saphirenishi posts
new hair prop and outfit
trying out some new props
spider web
one for the interwebs
gloves shell (g8f) (daz)
--------------------------------------------------------------------------used here:spider web--------------------------------------------------------------------------geoshellmix and match6 colors4 transparency mapsmorph for upper arm pressuremorph to remove nails-----------------------------------...
pose to pose 2
this one is a bit messy, couple of poke throughs on the sweater, cause of the mesh smoothing. and the hair is jumping around a bit, but i like the animation on the charactersame scripts used as on the previous post169 frames and render time is 21 min and 11 sec
pose to pose
an other pose to pose animation test. here im using 3 scripts, the glue to floor script, the limb stick script and spring dynamics scripti really like how this came out, and its really easy to setup with the 3 scripts :D111 frames and render time is 15 min and 4 secs
glove opacity maps
different opacity maps and colors
glove shell test renders
test renders, i think this works
gloves shell
the whole ring problem on the previous posts got me thinking, and resulting into this. a geoshell with custom uv's and morphs. we got a seamless finger tips now, nails are all gone, and at the top of the gloves a dent (indentation, pressure point, whatever it is called, if anyone knows, please l...
racer queen
and one for the interwebs
racer queen bodysuit (g8f) (daz)
--------------------------------------------------------------------------used here:racer queen--------------------------------------------------------------------------marvelous designer version: racer queen bodysuit (g8f) (md)------------------------------------------------------------------------...
racer queen bodysuit - shader setup
shaders test
racer queen bodysuit - first setup
new daz outfitmd version: racer queen bodysuit (g8f)
DALL-E
ok, now for something completely random, me playing with an ai that makes art
deformation on morphs
this is why its not a good idea to use any hard surface trims on clothing. now what lilflame did here is really impressive, the deformation is actually really minimal cause she applied a lot of correction morphs on the clothing set, which are really hard to set up. but sadly its still there. this is...
3 rings
one for the interwebs!
3 rings mini dress (g8f) (md)
used here: 3 rings mini dress--------------------------------------------------------------------------start your morph target with the legs close to each other!
3 rings mini dress
this is going to be only for md. the problem with doing this in daz is that those rings are getting way to deformed after applying morphs and posing
hdri test
testing some new hdri's
stocking (g8f) (daz)
used here: stocking--------------------------------------------------------------------------6 base colors4 transparency settings for the toe cap4 transparency settings for the thigh band4 transparency settings for the sole4 transparency settings for the stockingoption to add or remove the back seam...
stocking test 03
shader test
stocking test 02
now the stockings are made in md, its a lot easier to separate the toecap and the thigh band for different kind of texturing. and no weird gap between the toecap and the rest of the stock, since its all one mesh
stocking test 01
this is with a geoshell and a toecap mesh, but its not perfect. there is a small gap between the geoshell and the footcap cause of the subdivisions and smoothing, and im not really sure how to get rid of it.setting up different kinds of transparency maps is not that hard to do
open regular long sleeve shirt
garment used: open regular long sleeve shirt (g8f)
open regular long sleeve shirt (g8f) (daz)
used here: open regular long sleeve shirt--------------------------------------------------------------------------dforce only6 base colors-------------------------------------------------------------------------how to use:the shirt isnt rigged, its dforce only. use the timeline to drape the shirt. ...
open regular long sleeve shirt test
shader and draping tests.shirt will have the option to have more or less friction so it will slide of the boobs or stay on it, depending on the pose, of course
open regular long sleeve shirt
first setup





























