciting bit of news, but Morningstar's characters need to rest & relax in town every so often. This recovers mood, rest, and stamina, and allows them time to train skills, before you pick them up to go on another adventure.For the Hethin faction, they play a game on a board with s...

A New Way of doing 2D Isometric Games!

We've talked about it this past month, but Morningstar is undergoing a HUGE change in the way we deal with sorting and rendering our 2D game.Basically transitioning over the entire art & rendering pipeline from our old 2D project into a new 3D scene that handles all of the sprite sorting, lighti...

The Jump to 3D is coming along great!

Handling lighting and collision geometry, and sorting sprites in isometric 2D is an absolute nightmare. So three weeks ago we decided to make the shift from a pure 2D project over to a hybrid 3D system.There are a couple ways you can do this.#1 -- Just place the texture on a generic cube. It will fi...

RadianHelix post Work In Progress Video Tutorial from patreon

Work In Progress Video Tutorial

I'mworking on a tutorial video. Needs voice overs and the last half of thevideo. But this should get anyone started if you're not on thediscord yet.It should take a couple more weeks setting up my new office after the move before I can voice over the video. Office is currently set up in our ...

RadianHelix post Propaganda! -- New Box Art Reveal! from patreon

Propaganda! -- New Box Art Reveal!

Josh Meehan, a buddy that's worked with Radian-Helix a few times over the last decade, created the box art for Propaganda over the last couple weeks.I'm really excited about it.Rev 3.2 is our current internal revision number, and there are still many many playtests and balance adjustments to...

RadianHelix post Morningstar Quick Update from patreon

Morningstar Quick Update

One of our most frustrating, gear grinding slowdowns in developing this game has been working in Isometric 2D spaces.While this has given us the look we want, it has introduced almost impossible issues regarding sorting where a character or object is, relative to all the other stuff. And it makes li...

RadianHelix post PROPAGANDA Update -- Rev 3 Prototype Now on Table Topia from patreon

PROPAGANDA Update -- Rev 3 Prototype Now on Table Topia

https://tabletopia.com/players/id3414375/ai9dinStill a WIP, but now fully playable and seeking feedback!You'll need a Tabletopia account to login, or use your Steam ID ( tabletopia is free: https://store.steampowered.com/app/402560/Tabletopia/ )You can play solo, or rope in a friend.We'll ta...

RadianHelix post Propaganda Update -- Box Art Pre-Visualization from patreon

Propaganda Update -- Box Art Pre-Visualization

Still a WIP!There are two characters still to be added, and I'm not fully satisfied with the current banner.Still working on it!This all look good to you?Working on the Tabletopia and Table Top Simulator versions now.

RadianHelix post Propaganda! New Icons!  from patreon

Propaganda! New Icons!

The game has actually needed this for a while. Icons that denote the specific type of Event cards that an Action affects, simply to dispel any arguments at the table like, "it says it activates on Rebel Events -- and this card says it's got Rebels in it!"The above are Events that can aff...

Propaganda Update

It's been a while since I've worked on the Propaganda board game I've been developing. Last October I did a round of serious playtests with my at home printed copy and it went really well. Feedback was good and we found and patched some rule loopholes, exploits, and balance issues.I have...

RadianHelix post Quick Morningstar Update for June! from patreon

Quick Morningstar Update for June!

Currently, I (Thain) am in the middle of a move and some medical issues, so I've been out while the rest of the team toil away in my partial absence.One of the ongoing updates is a change to our biomes, creating new ways to differentiate the various materials the cliffs & rocks are made of inste...

RadianHelix post Morningstar OST Experimentation VII -- Low Morale Exploration from patreon

Morningstar OST Experimentation VII -- Low Morale Exploration

The Morale & Stamina System is kindof the equivalent of Star Sector's Combat Readiness score. As your party finds itself fatigued after a forced mach throughout the night, or injured and tired after battle, you'll have lower Morale from bad Moods and Stamina loss.This song is meant to convey...

RadianHelix post Morningstar Update April 2023 from patreon

Morningstar Update April 2023

April this year has been fairly productive!A bunch of new OST tracks have been made to help establish the signature music of the game, and the Morningstar World Editor has been shaping up nicely.We have the ability to save and load discrete map fragments now for use in our future Proc-gen/Hand-paint...

RadianHelix post Morningstar OST Experimentation VI -- Dire Combat Theme from patreon

Morningstar OST Experimentation VI -- Dire Combat Theme

Every game has tiers of enemy encounters that provide different challenges. Morningstar is no different, but the catch here is that the world is open. You could face a single enemy. That enemy could be a creature or another human. It could be a minor threat that will cut & run at the slightest oppos...

RadianHelix post Previs of Doodads and Characters! from patreon

Previs of Doodads and Characters!

This is another minor milestone that's vital to progress.https://learn.microsoft.com/en-us/windows/win32/direct3d9/texture-filtering-with-mipmapsMip Maps and Texture Filtering are essential components anytime you have a camera that zooms in and out. We've been struggling with how best to imp...

RadianHelix post Morningstar OST Experimentation V -- Peaceful Builder Sketch from patreon

Morningstar OST Experimentation V -- Peaceful Builder Sketch

A song meant for the player hanging out at their home base after returning from somewhere distant, while stuff is under construction.I'd like to extend this out to two minutes or more in the future.

RadianHelix post Morningstar OST Experimentation IV -- Mellow Explorer from patreon

Morningstar OST Experimentation IV -- Mellow Explorer

A chill track for exploring the world looking for something fun to do. Probably while traveling neutral territory.

RadianHelix post Morningstar Update March 2023 from patreon

Morningstar Update March 2023

Hey! I was writing this update on March 31st before I realized, it's April 1st in the rest of the world, and nobody will believe anything we post til the 2nd. :pSo here it is on the 3rd!The big news update our Patrons received in private, but here it is for everyone wandering by:Our Map Editor i...

RadianHelix post Milestone Unlocked! from patreon

Milestone Unlocked!

It's a quiet milestone, but the Map Editor's 0.1 is distributable as a build internally, so we can author maps with the tools we've been developing for the past 9 months since Curtis and James joined the project.This is the first map I've made by hand using the tools.Once we add proc...

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