neko.works posts
DevLog #85: May 2023
Hi everyone! It's time for the monthly DevLog 😁Studio's LifeThis month I hit a new milestone on the campaign receiving over $100 in support. A big thank you to my 31 patrons for making this possible 😊Super Night Riders 2016It's now available on Nintendo Switch 🙀You can finally p...
DevLog #84: April 2023
Hi everyone 😊 This marks 7 years of monthly DevLogs 🙀Super Night Riders 2016As planned, I've completed the Nintendo Switch port which passed certification 😋Pre-orders starts on May 18th with a release on May 25th worldwide 😁The game will be priced $4.99 + 10% discount during the laun...
[Arcade Racer] Super Night Riders S1 Teaser 🙀
Wishlist: store.steampowered.com/app/1836660More on the series: neko.works/SNR
[JRPG] Dev's Play Light Fairytale Episode 2: The Ice Maze
Hi everyone 😁I've never showcased any gameplay video from Light Fairytale Episode 2 since the release, so here's the 1st 30 minutes in 4K 😊Now available on Nintendo Switch, PlayStation, Xbox & Steam: neko.works/LF2
DevLog #83: March 2023
Hi everyone 😁 Time for the monthly DevLog 😊Light Fairytale Episode 3Here's the new dialogue portraits of Daisuke - Kuroko's "gramps" seen in Episode 1.Super Night Riders S1A few cels of Alice for the OP Anime...... and a couple backgrounds.Super Night Riders 2016Though, I'v...
DevLog #82: February 2023
Hi everyone 😁 Here's what's been going on this past month 😊Studio's LifeMy studio neko.works was founded in February 2016 - 7 years ago. Thanks for staying around for all these years 😊Super Night Riders 2016This month also marks the 7th anniversary of its initial release on Stea...
DevLog #81: January 2023
Hi everyone 😊 Time for the 1st monthly DevLog of 2023 😁Super Night Riders S1Implemented a new volumetric clouds system, and wind animation for the clouds, trees, grass etc.Experimented a bit more with Blender making a few cuts for the opening Anime.Though, I've finally decided not to use t...
Light Fairytale Episode 3: First Trailer 🙀
Happy new year everyone 😁Episode 3 of my JRPG series "Light Fairytale" is now planned for Q3 2023.Teaser Trailer on YouTube: youtube.com/watch?v=oa4WLeFQxPQWishlist on Steam: store.steampowered.com/app/2159170More info: neko.works/LFMy retro arcade racer "Super Night Riders S1" is...
DevLog #80: December 2022
Hi everyone! Here's the last DevLog of 2022 😁Light Fairytale Episode 3I've teased Miyu's Anime character sheet last month showing the draft, so here's now the final illustration 😋Here's the draft of a dialogue portrait illustration for a new character.And here's a W.I.P...
DevLog #79: November 2022
Hi everyone! Time for the monthly DevLog 😊Light Fairytale Episode 3I've worked on a few cutscenes. Also received one new illustration from the portrait artist.For the dialogues portraits, I usually commission one illustration and make the variations myself.Here's an example with this new ...
[Patrons Survey #10] Super Night Riders S1 - Too Sexy?
Hi everyone 😊Just wanted to know your thoughts about sex appeal in video games, and to what extend do you accept it before it become discomforting to you.I've added a prototype gameplay video to this post showcasing some of those "features" mentioned in the poll.Download it in the att...
DevLog #78: October 2022
Hi everyone 😊 Here's what I've been working on this past month 😁Light Fairytale Episode 3Now available to wishlist on Steam:store.steampowered.com/app/2159170The official website is also live:neko.works/LF3I've received the new key artwork for this episode, available to download in...
DevLog #77: September 2022
Hi everyone! Time for the monthly DevLog 😁SalesThe physical release of Light Fairytale Episode 1 on PS4 is now 20% off. Shipping worldwide!Get it here: redartgames.com/accueil/309-light-fairytale-episode-1.htmlBoth Episode 1 & 2 of Light Fairytale are now discounted on Xbox worldwide!Episode 1: m...
DevLog #76: August 2022
Hi everyone! Time for the monthly DevLog 😉Light Fairytale Episode 2It's available on Nintendo Switch since August 18th worldwide 😊Both episodes are currently discounted for a limited time.eShop Links: neko.works/NSLight Fairytale Episode 3Development is progressing well, as I can finally f...
DevLog #75: July 2022
Hi everyone! Here's the monthly DevLog 😊Light Fairytale Episode 2As planned, I've updated Episode 2 on Steam, Xbox & PlayStation with all the latest features from the Switch version.Also, Episode 2 is now Verified on Steam Deck. Episode 1 was not yet tested by Valve but should work simila...
