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saphirenishi

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saphirenishi posts

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saphirenishi post new hair prop and outfit from patreon

new hair prop and outfit

trying out some new props

saphirenishi post spider web from patreon

spider web

one for the interwebs

saphirenishi post gloves shell (g8f) (daz) from patreon

gloves shell (g8f) (daz)

--------------------------------------------------------------------------used here:spider web--------------------------------------------------------------------------geoshellmix and match6 colors4 transparency mapsmorph for upper arm pressuremorph to remove nails-----------------------------------...

saphirenishi post pose to pose 2 from patreon

pose to pose 2

this one is a bit messy, couple of poke throughs on the sweater, cause of the mesh smoothing. and the hair is jumping around a bit, but i like the animation on the charactersame scripts used as on the previous post169 frames and render time is 21 min and 11 sec

saphirenishi post pose to pose from patreon

pose to pose

an other pose to pose animation test. here im using 3 scripts, the glue to floor script, the limb stick script and spring dynamics scripti really like how this came out, and its really easy to setup with the 3 scripts :D111 frames and render time is 15 min and 4 secs

saphirenishi post glove opacity maps from patreon

glove opacity maps

different opacity maps and colors

saphirenishi post glove shell test renders from patreon

glove shell test renders

test renders, i think this works

saphirenishi post gloves shell from patreon

gloves shell

the whole ring problem on the previous posts got me thinking, and resulting into this. a geoshell with custom uv's and morphs. we got a seamless finger tips now, nails are all gone, and at the top of the gloves a dent (indentation, pressure point, whatever it is called, if anyone knows, please l...

saphirenishi post racer queen from patreon

racer queen

and one for the interwebs

saphirenishi post racer queen bodysuit (g8f) (daz) from patreon

racer queen bodysuit (g8f) (daz)

--------------------------------------------------------------------------used here:racer queen--------------------------------------------------------------------------marvelous designer version: racer queen bodysuit (g8f) (md)------------------------------------------------------------------------...

saphirenishi post racer queen bodysuit - test renders from patreon

racer queen bodysuit - test renders

saphirenishi post racer queen bodysuit - shader setup from patreon

racer queen bodysuit - shader setup

shaders test

saphirenishi post racer queen bodysuit - first setup from patreon

racer queen bodysuit - first setup

new daz outfitmd version: racer queen bodysuit (g8f)

saphirenishi post tension from patreon

tension

saphirenishi post DALL-E from patreon

DALL-E

ok, now for something completely random, me playing with an ai that makes art

saphirenishi post deformation on morphs from patreon

deformation on morphs

this is why its not a good idea to use any hard surface trims on clothing. now what lilflame did here is really impressive, the deformation is actually really minimal cause she applied a lot of correction morphs on the clothing set, which are really hard to set up. but sadly its still there. this is...

saphirenishi post 3 rings from patreon

3 rings

one for the interwebs!

saphirenishi post 3 rings mini dress (g8f) (md) from patreon

3 rings mini dress (g8f) (md)

used here: 3 rings mini dress--------------------------------------------------------------------------start your morph target with the legs close to each other!

saphirenishi post 3 rings mini dress from patreon

3 rings mini dress

this is going to be only for md. the problem with doing this in daz is that those rings are getting way to deformed after applying morphs and posing

saphirenishi post hdri test from patreon

hdri test

testing some new hdri's

saphirenishi post messing about from patreon

messing about

saphirenishi post stocking from patreon

stocking

saphirenishi post stocking (g8f) (daz) from patreon

stocking (g8f) (daz)

used here: stocking--------------------------------------------------------------------------6 base colors4 transparency settings for the toe cap4 transparency settings for the thigh band4 transparency settings for the sole4 transparency settings for the stockingoption to add or remove the back seam...

saphirenishi post stocking test 03 from patreon

stocking test 03

shader test

saphirenishi post stocking test 02 from patreon

stocking test 02

now the stockings are made in md, its a lot easier to separate the toecap and the thigh band for different kind of texturing. and no weird gap between the toecap and the rest of the stock, since its all one mesh

saphirenishi post stocking test 01 from patreon

stocking test 01

this is with a geoshell and a toecap mesh, but its not perfect. there is a small gap between the geoshell and the footcap cause of the subdivisions and smoothing, and im not really sure how to get rid of it.setting up different kinds of transparency maps is not that hard to do

saphirenishi post open regular long sleeve shirt from patreon

open regular long sleeve shirt

garment used: open regular long sleeve shirt (g8f)

saphirenishi post open regular long sleeve shirt (g8f) (daz) from patreon

open regular long sleeve shirt (g8f) (daz)

used here: open regular long sleeve shirt--------------------------------------------------------------------------dforce only6 base colors-------------------------------------------------------------------------how to use:the shirt isnt rigged, its dforce only. use the timeline to drape the shirt. ...

saphirenishi post open regular long sleeve shirt test from patreon

open regular long sleeve shirt test

shader and draping tests.shirt will have the option to have more or less friction so it will slide of the boobs or stay on it, depending on the pose, of course

saphirenishi post open regular long sleeve shirt from patreon

open regular long sleeve shirt

first setup

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