Aerial_Knight Games posts
exit game screen, need feedback
i heard the feedback about the exit button, what do you think of this?
NextFest Ending Soon
We were only able to do this because of all your support. Check out the nextfest demo on Steam and let people know you were the first to support!
We're In NextFest!
Check out Aerial_Knight's DropShot apart of Steam Next Fest. We need those wishlists! so come support! https://store.steampowered.com/app/3987530/Aerial_Knights_DropShot_Demo/?beta=0
Lastest DevLog is up on Discord
I got asked why I don’t post the devlogs here instead of just on Discord it’s mostly because we’ve got a channel over there where you can see all the devlogs in one place. It keeps everything organized and gives a lot more context on how the game’s coming together.
Look at what your $1 supported
We have to stop before I become a role model or something
Thanks for sticking with us
We are jumping into the last set of levels and going into some public demos after that and we really appreciate all the support you all have shown us! This is going to be a great game.
New DeVlog
This week's DeVlog, we talk about bringing back the evil cow from the teaser trailer. Be sure ot check out the Discord for a full breakdown
No more lasers
You can now shoot down the lasers
weekly update
Happy Friday! Going into a new week with new art, a new build coming soon and wrapping up the last few levels! next week is going to be a big week in our timeline!
Another day, another test
What do you think
We're Winning Things!
Thanks to everyone who playedtested the game this weekend at GDEX
what about this mode?
black and white mode? yall into that?
Dev Update
This week was way smoother than the last few. The achievement system gave us trouble and cost about a week and a half, but we’re past it and still on track. We’ve built and tested up to level 20, added new art, and polished the main menu for the next demo.On the business side, we’re setting up...
Slow Week
sorry no post this week just catching up on the game, back next week for a bunch of cool things we made
We Finalized Game Modes
In Aerial_Knight’s DropShot, you’ve got three unique ways to throw yourself out of a perfectly good plane:- Standard Mode–You and a swarm of enemies are dropped into freefall. Take out as many as you can before hitting the ground while dodging bullets, avoiding obstacles, and making sure youâ€...
New Enemy type
Check out the new enemy type we are calling baby dragon
NPC changes and fixes
Updates over the past week. NPCs (shielded and regular) are now way more accurate the closer you get, and we added little projectile effects so you can actually tell who’s shooting at you. 3D audio makes it easier to hear where shots are coming from, and they’ve got smoother animations when look...
Supporters are why we can make this game
We've only gotten this far because of our supporters
NPC Update
saw some of the feedback about the NPCs keep shooting you in the back so we fixed it
More Style!
Don't know how Ima top this animation i think its my favorite now
Feature Creek
This is what we call feature creep and its the best and the worst lol
From sketch to model
Making a new enemy or Ally I'm not sure yet lol
Prototype Build 1.7
Morning everyone!Hope you get some game time in this week! We just dropped Dropshot Prototype Build 1.7, available now for all tiered members to play.Jump in, test it out, and let us know what you'd love to see next. Your feedback helps shape Dropshot as we keep it moving!
Customization Options ADD!
in this next update, we added something cool to give Smoke more of your style
Dropshot Achievements
Dropshot Achievements art are done. What do you think?
ACHIEVEMENTS!
everything going smoothly, hoping to be wrapping up the ACHIEVEMENT art this week






