DevLog #74: June 2022
Hi everyone! Here's what I've been working on this past month 😉Light Fairytale Episode 2My focus this month was the port of Episode 2 on Nintendo Switch.It's now complete and currently in certification. Here's a native screenshot in handheld mode.I was planning to update the other...
DevLog #73: May 2022
Hi everyone! Time for the monthly DevLog 😊Light Fairytale Episode 2I've updated Episode 2 on Steam with all the improvements from the latest update for Episode 1.I took the opportunity to add a few things, such as a dark theme option and bigger battle turns icons.Also, Episode 2 should now lo...
DevLog #72: April 2022
Hi everyone! This month marks the 6th year of monthly DevLogs 😊Light Fairytale Episode 1As planned, Light Fairytale Episode 1 is now available on Nintendo Switch worldwide 😉All e-shop links: neko.works/NSSo, here it is running on my retail Switch Oled 😁Episode 1 was also updated on PlayStat...
DevLog #71: March 2022
Hi everyone! Here's the monthly DevLog with a couple big news 😊Light Fairytale Episode 1At last, I've completed the update I was working on since a few months now.It's live on Steam and coming to Xbox and PlayStation in a few weeks.It will be available day one on Switch.I took the opp...
DevLog #70: February 2022
Hi everyone 😉 Time for the monthly DevLog 😊Light Fairytale Episode 1I'm still working on the update mentioned last month. It's taking more time than planned as I've made many changes that require ton of playtesting to make sure nothing breaks.Now planning to release it early next m...
DevLog #69: January 2021
Hi everyone 😉 So, here's the first DevLog of the year 😊Light Fairytale Episode 1While working on the Nintendo Switch port, I've been playtesting the game a lot, so I've decided to implement quite a few new things 😅So, I've switched back to the Steam version, as it is easier ...
DevLog #68: December 2021
Hi everyone 😊 It's time for the last DevLog of the year 😁Super Night Riders S1I've worked a bit more on this remake.Here's a comparison between the 3 generations of Night Riders: 2013, 2016 and... 2022 😉And here's a few new work-in-progress screenshots.Nintendo SwitchI'v...
DevLog #67: November 2021
Hi everyone! It's time for the monthly DevLog 😊Light Fairytale Episode 2As planned, Episode 2 of my JRPG series Light Fairytale is now available on PS4 - enhanced on PS4 Pro and PS5!PSN US: store.playstation.com/product/UP0906-CUSA30124_00-LIGHTFAIRYTALE02PSN EU: store.playstation.com/product...
[Patrons Survey #9] Should I keep supporting stereoscopic 3D?
Hi everyone 😊As you might know, all of my games on Steam have a built-in stereoscopic 3D (S3D) mode, that you can view on a 3DTV, or a VR headset using Virtual Desktop.I'm actually a big fan of S3D but still consider that even now, there isn't a single device that can output decent S3D wi...
DevLog #66: October 2021
Hey guys! Here's the monthly DevLog 😊Light Fairytale Episode 2The main event this month was the release of Episode 2 on Xbox. It's available here:microsoft.com/store/productid/9nc929hwtx26It was also released on the Humble Store. Here:humblebundle.com/store/search?sort=bestselling&develop...
DevLog #65: September 2021
Hi everyone! It's time for the monthly DevLog 😉Light Fairytale Episode 2I've spent most of this month working on the Xbox port.Good news: Episode 2 have passed certification on Xbox!The pre-orders will start on the 15 October and the game will unlock on the 29 October. Just a bit more wai...
DevLog #64: August 2021
Hey guys! Here's the monthly DevLog 😊Light Fairytale Episode 2The major news this month is the full release of Episode 2 on Steam!Here's the Steam store page: store.steampowered.com/app/1199760Thanks for your participation in the Tips poll!In the end I decided to implement it - but made t...
DevLog #63: July 2021
Hi everyone 😊So, here's what I've been working on this past month!Light Fairytale Episode 1Early this month, I've updated Episode 1 with many improvements coming from Episode 2 - including Easy Mode for the battles, fast forward, zoom out and more!The update is live on Steam and comin...
[Patrons Survey #8] Is the tips system important?
Hi everyone 😊Quick poll: Do you consider the ingame tips system in Light Fairytale - featuring contextual dialogues with the cat girl Miyu - as important?It's currently missing in the Early Access of Episode 2 and I was wondering if I could just skip implementing it.It's a lot of writing ...
DevLog #62: June 2021
Hi everyone! Here's the monthly DevLog 😊Light Fairytale Episode 2Episode 2 launched on Steam Early Access around one month ago. Since, I've released 3 updates - fixing bugs and implementing a few features requested by the community.For instance, I've balanced the difficulty so the gam...


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