saphirenishi posts
flower jewelry
flower jewelry
harness
playing with harness
summer dress
playing with new dress
jacket g8
playing with new hair, jacket and boot props
g8 new dress hair heels
playing with new hair, dress and heel props
g9 expressions
playing with expressions
g8 dforce clothing on g9
tutorial on how to use g8f dforce clothing on the g9. it really depends on how the clothing you are using is made. geometry needs to be connected to each otherwise it wont work, and the whole thing will fall apart. but for simple things like small dresses, shirts and anything alike, this will work g...
york - lace
as requested
york - lace
as requested, more coming tomorrow.
york - back in action
york up and running again
monarch - back in action
monarch up and running again
g9 anatomical elements
all textures done
express and makeup - test
expression and make up testi think i did it correctly, the expressions all seem to workmake up is a lot harder to do with the g9 since there is a lot less surfaces set up. for the lips its really the easiest to just use a geoshell since they complete removed the lip surface, no idea what the though ...
clothing fit problem
the problem we going to have with the g9 is this. since there are no standard morphs for the g9, its going to be impossible to create correction morph for clothing.previous generations had a lot of standard partial body morphs, like breast size, cleavage, and a couple of full body morphs like, body ...
saphy g9 - first setup
normal maps still missingand not to happy with the nipps yet
g9 - transferred g8 diffuse map
this works too, its only the head diffuse map applied to the figure on the preview above, so she is a bit shiny and all that, but that will be fixed once i applied all appropriate mapsthe way i transferred the map was using projection mapping inside 3ds max. if you using blender, maya or c4d you can...
g9 saphy morph
left figure is the saphy g8f character, right figure is the new saphy g9 charactertransferring morphs is very doable!!!here is how: Converting Genesis 8 Character Shapes to Genesis 9here i did a couple of extra steps by using 3ds max and get a bit cleaner results, but the basic idea is the samenext ...
g9 body morphs dress test
these are the base and the 3 body morphs that come with the essentials packs. the dress morphs really nice with each body morph
g9 dress test
this is the open back evening dress (g8f) (md) now fitted and rigged for the g9. and to my big surprise, it works really nice. just a simple utility transfer and works straight out of the boxi have no idea if this will hold up when there are more morphs available for the g9. but for now, it works gr...
genesis 9 - victoria 9
so, she is finally here. and what we got is kinda nice, i guess. vic9 looks amazing, but the morphs that come with the 2 essentials packs are pretty bare bones. there is a lot of morphs in them, but nothing useful. simple things like adjustable breasts, adjustable hips, adjustable waist, complete bo...
soft chair
havent installed vray on the 1650 machine, so was a bit worried i couldnt use any vray props, which i have a lot of. but no problem, works like a charm
chair green
havent installed vray on the 1650 machine, so was a bit worried i couldnt use any vray props, which i have a lot of. but no problem, works like a charm
1650 - 8 geoshells
just testing how far i can push things on the gtx1650if you hide everything that is not in view of the camera you can push things a lot further. bit of an overkill, but now i have8 geoshells applied to the g8. this does raise the render time significantly. render time: 23 min
1650 shirt test
just testing how far i can push things on the gtx1650stocking and open shirt, shirt is draped inside daz. background is added in environment tab, 2k hdri map with one emission light source. complete figure on subdiv 2
1650 dress test
just testing how far i can push things on the gtx1650dress is from marvelous designer and then imported into 3ds max, added some depth to it, and then imported in daz.
geoshell dforce combo
the gtx1650 has 4 gb of ram. had 3 geoshells and 3 objects with dforce applied to the g8 in this relatively simple scene. but iray would not render it. reduced the scene a bit, and then it rendered fine. gotta be a bit more careful with setting up scenes now
md gtx1650 test
marvelous designer works great on the new 1650 system :D
denoiser test
cant really figure out if the denoiser bug is on my system only or not, but for now, just have to restart daz every time for my final render, and it will render the image out with the denoiser. bit of an annoyance but it will work for now
gtx1650 test render
got everything installed on the new 1650 system now. its a lot slower then my 3070 workstation, but that was expected. this render took about 7 min to finish, so its not to baddaz 4.21 does have a weird bug where the denoiser only works the first time when rendering, and every after that it just won...





























