William Landgren posts
Add-on: Quick Rotate
This is barely an add-on but nonetheless something I've been finding very convenient. It's very simple: you press Shift R, then you press either X, Y, or Z to rotate your object by 90 degrees along the specified axis. I can't think of any scene in which I haven't had to rotate stuff ...
Asset: Servomotor-grass
This is quite a random asset but I just thought it was kind of cool and want it to share it with you guys. Download Here:
Asset: Procedural Concrete (Geometry nodes)
Here's a distilled, fully geometry nodes version of the concrete I used in the project file I uploaded yesterday. I moved the remesh modifier and particle system into the same geometry nodes tool so you can just add it onto anything and it should work, UVs too. I also made a longer video explain...
Brutalist crib - Project File
This render is based on the real life location "Sheets-Goldstein" house, designed by John Lautner.This was really fun to make because everything is basically concrete. So as soon as I figured out a procedural way to model it I could just block everything out and play around with different sh...
KOOLHAAS collection (full res / uncompressed)
This is the latest piece I've been working on, inspired by the Dutch house designed by Rem Koolhaas. The art piece in the back is the album cover for Take Five by David Brubeck - a jazz classic.nr.1nr.2 nr.3process:Early blockout, making sure the composition and proportions of everything looks t...
"Untitled space" - Project File
Here's the project file, it's nothing crazy but it might be useful to someone :) Download Here:
Noise texture setup addon thing
Here's a little add-on that'll add a noise texture setup when you hit Alt-N. Idk if you guys'll find it useful or not and honestly It's not that crazy. But I like to optimize my workflow as much as possible and adding this same string of nodes is something I find myself doing way to ...
Untitled space.
It was a blast creating this one but goddamn it looked horrible at first. Crazy wall made in houdini using a combination of these two tutorials: https://www.youtube.com/watch?v=SOk5qVXrFQAhttps://www.youtube.com/watch?v=TANXNXLyQXMThe first two iterations lol. You always gotta trust the process Thi...
Pro Lens 2.2 - Blender 4.4.0 compatibility
Here's an updated version of Pro Lens 2 that now works with Blender 4.4.0. I've also made a couple of smaller changes to make the whole thing a little more user friendly :)
Concrete painting nr.1 - Compositing breakdown
Here's that composting process video!
concrete painting nr.2
Hey folks! Hope y'all are well :) Here's the full res version, as always Instagram ain't it. I'm thinking of doing a compositing tutorial, gathering a few tricks I've used on these last two renders. I've lowkey been spending as much time in compositing has I've been in bl...
concrete painting nr.1
Here's my most recent artwork :) Hopefully the Patreon compression should have a little more mercy than IG:
its been a while..
Helllo everyone, its been way to long since I've posted here but I'm back!! To everybody who's supported me through this platform have dramatically changed my life and provided endless new opportunities for me to live in more alignment with my passions and goals. You guys are genuinely i...
Kitchen assets
Here are some models and bits you can use to make kitchen things, they're assimilated from my kitchen scene from Impetus. Feel free to use them in whatever you please :)Download: Kitchen Assets
Temporal denoising hack - Tutorial
Here's a trick I use to minimize noise artifacts and flickering. I see a lot of splotchy and flickery renders mostly due to low samples and hopefully this'll be able to help a little. (it works even better if you do it before denoising as you sort of get double the samples, but then you'...
Batch convert materials to Principled V2 (Script)
Here's a script for batch converting all your desired materials to Principled V2 (this of course requires that you have the right blender version installed)It's really nothing crazy but could probably be a little useful for someone wanting to transfer a whole scene to principled V2 :)Short v...
Realistic light conservation in Blender! Principled V2
Finally blender is working on implementing accurate energy conservation and realistic light bounces! Here I'm showing some before and afters and how to use it.Watch: The new Principled BSDF model in cyclesDownload: Branched Builds
Asset: City Chunk
Here's a chunk of street asset from the Creating Pleasing City Streets video. Feel free to use it in whatever or take a closer look at how it's done to learn a thing or two. Thanks for supporting!!!Download Here: City Chunk.blend
My Blender startup file, updated
I honestly don't know where that human model is from so I don't know who to credit it for. My only contribution to the model itself is that I made his cheekz more voluptuous just in case you were wondering why he's so damn thicc. Anyways, this isn't anything crazy, just my start file...
Creating visually pleasing city streets - Tutorial/Walkthrough
Here's a video where I talk about my thinking process when it comes to creating city streets and getting the right feeling and essence of them. Something I came to realize only a couple weeks back is how you can think of your 3d art almost like how a good painter does. That is, breaking scenes d...
Cigarette puddle - Walkthrough
Here's a video on my process of making a realistic puddle and how to achieve that murky water effect. Sorry for the wacky audio..
Cigarette Puddle - Project File
Here's the project file for a recent shot I did. I was really happy with the water itself, getting that depth and murky feel.Download: Puddle-cig.blend
Asset: Stylized grass
Here's some stylized grassssss!Download here: Grass
Blowing leaves - Tutorial
Here's a quick video on how to create some simple vegetation movement, I've been doing that sort of stuff a lot recently so I thought I'd share as it's not very complicated.
Lilypad Scene- Project File
Here's the .blend for the lilypad scene I did:)Download: Lilypadscene.blend
Fisherman Project File
Here's a scene from a new project I've been working on, thanks to everybody who are still supporting!!Download: Fisherman.blend
Asset: Concrete Environment
Here's a little environment I was quite happy with from VOLTA so I thought I'd share it with you guys. P.S. There are a few polygons in there.Download: Concrete-envReference: https://www.pinterest.se/pin/238409373998952212
Asset: Florescent lights
Here are some florescent light models. Feel free to use them in whatever you'd like :)Download: Asset: Florescent Lights
Making glitchy/digitally processed art - Tutorial
Here's a quick video on the different techniques I use to create these distorted data effects inside of After Effects.Glitch Assets I used: Fluid Data Asset PackThe Result: (I kinda prefer the thumbnail version tho)
Asset: Fluid Data (19 Assets)
Here's a collection of 19 different glitch/data overlays. Been using the heck out of these for my new project so I decided to curate a little pack for y'all.Download here: Fluid Data Glitch PackWhat we whipped up in the tutorial: THE TUTORIAL


























